C3B CHAT! Right now!

Here we go, sorry for the delay.
* Entrando no #demogame_cfc_embassy3
Topic: * Welcome to the Fanatican Embassy! *
Colocado por: Ankka em Sat Jul 10 10:59:08 2004
<Joker> hi!
<!Ankka> hi
<akots> hi Joker
<!Ankka> do we need a password?
<!Ankka> I'll set one, can you inform the others from C3B about it?
<EMP_CFC> not really
* Ankka colocou o modo: +k c3bchatsherenow
<!Ankka> just in case
<Joker> ok, so give me 1 sec to post that
<!Ankka> no prob
* Pegster (~dhkull@Pegster.Users.irc-chat.net) entrou no #demogame_cfc_embassy3
<Pegster> hiyas
<Krasan> hi
<akots> hi
<!Ankka> hi
<EMP_CFC> hi
<Joker> uou... so Hi... lol
<Joker> Krasan is our new amabassador, as you know silver is busy now
<Joker> all the others are from CFC?
<EMP_CFC> yes yes
<EMP_CFC> nice to meet you Krasan
<Pegster> I'm from cfc yes
<Pegster> hi:)
<Krasan> nice to meet you all :)
<Pegster> same to you
* TheCat (Betts@36391f10.14fd58ce.76b3cfb.1e706c24X) entrou no #demogame_cfc_embassy3
<TheCat> sheesh finally
<Joker> The Cat, you already know, is one of our citizens
<TheCat> Greetings all :)
<EMP_CFC> Hail
<!Ankka> hullo
<Joker> a female representative, respect please :)
<TheCat> lol
<akots> Hello
* Pegster bows to the lady
<Joker> So EMP, let's?
* TheCat giggles and curtsies
<EMP_CFC> let's giggle and curtsie? no
<EMP_CFC> :p
<Pegster> :p
<TheCat> lmao
<akots> Let's talk high politics then?
<TheCat> no leave that to me... it is too... ladylike for you guys
<TheCat> lol
* !Ankka bows too, a little late as he is a little slow too
<akots> Determine the fate of the world... ahem...
<Joker> lol :P
<Krasan> lol
<Pegster> let's go to war!
<TheCat> hmmm no thanks
<Pegster> against hmm
<EMP_CFC> lol
* TheCat is a pacifist, thinks war is the last instance
<Pegster> Canada!
<EMP_CFC> ?
<EMP_CFC> well let us start
<Joker> yes
<EMP_CFC> so what shall we talk about?
<Joker> Military Alliance? We both voted right?
<EMP_CFC> yes sir, what did you all vote for?
<Joker> We aproved, but we would like to add a small thing. What about you?
<EMP_CFC> we aproved it 9-0-0
<EMP_CFC> what is that small thing
<Pegster> I don't think I voted but I approve it too:)
* Pegster has been inactive for a while
<Joker> a sec... it is in portuguese :)
<EMP_CFC> then 10-0-0
<EMP_CFC> :p
<!Ankka> 10- 0! Yay! :D
<!Ankka> ;)
<Pegster> wee
<Pegster> nice win
<Joker> In case one of the allied parts goes to war, the other part shall not have any new commercial agreements, with the adversary, avoiding with that to give them any resources which could be used against the ally.
<TheCat> it would be a trade embargo against the adversary... to resume it
<Joker> The objective is: if you go war, we dont have to help you, but help the other side with iron or something like that would not be nice for our alliance
<akots> what about luxuries?
<Krasan> includes
<akots> And we must be informed of that other party going to war 20 turns in advance so that we don't break the deals just in case
<akots> Might not be exactly 20 turns but less sometimes
<TheCat> sometimes we don't know about the war with 20 turns antecedence
<EMP_CFC> i agree with cat
<EMP_CFC> sometimes wars are at random
<TheCat> if someone declares war on us...
<akots> Well, if you are going to start a war that's one thing. This you can know in advance
<TheCat> thanks Emp :)
<akots> But if you are attacked it is the other thing
<Joker> yes, if you have a deal you must continue if it, but when it's over (20) dont make a new one
<akots> OK This is completely acceptable IMVHO
<TheCat> sometimes you have to start a war for defensive reasons and it must be right away... I think we can inform IF WE KNOW... of course it would be very reasonable... but it can't be a compromise, being that we might not know
<Joker> if you are attacked we would help each other, at war
<EMP_CFC> wait
<!Ankka> sounds fine for me, and fair.
<Pegster> sounds good to me
<akots> It is possible to include the ongoing deal must end before they can be broken
<akots> And it might be a good idea to avoid very long deals with the other civilizations
<TheCat> it must end naturally... otherwise it would be war
<EMP_CFC> what if one nation goes to war, and is not attacked, but what if the other nation is not obligated to join in the war, then they are not requered to have an embargo
<TheCat> It confused me Emp... may you enlighten this poor brazilian? :)
<akots> Are the gold per turn deals included as well?
<Joker> Let me clarify...
<akots> I doubt this will be abundant
<Joker> We agreed: If CFC or C3B is attacked, we will help each other going to war
<Joker> But if CFC or C3B attack other civ, we dont have to go to war
<Joker> However we would not help the 3º civ
<Joker> giving iron, luxury, etc
<Krasan> its a deffensive pact
<EMP_CFC> I don't really like that
<TheCat> yep... the 'trade embargo' would be active in case we attack someone too
<EMP_CFC> I like free trade no matter that
<EMP_CFC> maybe just forbiden to trade strategic stuff like iron
<Joker> THe thing is, if you are at war with other civ, and we are giving the other civ Iron, Horses, we are helping them killing you
<Krasan> yes
<TheCat> keeping from trading luxuries you make higher the possibility of their cities to go in disorder
<Joker> Luxury helps at war cries
<Joker> and giving luxury, you make possible the other giver to use gold to military
<Joker> giver -> civ
<akots> Yep, luxuries are as important as iron or even more
<Joker> it's the idea: if you are not helping, dont get on the way ;)
<Krasan> we dont will help your adversaries. And we hope you dont help ours in war times
EMP_CFC> I still am a little shaky on it but I must do the wil of the people, I will post a poll on it
<EMP_CFC> give me the exact text of the document you want for us tpo approve
<Joker> In case one of the allied parts goes to war, the other part shall not have any new commercial agreements, with the adversary, avoiding with that to give them any resources which could be used against the ally.
<TheCat> it is your text.... with that text above added
<EMP_CFC> ok I will add that
<akots> We should all note that the on-going agreements are allowed
<akots> Only new and extentions of the on-going which can be considered as new are disallowed
<Krasan> until the agreements expires
<Krasan> yes
<Joker> Yes, we may add this, so we all underestand easily
<TheCat> of course... to break the ongoing agreements would mean war
<EMP_CFC> yes yes
<Joker> In case one of the allied parts goes to war, the other part shall not have any new commercial agreements, with the adversary, avoiding with that to give them any resources which could be used against the ally. The on-going agreements are allowed, the new and extentions of the on-going which can be considered as new are disallowed
<EMP_CFC> uddated
<Joker> is that ok?
<EMP_CFC> I have posted it
<akots> Seems fine apparently
 
