@Thunderbrd @Toffer90 Well is just a guess but i dont still believe that many of the MAF's come from "Out of memory" as the game mostly still has a lot of memory left when a MAF appears. If you press the left mouse button on the minimap and if you hold it down and move around the minimap fast then there is never a MAF. If you move around the map by normal scrolling MAFs can show up, so the MAF message shows up on a normal bug or overfloating, not only as a problem of no memory left, maybe it means by the former developers only memory cant be put into somewhere or the error message system lacks there a bit.
So i think its a problem with the graphics paging or map scrolling variables, maybe to have to much visible stuff on a map part, but that cant be most likely because no MAF's if you scroll via minimap, so someone should look into the graphics paging or looks more likely its just a scroll variable problem, maybe the map scroll stuff can get some larger variables or something can be changed there. Maybe that will MAF on turns also when the map jumps to a visible position while a turn is calculated. Or it looks like there is a unit that creates a temporary memory hole on the map. But maybe try to change or create a new map scroll system, maybe its that easy, worth a try.
So i think its a problem with the graphics paging or map scrolling variables, maybe to have to much visible stuff on a map part, but that cant be most likely because no MAF's if you scroll via minimap, so someone should look into the graphics paging or looks more likely its just a scroll variable problem, maybe the map scroll stuff can get some larger variables or something can be changed there. Maybe that will MAF on turns also when the map jumps to a visible position while a turn is calculated. Or it looks like there is a unit that creates a temporary memory hole on the map. But maybe try to change or create a new map scroll system, maybe its that easy, worth a try.