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NO not the splash screen . .
So where are those three pictures supposed to be in-game?
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NO not the splash screen . .
So where are those three pictures supposed to be in-game?
When something gets hit you get the blood splash - it was horrible.
So where are those three pictures supposed to be in-game?
Thanks Toffer! I was hoping I could get those on this end so I could test it thoroughly.Are you referring to the log error messages you posted about earlier?
@TB: Here's the buttons and teamcolor for the two new animal civs. Perhaps it's best you have them.
When something gets hit you get the blood splash - it was horrible.
That's kind of ludicrously squeamish isn't it? I mean I don't care either way but we are living in 2016 y'know? The blood splatter effect seems pretty G rated to me. (Ok, maybe PG...) Still... the only thing disturbing about it to me was that it was a little cheesy perhaps.Yeah a bit over the top for a Grand Strategy 4X game impo. Just sayin'.
JosEPh
That's kind of ludicrously squeamish isn't it? I mean I don't care either way but we are living in 2016 y'know? The blood splatter effect seems pretty G rated to me. (Ok, maybe PG...) Still... the only thing disturbing about it to me was that it was a little cheesy perhaps.
I suppose I believe that desensitization is a good thing. We are never going to make it out of life alive. The more we can embrace that understanding of our mortality and keep the denial of the inevitable that tends to blanket ourselves in false security to the point that we cease to live life strategically and value each moment as if it could be our last, the better. This is not to say we should be promoting violence, but accepting that it is a part of the way of the world helps us to be better prepared for it when it comes.Not squeamish at all. And this is not a Movie either.
This is just not the right type of "game" for that kind of stuff. If you want blood and gore go play Zombie Hunter or some other FPS. This is a tactics and strategy game with units that portray multiple to thousands of units and graphics like that are just not needed. Perhaps you've become a bit too desensitized to bloodshed and violence? Just sayin'.
But if you or SO want to post a Poll to ask players if they want Blood all over the place then by all means do it. If it passes, then just give me some info on how to remove it from My C2C set.
JosEPh
You have to remember that flashing and stuff gave me really bad motion sickness. So much so that when it was in I could not play the mod at all.
EDIT: Actually, truth be told, I really wish that Civ had never moved into animation at all. CivII had streamlined that right out and I felt it helped to focus more on the game.
Can u'll look at the "resources" temp folder and figure out why they are NOT working? i know FfH2 got it to work?? thx . . SO
Inside the resource folder was three pictures:Nope, take a look at the "resource" folder and look inside . .
I believe the sizes are way different than that of FfH, dont know if that is what makes it from NOT showing up??
So where are those three pictures supposed to be in-game?
Are you trolling me? I can't seem to understand your request at all.Right where i have them and named as so also . .
Inside the resource folder was three pictures: View attachment 404342
Are you trolling me? I can't seem to understand your request at all.
Dont know what u mean by trolling, but yes thats the 3 pics, IF u look at FfH, like i said above, those three pic should appear INGAME and currently do NOT for some reason, and i think it might be because of the wrong sizing or formats or something??![]()
bool CvDLLButtonPopup::launchMainMenuPopup(CvPopup* pPopup, CvPopupInfo &info)
{
gDLL->getInterfaceIFace()->popupSetStyle( pPopup, "Window_NoTitleBar_Style" );
[COLOR="Green"]// 288,72[/COLOR]
[COLOR="Blue"][B] gDLL->getInterfaceIFace()->popupAddDDS(pPopup, "resource/temp/civ4_title_small.dds", 192, 48);[/B][/COLOR]
Didn't know you were getting it before. fixed now.STILL getting this error message??
RESMGR: Texture Art/Terrain/Textures/Water/CoastDeepBlend.dds failed to load
RESMGR: Texture Art/Terrain/Textures/Water/CoastDeepDetail.dds failed to load
Didn't know you were getting it before. fixed now.
Continuation of last post.
So the DLL (CvDLLButtonPopup.cpp) should be changed like so:
gDLL->getInterfaceIFace()->popupAddDDS(pPopup, "resource/temp/civ4_title.dds", 192, 96);
I have no idea if the different aspect ratio ( 4:1 → 2:1 ) of our picture will mess up something else in the interface context it is used in.
I did change the texture right after I got back from my winter solstice vacation.Toffer:
Can u do something about new "sea" textures, thx . .
http://forums.civfanatics.com/showpost.php?p=14094581&postcount=712
I did change the texture right after I got back from my winter solstice vacation.
Are you still experiencing it?