<EMP_CFC> so what else is on the agenda
<Joker> OK... we have one thing
<Joker> that got us a little worried
<EMP_CFC> what got yuo worried?
<Joker> We saw a Javelin, at a little south this turn
<akots> He's on a special mission not related to C3B :)
<akots> Hunting for slaves
<EMP_CFC> no worries
<Joker> slavery is bad thing... lol :P
<Joker> So, he is not going North right?
<Pegster> he's protecting your borders from barbarian invasions:)
<Pegster> or smth
<akots> Should not go too far north IIRC
<akots> There were a number of barbarians there indeed, our warrior has seen them and hence, JT was dispatched in the area
<Joker> ok, just one jt right? :) A bunch of them would be an army
<!Ankka> one
<akots> one seems to be enough for the task. But when there would be barbarian uprizing, more forces would be needed.
<akots> Disregard of barbarians was a weak point in the previous DMZ agreement
<akots> One of the reasons it was not approved
<Joker> you aproved a DMZ...
<Joker> ;)
<Joker> but thats ok, but i more jts would not be good
<Joker> and the barb was killed, so your jt is probaly going home
<!Ankka> there's another one
<!Ankka> at least
<!Ankka> and propably a camp too
<TheCat> too many barbarians
<TheCat> we didn't know there were so many
<!Ankka> the more the better. :)
<!Ankka> leave them to us. ;)
<Joker> No camps, your warrior there may explore to see it
<Joker> And if you have to send more jt we may send same immortals to help you
<akots> Yep, you can hire our JT to hunt for barbarians. We would be happy to do it. :)
<Joker> and dont want slaves, it is against our politics... we just kill the bars :)
<Joker> So...
<EMP_CFC> what is next?
<TheCat> the immortals have s omething against capturing.. they always kill, as much as we ask them to capture
<TheCat> lol
<EMP_CFC> :p
<akots> OK, if you might feel like threatened by barbs from the area where JT hunt, feel free to send dome Immortals to help. Make sure though they don't come in disguise so that JT oes not confuse them for barbarians. :))
<Joker> Ok... i underestand that you want to use the ability of your UU, but please do not send more JTs or keep one fortified there, it's ok to kill barbs, but going north or something like that no
<TheCat> hahaha... don't think they would agree to wear those smelly furs to look like the barbarians
<Joker> we wont question our alliance because of a silly matter like this right?
<akots> Sure, no problem. Since we have no DMZ treaty we can actually move it anywhere.
<akots> But we are not going to.
<akots> However, one of the reasons we are plaing as Maya is that specific JT ability.
<akots> If we don't use it, then we can fell behind in development.
<Joker> Sure, but we have an agreement about explorations, at that your JT cannot move north
<TheCat> so, the only place where there are barbarians around is that specific place?
<Joker> you may explore with a warrior
<akots> Certainly, we don't need JT to explore.
<akots> And yes, atm this is the only place with barbarians
<TheCat> good info, I appreciate it to know we live in a safe continent
<Joker> I'm not questioning that you use the ability, you should do so. ;)
<akots> Hmmm... we have no idea if there are any barbarians around your territory....
<TheCat> you are extermining them
<TheCat> lol
<akots> About fortification of our JT
<Joker> there is no camp there, so we would not be using his ability
<akots> As you have seen, these pesky barbarians do not always understand the pleasantries of the great Mayan civilization
<akots> and tend to fight back
<EMP_CFC> we we will make them understand
<Pegster> n00bs they are
<akots> but he could have left unfortified just to heal
* !Ankka goes to sleep
* Ankka (~azy@Ankka.Users.irc-chat.net) desconectou (Quit: )
<TheCat> sheesh goodbye to you too :/
<akots> However, there is a danger of barbarians attacking our JT and fortification diminishes it :)
<Joker> come on akots, i think we are doing a great alliance, if we begin to send units to the DMZ and fortifying because barbs may attack we wont get far
<Joker> your JT has 3 hitpoints, 2.2 , he is afraid of a barb 1.1 with 2 hits? come on
<EMP_CFC> what DMZ?
<akots> There is no DMZ treaty... And once redlined, JT is vulnerable.
<EMP_CFC> and what is this big deal with our JT, do you really think we are going to attack you with one JT?
<akots> IMVHO, as our ally, you should be interested in strenghening us as well
<Joker> we dont have a dmz, i was saying the area...
<Joker> let me put this way
<Joker> would you like a immortal fortified there?
<Joker> i dont see any good on this
<akots> Overall, we take the alliance very sincerely and wellcome firendship and trade
<akots> If it were for me, I would not be ofended by an Immortal there
<akots> Call me stupid, but we have a treaty and I would rely on it
<Joker> [EMP_CFC] we dont think that a JT can do damage to us, but i did not get any bennefit on this
<akots> Even though of a possibility of backstabbing does not come to me. :)
<akots> thought sorry
<akots> We would gladly coordinate the troop movement during the barbarian hunt and may even inform you of the direction where our JT is going
<akots> If the citizens would approve this disclosure of classified information. :)
<EMP_CFC> Mr. Joker, deos everythign have to benifit you?
<TheCat> Sorry, I am just a citizen but I can clearly remember when CFC was supposed to inform us of the appearing of a warrior who was exploring... and it was supposed to appear in one turn... and it didn't... and in another... and it didn't...
<EMP_CFC> well it was going south wasn't it Mrs. Cat?
