Jo the spearman
Chieftain
Canard PC is a small french magazine that lives exclusively from it's sales and not from advertising. Their editors are known for not pulling any punches when they write about games.
Anyway, they recently published a preview of G&K and there's some new info there.
The editor doesn't talk a lot about the IA but finds it's better than before and it concerns the barbarians too. However, he was pleasantly surprised by the new diplomacy: "Although the dialog system was not yet finalized in this preview build, everything seems more clear and rational. There's more feedback from the IA, like the notification when a civ leader is happy you didn't build any more cities close to his borders. Plus, the city states now constitute an indirect diplomatic pressure tool."
He wasn't specially impressed by the new combat system but he says he hadn't enough time to manage big armies in his first game.
About the new city states quests, you can now find this kind of missions: denounce a leader, convert to a religion or protect the city state.
Since the preview demo ends in the year 1220, the editor couldn't properly test the espionnage system so instead, he had to read the Civilopedia to learn more. And it looks like when your spy is discovered by an other civ, there's a chance it might gain access to some intel regarding your nation. Or declare war on you.
To conclude, he has big hopes that Gods and Kings might be Civilization V's BtS.
Anyway, they recently published a preview of G&K and there's some new info there.
The editor doesn't talk a lot about the IA but finds it's better than before and it concerns the barbarians too. However, he was pleasantly surprised by the new diplomacy: "Although the dialog system was not yet finalized in this preview build, everything seems more clear and rational. There's more feedback from the IA, like the notification when a civ leader is happy you didn't build any more cities close to his borders. Plus, the city states now constitute an indirect diplomatic pressure tool."
He wasn't specially impressed by the new combat system but he says he hadn't enough time to manage big armies in his first game.
About the new city states quests, you can now find this kind of missions: denounce a leader, convert to a religion or protect the city state.
Since the preview demo ends in the year 1220, the editor couldn't properly test the espionnage system so instead, he had to read the Civilopedia to learn more. And it looks like when your spy is discovered by an other civ, there's a chance it might gain access to some intel regarding your nation. Or declare war on you.
To conclude, he has big hopes that Gods and Kings might be Civilization V's BtS.