C2C SVN Changelog

Added Israel Civ (This is the MOST d/l'ed Civ in CIV

changed MLF_CIV4ModularLoadingControls.xml

EDIT:
New Techs ...

Divination
Era: Ancient
Cost: 100
Location: X23 Y19
Required Techs: Priesthood

Meritocracy
Era: Classical
Cost: 400
Location: X30 Y1
Prerequisites: Literature AND Code of Laws

Rudder
Era: Medieval
Location: X35 Y19
Cost: 700
Req Techs: Ship Building AND Smithing

Changed ...

Astrology
Required Techs: Calendar AND Divination

Civil Service
Required Techs: Mathematics AND (Feudalism OR Meritocracy)

Philosophy
Required Techs: Mathematics AND Meditation AND Meritocracy

Compass
Req Techs: Clockworks AND Education AND Rudder


EDIT: Changed the hint from C2C is best played from Marathon to Snail.
 
Update

- Added Lunar terrain from the Song of the Moon mod.

Note two of them are not working correctly at the moment - Rocky and Dunes iifc though how you can have dunes on the moon is beyond me. I mean the Solar Wind is just not strong enough.
 
Wait what did I do? :confused: I used the latest SVN and then just changed the tags for the lunar terrains. I did not touch the oceans stuff.

The water is not the Dark Blue it used to be:sad:
 
Added Tech Tree Btns

Tweaked Some techs, having problems with the OR and AND preq's again.

I'll go back and look at the SVN.

EDIT: OK it was DH, in SVN 2626 that changed the ocean and water dds files.


EDIT: I found this in the SVN folders WARNING:
 
If anybody wants to, I can replace the static LH with Paintings and Photographs

I would love the static lH to be replaced by portraits, but highly perfer paintings and leave photographs at a last resort if possible.


1. Path:
Assets\Modules\Static\Leaders

2. @ Strategyonly are this all the leaders in the game? [143 total?]

I noticed the LH Leaderheads in size are 1 MB while its painting equivalent is only 170 KB (even color). Both are 512 x 512

if we have 200 civs total with Static LH its 200 Megabyyes.
if we have 200 civs total with Paintings/photographs its 34 Megabytes!

83% Reduction!
 
I would love the static lH to be replaced by portraits, but highly perfer paintings and leave photographs at a last resort if possible.


1. Path:
Assets\Modules\Static\Leaders

2. @ Strategyonly are this all the leaders in the game? [143 total?]

I noticed the LH Leaderheads in size are 1 MB while its painting equivalent is only 170 KB (even color). Both are 512 x 512

if we have 200 civs total with Static LH its 200 Megabyyes.
if we have 200 civs total with Paintings/photographs its 34 Megabytes!

83% Reduction!


OK i want all the Static ones replaced by either paintings or Original portraits, i'd rather have an original portrait of the Leader of the Civ, plus the ones used in the Static area were OLD static pics, that why they are so large in size.
The ones i made are 342mb each. But i have now figure out how to Get them all under 200mb each. Using DXTBmp DDS Dxt1.

Where are you finding them at 34mb?


Changed back water to Dark Blue, and added btns for Divination/Meritocracy/Rudder.
 
OK i want all the Static ones replaced by either paintings or Original portraits, i'd rather have an original portrait of the Leader of the Civ, plus the ones used in the Static area were OLD static pics, that why they are so large in size.
The ones i made are 342mb each. But i have now figure out how to Get them all under 200mb each. Using DXTBmp DDS Dxt1.

Where are you finding them at 34mb?


Changed back water to Dark Blue, and added btns for Divination/Meritocracy/Rudder.

In the Assets\Modules\Static\Leaders folder..

The static LHs are around 1 MB Each
The ones that have been replaced by a portrait (like Alexander) are 170 kb each.
 
In the Assets\Modules\Static\Leaders folder..

The static LHs are around 1 MB Each
The ones that have been replaced by a portrait (like Alexander) are 170 kb each.

Yes i saw those. Those are the new format i mentioned above.
 
Updates:

-Changed the standard gamespeed to SNAIL in the Globaldefines, to match SO's hint change of a few days ago.
-Added new buttons for the Imperial Guard units.
 
Update
- removed old water textures

Changed back water to Dark Blue

You should have just deleted the water directory since all that is in your FPKs and I had put a very old one up with the Lunar Terrain stuff.

I think someone else will need to do the base terrain stuff and maybe the terrain features stuff since I am not using the C2C standard terrain for health reasons and that makes keeping things straight difficult.
 
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