<TheCat> as a citizen, I respect you guys, but I think all the measures should be taken to keep anyone from distrusting...
<Joker> emp , sorry, i ment us, c3b and cfc
<TheCat> it supposedly was :) We wouldn't know until it showed up.. and we trusted you even when it didn't
<TheCat> so, we are very trusty I would say
<akots> IMO, if there is a concern about something from C3B citizens, or CFC citizens, we can meet and discuss these issues here on a weekly basis
<akots> And hopefully solve all possible misunderstandings
<TheCat> sure... I think that is what you guys are doing about the JT?
<Pegster> why not have meetiings more often than once a week?
<akots> Can these arguments settle the JT issue?
<akots> for the C3B citizens?
<EMP_CFC> akots, I like that idea, I just love to have tea with C3B peopel
<EMP_CFC> about the weekly meetings
<Pegster> we should all just idle here and talk whenever we felt like it:)
<Joker> First, it is not that we dont trust you, nothing like that. We do want the alliance, and we think that you do too. The JT may kill barbs, but it is a military unit, so we are suposed to watch its moves, like you would watch ours
<Joker> tea orx ;)
<Joker> rox
* TheCat thinks she would rather have a beer
<Joker> [EMP_CFC] later on we settle the details
<Joker> on the weekly meetings
<EMP_CFC> Emp thinks we is to yong to drink beer :p
<EMP_CFC> yes Joker Iagree
<Pegster> beer is overrated
* Pegster wants vodka
<Krasan> lol
* TheCat thinks not :)
<TheCat> I don't mind it being overrated
<TheCat> lol
<TheCat> it is still good
<Pegster> is not!
<TheCat> is too
<TheCat> LOL
<EMP_CFC> I think we should ahve that for the tea or beer or vodka time after this meeting
<EMP_CFC> :P
<TheCat> hahahah
<Pegster> why?
<Pegster> freindsly chats is an important part of a successfull allianbce
<Pegster> friendly even
<akots> I'm having coke atm :)
<Pegster> me too
<TheCat> nah....
* TheCat is having nice cold water
<Joker> lol :P
<Pegster> atleast that's my experience from other online multiplayer games
<Pegster> multiteamgames even
<TheCat> no, you are right Pegster... we have to discuss heavy topics so it is nice to have funny and light chats
<TheCat> not to let things get out of control :)
<Pegster> hehe
<EMP_CFC> is beer or tea a heavy topic :p
<Pegster> and if poeple are friends, they're more likely to want to help eachother than if they're just allied because of a treaty
<TheCat> exactly
<TheCat> Emp: you can always have light beer
<TheCat> lol
<EMP_CFC> not in america, :P
* Pegster wants to play civ but doesn't have it on his comp:(
* Pegster cries
<TheCat> sheesh I lived in America and I can have light beer :P
* Pegster wants Cheetah to move to trondheim faster
<Joker> oh emp... we should end that mp same day :)
<EMP_CFC> yea but I'm under 21 :p
<TheCat> hahaha
<akots> Emp can you settle for a non-alcoholic beer?
<TheCat> people under 21 can still have it here
<TheCat> you should think of moving to south america
<Joker> i'm under 21, but here 18 you may drink
<EMP_CFC> I have never seen such a thing
<Pegster> you can buy beer when you're 18 in norway
<Joker> i'm 20'
<akots> It tastes good, I like it sometimes when driving
<TheCat> yup
<EMP_CFC> I need to stop this MSDG stuff and explore the supermarkets
<Joker> when dribing?
<Joker> that's not cool :P
<TheCat> driving and drinking is a bad deal
<Pegster> in denmark you can buy any alcoholic drink when you are 15
<Joker> our government propaganda is working... hehehe
<EMP_CFC> note to self: move to denmark
<Pegster> one beer before driving is ok
<Krasan> thats a good place to live :)
<TheCat> Pegster: the laws say that in Brazil it is when you are over 18 but practically if you are 12 and want to buy it, no one will protest
<Pegster> but more is just stupid
<Pegster> hehe
<Joker> 'if you drive, dont drink' 'if you drink, dont drive'
<Joker> ;)
<Pegster> that's a good rule
<akots> lol If you drink, drive carefully
<Pegster> not that I drink much anyways
<EMP_CFC> ;P
<TheCat> Well there is a 20 years girl in intensive care today.... she is in a coma because someone drank and drove.....
<TheCat> so I pretty much agree
<akots> In Texas I can have 2 beers and then drive
<TheCat> that is pretty much the amount we are allowed by law before driving
<EMP_CFC> well Texas is a weird place :P
<Joker> we usualy the "the friend of the time", the one who wont drink and will take everyone home
<TheCat> but people drink way more than that
<akots> That's why auto insurance is expensive here :)
<akots> In US it is called "Designated driver"
<Pegster> car incurance is expensive in norway too
<EMP_CFC> akots, do you live in russia or america, I am confused
<TheCat> america
<TheCat> texas right?
<Pegster> I pay almost $1k for my 20 years old car
<akots> I'm in Houston now and for the forseeable future :)
<Pegster> houston oo
<Pegster> NASA HQ
<TheCat> yup... the ip says that... lol
<TheCat> brb... I'm having some corn on the crop... getting it
<Pegster> C3B is all-Brazillian right?
<Joker> Some, few portuguese
<Pegster> ok
<Krasan> we have some portuguese members
<Joker> Silver is portuguese
<Joker> (last ambassador)
<Pegster> hmm
<Pegster> a former leader of an aliance I'm in in another game I play was caled Silver
<Pegster> probably a much used nick though
<Joker> but brazilians spreed ... even at orkut lol
<Joker> So lets drink? Er.... move on?
<TheCat> awww c'mon not that conspiration theory :P
<TheCat> drinking is good
<TheCat> lol
<Joker> EMP? stop drinking and lets move on... lol
<TheCat> hahaha he took it very seriously
<Pegster> lol
<EMP_CFC> err um yea let's get moving
<EMP_CFC> ;P
 
