C2C SVN Changelog

Harrier, could you add those back please. :mischief:

Don't add back the UNIT_LION_PACK spawn though; that unit has been deleted.

I did not delete them. :(

Have not yet tried to update the SVN.
 
I did not delete them. :(

Have not yet tried to update the SVN.

He did. When you update, his changes will merge with yours. But remember to save your files before updating lest his changes will completely override yours!
 
He did. When you update, his changes will merge with yours. But remember to save your files before updating lest his changes will completely override yours!


OK - so if I leave those in my version (except for Lion_Pack) they will be added back.

To confirm:

Before trying to upload - I need to do an SVN update and check if there are any conflicts - resolve them. Then upload, correct.


Still doing some editing, but should be ready to upload tomorrow.
 
OK - so if I leave those in my version (except for Lion_Pack) they will be added back.
The update may try to remove them so I might make a backup of that file and check how the auto-merge handles those entries so you can add them back in afterwards.

To confirm:

Before trying to upload - I need to do an SVN update and check if there are any conflicts - resolve them. Then upload, correct.
Correct. You have to sometimes watch how the automerge handles things which is usually not an issue but a good reason for us to keep good communication on what we're working on here.
 
No problem as I will update files outside of working copy anyway. Only add them before an upload.

YEAH no matter what, ALWAYs and i mean ALWAYs, do an update BEFORE u commit, that is a HUGE necessity ...
 
I'd also recommend testing out your files in-game before you commit. :p
 
9136
This does nothing for new games.
Fixes SO team color shift only seen in games started before 9134.

This fix will cause the same team color shift bug for games started between 9134 and 9136
 
9137

Adds the two new tags to the Spawninfos file. 'Playertype' and 'bNeutra only'.

Aso added back the two missing Packs animals.

Noticed you removed the Barbarian tags and changed a few star/end dates. Toffer.

9138

Also updated the Alt-timeline animals Mammoth and Zebra as above.
 
9141
  • Changed <bAnimalsIgnoreBorders(Change)> to <iAnimalsIgnoreBorders(Change)>
You could have just multiplied the one number (ANIMAL_SPAWN_MODIFIER) in the A_New_Dawn_GlobalDefines.XML by 4.

Good to know... though I went through every entry to inspect harriers first commit anyways so it wasn't a bother really.
 
Last edited:
9142
TB did something, not sure what; I had 3 conflicting files with his update so we did something similar in xml at least.
This is what he wrote in the log:
-Sets us up to start including a third animal player. (Alphas)

9143
There are now 3 animal teams.
Fixed those 3 an unique leader.

Bad for old saves
 
(I forgot to go back and hit submit on the tab that was ready to post once the commit was done... sorry!)
Since you got the animal leader in for all three I'll need to immediately start trying to fix the small issues that will bring up. No worries... I knew I'd need to soon.
 
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