C2C SVN Changelog

Updates
- Adjust upgrade times for improvements.
- Adjust terrain that animal units can enter especially restrict salt flats.
- Minor Spawn changes.
- New giant eagle.


Edit minor updates
- Move Archamedes workshop movie to core.
- Subdue sea creature buildings should be on the coast.
- Default Orion Veteran's piracy mod to on.

edit 2

- Change tech requirements for Dragon Ship to remove duplicates.
- Add Static movies for the Foundling Hospital and Neanderthal Culture wonders. Ooops that should have been Olympic Games not neanderthal culture. :blush:
- Turn guild buildings off if Guilds option is not selected.
 
Updates
- Two new mammoth units.
- Two new ancient ships.

Edit
- Fix Sparticus hero so gladiators are created. The python init function had not been defined to BUG.
 
- Fix Sparticus hero so gladiators are created. The python init function had not been defined to BUG.

Got this error with new SVN for Spartacus:

Traceback (most recent call last):
File "BugEventManager", line 363, in _handleDefaultEvent
File "Heroes", line 38, in onCombatResult
NameError: global name 'self' is not defined

Spoiler :
Code:
		## Capture % Random # 0 to 3 or 25% ##
		iNewGladiatorNumber = self.getRandomNumber( 3 )


Added a shortcut and a saved game shortcut for the Desktop.
 
Got this error with new SVN for Spartacus:

Traceback (most recent call last):
File "BugEventManager", line 363, in _handleDefaultEvent
File "Heroes", line 38, in onCombatResult
NameError: global name 'self' is not defined

Spoiler :
Code:
		## Capture % Random # 0 to 3 or 25% ##
		iNewGladiatorNumber = self.getRandomNumber( 3 )


Added a shortcut and a saved game shortcut for the Desktop.

The problem is that I am nowhere near getting a hero, playing as Egypt as I do. Try this bit of code. If it works please load it to the SVN.
 
The problem is that I am nowhere near getting a hero, playing as Egypt as I do. Try this bit of code. If it works please load it to the SVN.

OK i finally got it to spawn, but now i get this error?

Traceback (most recent call last):
File "BugEventManager", line 363, in _handleDefaultEvent
File "Heroes", line 59, in onCombatResult
UnboundLocalError: local variable 'pPID' referenced before assignment
 
Updates
- Forgot to add Celtic Culture resource. Added it now.
- Added Khmer, Mongolian and Israeli culture resources since I overlooked them before.
- All Cultures are now wonders and produce 1 culture resource.
- Applied culture resources to some UBs.

Also its my birthday today. Yay!

Really???!!!

So, all together (to honour Stevie Wonder and the birthday child Hydro):

"Happy Birthday to you! Happy Birthday to you! HAAAAPPPYYYY BIRTHDAAAAYYYY!"

I wish you a lot of fun and all the best!
 
Really???!!!

So, all together (to honour Stevie Wonder and the birthday child Hydro):

"Happy Birthday to you! Happy Birthday to you! HAAAAPPPYYYY BIRTHDAAAAYYYY!"

I wish you a lot of fun and all the best!

images
 
:bday:[party]:dance::band:

Happy Birthday Hydro!!!

JosEPh :D
 
Carthaginian culture uses Celtic icon.

Happy Birthday Hydro!!!

:bday::bday::bday:
 
WARNING:

There will be a HUGE change in the next SVN i submit. With the changes Hydro made of eliminating Embassies and adding a bonus to each regional area big change here. SO if you want to keep what you have in a separate place do so now, because when i submit, it MIGHT break current games, i dont know for sure. It will take me alittle while to do. Plus i want to do alot more to the UnitXML for some testing of stuff i want.
 
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