<Joker> We wanted to talk about borders... again
<EMP_CFC> we wanted to talk abotu an embassy..again
<Pegster> all land south of Brazillia is ours:)
<akots> OK, sounds interesting...
<Joker> the drinking talk stoped pegster :)
<Pegster> all land north is yours
<Pegster> seems fair to me
<Joker> the thing is where does "north"begins? ;)
<Pegster> up on the map is north
<Pegster> afaik
<Joker> We noticed that you build an strange name city
<Joker> k...something
<Pegster> huh?
<Krasan> Kazad Dur
<Joker> that
<TheCat> Strange for you who didn't read LotR :)
<TheCat> hehehe
<Pegster> Khâzâd Dûm
<akots> Khazad Dum
<Pegster> aka Moria in LoTR
<Krasan> yes...:)
<akots> It is from Lord of the Rings. Teleported right in the inflamed brain of one of our citizens. :)
<TheCat> yep... nasty name too :P
<Pegster> Khâzâd-Dûm even
Pegster> Dwarrof-Delf
<Pegster> Dwarrov*
<Pegster> who came up with the name anyways?
<EMP_CFC> proably cheetah
<akots> Matrix
<EMP_CFC> really?
<Pegster> nah
<Pegster> not Cheetah
<akots> But we all approved
<Pegster> it's not a Cheetaish name
<Pegster> he would have taken something from star trek
<Pegster> Cheetah = startrek geek
<akots> So, what's your concern with the city?
<Joker> thanks... :) the concern is not the city
<EMP_CFC> how about that big mountain between our lands
<Joker> it is that without a border the land between us could became a land of discute
<Pegster> *checks map*
<akots> Yep, the border issue is a complicated one :)
<TheCat> sure is...
<TheCat> therefore should be decided soon to avoid tension
<Joker> it is indead, but without it, things may get bad
<akots> At this stage, we can hardly say something reasonable about it. It is too early.
<akots> Ok, I understand. You need plans on where to send the settlers.
<Joker> yes
<Krasan> yes
<Joker> otherwise, we may change it in the future
<Pegster> the mountain eems fine to me
<Pegster> and the hill
<Joker> as we explore
<Pegster> and the northern border of thejungle
<akots> And you don't want to create a conflict on the border
<akots> OK, let me put it this way. Can you summarize where you want the border?
<Joker> Yes, and wait until you explore, would take too long, and we (c3b and cfc) make settlers more quick then we explore
<akots> We can then discuss this at CFC and come up with some alternative.
<Joker> something like your or our proposal of dmz, we have other ideias too
akots> And then bounce forth-back to ensure compromise
<Joker> not the dmz it self , just the border
<akots> It is the question of overall game strategy IMO and must be discussed extensively. DO you want to settle as much as possible?
<akots> This means you have to defend lots of cities...
<akots> Might not be the better choice in this game
<akots> Especially considering a possibility of berserk attacks on coastal cities.
<TheCat> IF the Vikings won't be exterminated soon... it seems they are getting smaller and smaller
<Joker> yes, but the land we are discussing is not that big... and i dont say we would settle cities now with the border
<akots> Thats the path of all CDZ neighbors :)
<akots> They are getting killed rapidly :)
<TheCat> yup...
<Joker> the border is to avoid us (you and us) building cities without needing
<akots> That is why we need alliance :)
<Joker> like building cities to race to fill the land, like at a normal game against the AI
<Joker> :)
<akots> This might be not a normal game against AI and nobody is going to win by Domination :)
<akots> But you know this as well. :)
<Joker> sure, we want to avoit any king of race between us :)
<Joker> kind
<EMP_CFC> yes yes
<akots> Yep, we would not race with you for land either.
<Joker> good, with time we could move this border
<akots> Sure, it can be flexible.
<akots> There is a way to settle this.
<Krasan> so, i think that we must have some borders agreement
<Krasan> and where the border will be
<akots> Lets present plans of building the cities near the tobacco zone - former DMZ area to each other. It can be done on a map since we both know the map of this area
<akots> We then can see points of potential conflic and resolve the issues arising if city placements overlap or are too clode to each toher
<akots> close
<akots> I mean close to each other
<Joker> at that discutions about borders, we were using two borders, and a neutral zone
<Joker> we would keep that ou use just one border
<akots> Yes, it can serve as a guideline for approximation
<Joker> yes, a middle line
<akots> Don't go too south from it and we won't go too north
<akots> We then can trade some tile here and there.
<akots> IMHO, all cities, be it your or ours would be hopelessly corrupt in this region.
<Joker> yes, like i said, the border doesnt mean that we will build cities
<akots> So, the only resource which we might consider there is food. Also, horses, since we both don't have wheel IIRC. :)
<akots> I hope the game ends before Gunpowder as well :)
<TheCat> or that we get it before the other continent
<TheCat> lol
<Pegster> [21:58:55] <akots> I hope the game ends before Gunpowder as well :)
<Pegster> noo I want a space ship
<Pegster> !
<EMP_CFC> hmm the FSS Cheetah, I like the sound
<TheCat> sheesh speak for yourself... I want to be between the three finalists :)
<Pegster> hehe
<Krasan> yes, in the final game we can think in space race ;)
<Joker> akots do you have the dmz line there? (the one that was discussed)
<akots> OK, so if by the next week we and you can prepare maps with city placements near DMZ, that would be OK?
<TheCat> I have a question... why would we need the city placements if we do establish the line?
<Pegster> this game is so slow:(
<akots> I have it but it is confusing... And we must consider city borders as well.
<akots> @Emp: does that scheme of yours still good or not?
<Joker> city placements would be too complex, and soon to decide, just a border would be more simple
<Joker> and when we build cities at the place, we change de border
<EMP_CFC> I agree with joker
<akots> yes, but it is just a draft after all, things would be certainly changing.
<Joker> so, you could think of a border based of the city placements... I think that would make it complex
<EMP_CFC> how about a line that is the farthest we can build a city
<Pegster> rather the farthest a city border can be
<TheCat> sounds great emp :)
<Pegster> with one expansion
<Pegster> not the city itself
<akots> Should be rather simple IMVHO. :)
<akots> Why we would need expansion?
<akots> We won't need any expansions...
<Pegster> city expansion
<Pegster> cultural exoansion
<Pegster> expansion*
<akots> No, why?
<Pegster> well
<Pegster> cities usually expand after a while
<akots> It is a border city. Expansions just make things complicated with the neighbors...
<Joker> good emp, may we think a border based on that?
<Joker> for next chat
<akots> Borders expand only if you build some culture
<Pegster> taht's right
<Joker> when/if a city expand we may discuss it
<Joker> when the time comes
<TheCat> yup... no hurry
<Pegster> fine:)
<akots> OK seems fine, we are not in a hurry
<EMP_CFC> sorry, trying to eat and chat at the same time
<EMP_CFC> sure we will discuss it
<Joker> good, as emp is probaly drinking again... akots may you bring the border next chat? (just kidding emp :))
<Joker> lol
<TheCat> lol
<TheCat> emp is eating
<Krasan> lol
<Joker> oh, lets try to bring a fair border... a think that the past discutions on dmz are a good base
<akots> We'll set up a small discussion and Emp can e-mail the plans to you. We don't need to use the weird language description any longer since we both know the maps of the area. This make the life much more easy. :)
<Joker> but, the rules alow trading maps, even we knowing the area?
<EMP_CFC> we know most of it
<EMP_CFC> you see most of our lands that we see
<akots> The rules don't allow map trading before navigation IIRC. Code red penalty
<EMP_CFC> and I am drinking coke, not some "light beer"
<Joker> So the description continues ... :P
<EMP_CFC> ;P
<Krasan> so we need discuss the borders without a map
<Joker> just saying the tobaco... the hill with costal-access.,,, gosh
<Krasan> yes
<akots> No, we know what portion of the map you know (approximately) and you know what portion of the map we know (approximately)
<akots> So, take the area which we and you both know for sure
<Joker> yes
<Joker> but, we cannot send you
<akots> And make the plans on this area cutting out everything beyond it.
<Joker> the rule dont make exceptions
<akots> I'll double check with that.
<Joker> we should see this with the people on UN
<Joker> ok
<Joker> not on a public forum... lol
<akots> We can also ask somebody in the UN to look at our maps, compare then, and see what regions we both see, cut out everything else, and send the maps to both teams
<akots> These guys at UN have nothing to do anyhow. :)
<akots> Sounds complicated but may be rather simple if we can find the right guy in the UN.
<EMP_CFC> you mean willj?
<akots> Don't know. Ankka has some firends there. We can talk to him about it.
<akots> Or may be you know.
<Joker> i dont, but i may see with other people
<Joker> so tea time? Anything else?
<EMP_CFC> not yet
 
<EMP_CFC> techs and the super tech treaty
<Joker> you are at map making right? how many turns? I will check how many for monarchy now
<akots> Also, the Embassy. :)
<akots> Do we establish one or not?
<EMP_CFC> it matters if C3B lets us
* TheCat grabs Joker and pulls him away from the phone
<Krasan> we think its early to establish
<Joker> sorry, phone call
<Krasan> a embassy now
<EMP_CFC> cool cat has the power to know if joker is on the phone or not
<Joker> it's just that must of people did not get why an embassy now, so we decided to make a poll
<Krasan> our people needs to vote, probably after the border discussion we may able to do it
<TheCat> Emp: we got a special bond
<TheCat> lol
<Joker> [EMP_CFC] i said on private msg but not here
<Joker> :P
<akots> OK, no problem here. We then do not establish Embassy.
<TheCat> Joker and I are twins separated at birth... lmao
<Krasan> lol
<Joker> lol. Also we were discussing military alliance. Embassy is not very usefull now, so we let it to discuss later
<akots> And IIRC we are about 8 turns away from MapMaking. May take longer or less time depending on how much luxuriy tax we are going to spend.
<Joker> (this ends my plans to marry her)
<TheCat> Awwww..... we can always take a DNA test :P
<EMP_CFC> ewww some C3B love
<EMP_CFC> *awww
<Joker> Monarchy at 15, something like that, like you sais depends on the luxurity test
<EMP_CFC> :p
<Joker> tax
<Joker> test?... gosh, i have to study for my test
<TheCat> I got my favorite men at C3B... lol.. they know that ;)
<Pegster> hmm, they are in family
<Pegster> nice, then I can marry her:p
<TheCat> hey... lol
<TheCat> I am not sure interciv relationships are allowed
<akots> OK, can I summarize the progress so far?
<TheCat> did you check the rules?
<Joker> pegster is back, just watching to attck
<Pegster> it wld strenghten the alliance
<Joker> lol
<EMP_CFC> well then we will kidnap you, like helen of troy!
<Joker> sure akots
<TheCat> Hmmm I DON'T think so
<TheCat> lol
<TheCat> IO'm a cat, I got claws
<TheCat> and I'm happy with my men over there :)
<Joker> came to brazil and we will see who will be kidnapped...
<Joker> lol
<EMP_CFC> ha! but we wil make a wooden Jt to get into yuor city
<akots> 1) Changes to the alliance treaty regarding trade agreements
<Joker> a soooo powerfull jt, lol
<TheCat> ROFL
<akots> Please, let me finish :)
<Joker> sorry...
<TheCat> A wooden JT doesn't sound very scary
<akots> 1) Changes to the alliance treaty regarding trade agreements
<akots> <Joker> a soooo powerfull jt, lol
<Pegster> we will make a wooden giant cat!
<akots> Sorry
<EMP_CFC> when me and other Cfc people in it it is scary
<Joker> 1) About the military alliance. We agreed on the agreement, We are discussing a change on it
<akots> 1) Changes to the alliance treaty regarding trade agreement. Has to be discussed with citizens but seems fine.
<akots> 2) Issue with out JT. Discussed and explained. ATM Explanation found satisfactory.
<Joker> 2) And JT is going home after killing barbs
<Joker> :)
<akots> 3) Border issue. Need further discussion and making map but not sure about is it possible or not. SO, must check with UN.
<akots> 4) Embassy. Decided not to establish.
<Joker> 3) we have to see if is possible to trade maps. Borders are possible without it
<akots> 5) Overall game strategy. Briefly discussed, no conclusion reached.
<akots> Finished unless I forgot something. :)
<TheCat> did we discuss overall game stragegy?
* TheCat must be drinking when it was done :)
<Joker> 5) What is this? tea and beer discussion?
<Krasan> lol
<EMP_CFC> 6) make a poll wether to make a giant cat or JT to kidnap cat
<TheCat> lmao
<TheCat> I can't be kidnapped
<TheCat> I'm a national treasure
<TheCat> lol
<EMP_CFC> then we will trade you for me :p, that is once we make harbors
<Joker> and she is in prison
<TheCat> no I DON'T think they would approve
<TheCat> hahahah
<TheCat> I have more curves
<Krasan> we never will aprove :)
<EMP_CFC> darn, there geos my plan to weak havic in C3B
<Joker> One thing, even if UN do not allow trading maps, we may discuss borders... it would be easlier with maps, but it is possible
<TheCat> haha
<EMP_CFC> I think since we are voting on enoughf things we shoudl stall techs till next week
<Joker> [EMP_CFC] good, too many things to discuss
<EMP_CFC> well then I think it is tea/beer/lightbeer/vodka/coke time
<Krasan> i agree
<Joker> yes
<Joker> or 51.... :)
<TheCat> beer will do
<EMP_CFC> 51?
<TheCat> though I'd also take some champagne
<TheCat> lol
* Pegster trocou o nick para Peg|Busy
<EMP_CFC> so cat, you ahve lived in america?
<TheCat> yes I lived abroad for about 2 years :)
<EMP_CFC> o cool where in america
<TheCat> Atlanta, GA :)
<EMP_CFC> cool
<TheCat> geez it is so cold here today....
<EMP_CFC> well it is winter down there?
<TheCat> end of it
<TheCat> thankfully
<EMP_CFC> it is summer up here, it is 95 degrees outside
<EMP_CFC> :p
<akots> lol it is 35C in Houston today. :)
<Krasan> wow
<TheCat> lucky guys
<TheCat> summer
<Krasan> here in Sao Paulo its 15C
<TheCat> it is 9 C in Santos now
<TheCat> damn cold
<EMP_CFC> but of couse I don't get to unjoy it since I am stuck behind this computer laboring for hours at a time in this MSDG
<EMP_CFC> *enjoy
<TheCat> Emp: such is life... I'll have to go to work in 15 mins
<TheCat> lol
<Krasan> lol.... im at working now :)
<TheCat> I'm at home and going to work in a bit...
<EMP_CFC> i'm at home for the next 3 weeks, then school
<TheCat> Krasan: you STILL owe me that beer
<TheCat> lol
<akots> OK, is the official part ended? I have to disconnect form the net and go shopping.
<TheCat> I guess it is akots...
<TheCat> and it was a pleasaure meeting you btw :)
<Krasan> it is done, for me
<EMP_CFC> and akots, e mail me a log
<akots> It was a pleasure talikng to you My Lady as well as to other C3B Gentlemen
<akots> You think I have it?
<EMP_CFC> umm, do you?
<EMP_CFC> well i need it from somebody
<EMP_CFC> Mr. joker will you be so kind then?
<akots> Nope, I don't know how to save it in mirc. Can though copy and paste in Word.
<Joker> i have it
<Joker> i will send you
<EMP_CFC> thank you
<akots> OK, thanks Joker. Can you tell me how to log chat in mic?
<akots> mirc?
<Joker> how long?
<Joker> oh sorry
<Joker> bear seams to have effect
<Joker> are you at the chat of cfc or at a mirc program?
<akots> i'm in mirc
<akots> It is 6.14 version
<TheCat> click on the left icon in the room window
<TheCat> choose logging on
<akots> Does it work of I turn it on now?
<TheCat> it will log from now on
<EMP_CFC> thanks
<TheCat> quite welcome :)
<akots> Oh, OK, I'll remember that for the next chat. :)
<TheCat> goodie
<akots> Thanks a lot for explanations. :)
<TheCat> you are welcome :)
<akots> See you next week. Have a good time! :)
<akots> Bye
<Krasan> seeyou
* akots (akots@14fd58ce.16190e58.Houston1.Level3.net) saiu do #demogame_cfc_embassy3
<Krasan> im leaving to
<TheCat> I'll have to go to work
<EMP_CFC> farwell
<Krasan> bye
* Krasan (~tdyna10@1366b407.33f0f94f.a7e4540.1e706c24X) desconectou (Quit: )
TheCat> bye guys,,, it was a pleasure
<Joker> bye, i will send the log now
 
We must decide on a few things:

1) Borders: I like the idea of the border at which we can found cities, but culteral borders may go over it.

2) What should the tech deal say?

3) Geting our warrior up to explore fast

4) How to kidnap Cat, we may have to make a giant wooden Javelin Thrower or cat, in order to get into their city.

Thoughts?
 
My first two thoughts:

1. I would like to congratulate all the participants in the chat with a very friendly and productive chat. More of those please! :D

2. I have to talk to Pegster about him not thinking I know anything about LOTR.

Now, about those other things:

1) That would just have to be taken into consideration when making the border. It sounds like a good idea IMO.

2) "All yours is ours, all ours is yours, welcome to the Collective." ?
I really don't know yet.

3) Agreed

4) I suggest a big, wooden cheetah. Or maybe just simply a big horse. It would be so plain stupid that they would never get it. :p
 
@Cheetah: I know you know stuff about LoTR, but iirc you're more startrek fan than lotr:D

@other stuff:

1: I think the border should be border for cultural bodrers, not city placement. But frankly I'm indifferent:)

2: Ahree with CHeetah, all their is ours, all ours is theirs.

3: Agreed

4: You can buy me a plane ticked to Brazil, and I can go get her:D
 
1: fine, after we get explored and know their area better.

2: Collective research, trade every time something is researched.

3: That's the way it should go

4: :confused:
 
RegentMan said:
They seemed to be a little testy about our javelin thrower. I mean, it's obvious that we're going to attack their capital with it... :rolleyes:

Well when we make out wooden Javelin Thrower they will be afride! :p

Those C3B people are always a little paranoid, most likely due to their 30 some citizens. When you have a big team like that all citizens get a voice, even the crazy ones.
 
They may be a little paranoid, but I believe we should always inform C3B about these kind of actions. We have seen this situation before: in all our innocence we sent some warriors north for exploring, but were not 100% open about the intentions, while we only had good intentions. However, our relation with C3B deteriorated quickly back then. We must be aware of the importance of sharing this non-confidential information. We would also feel threatened if we saw immortals in 'no-mansland'; barb-hunting or not...
 
Yes, we have to coordinate troop movement in that sensitive area. Especially regarding barbarian hunting.

However, all troop movement is generally regarded as classified information. We should not reveal more than needed. Well, for example, why should we tell them of some troop movement if they cannot see it? But for us to know what they can see, we have to know their troop movement. For them, there is a similar problem. We then come to disclosing whole troop disposition each turn around the so-called DMZ. Considering the fact that we don't have common maps of the area, this would be highly tricky to arrange.

The only solution would be to create a shared map of so-called DMZ via UN and thus negotiate borders and troop positions on the borders.
 
We'll of course only share the unclassified information. I am not really sure whether that shared map is allowed. But if we ask, we'll find out.
 
Map sharing is not allowed until we have Navigation.

Or was it astronomy?
 
The idea was to send our map and their map to UN. Then, somebody at the UN can create a DMZ map that would not include tiles know only to one party. But would include tiles known to both parties. We then would be able to use that map to negotiate borders and to inform on troop movement.
 
Back
Top Bottom