Reading these forums, I sometimes wonder if I am the only player playing at a high level (Monarch but mostly Emperor nowadays on Huge maps) that plays casually in a go-with-the-flow manner rather than being perfectionist preplan everything, micro-manage every single turn for optimal gameplay.
I am aware of all of the different strategies people employ but when I play I micromanage only when I need to in reaction. For instance, if I noticed that my gold output is low, I may poke around and reassign some city workers to alleviate it or perhaps if I am rushing research I may assign GS or set some cities to research, etc.
As a general rule, I don't intentionally specialize cities in any pre-planned way. They just happen to do so due to geography but I usually start off "generalizing" each city until it reaches a point where it doesn't, for instance, make sense to build, say, production buildings on low-hammer sites, etc. Another example is if say a site happens to have lots of food resources and is quick growing, then that is an obvious site to generate GP when I feel I need them for some purpose. (but rarely do I pre-plan a city with lots of farms just to support lots of GP generation per se).
I also don't do a whole lot of gamey stuff like send off a army of workers to chop-rush buildings or wonder. Nor do I usually micromange the cities except on occassion.
The result of my gameplay style is that although i always play marathon, I can go from 4000BC to 1200AD in a matter of just a a few hours! Yet as I understand the game okay I am at the same time competitive. I could play much more "perfectionist" but it just becomes way too tedious and unfun to do so.
Am I the only playing that plays this way yet at a high level or are most people here the perfectionist, plan every city, micromanage and optimize every turn kind of player?
I am aware of all of the different strategies people employ but when I play I micromanage only when I need to in reaction. For instance, if I noticed that my gold output is low, I may poke around and reassign some city workers to alleviate it or perhaps if I am rushing research I may assign GS or set some cities to research, etc.
As a general rule, I don't intentionally specialize cities in any pre-planned way. They just happen to do so due to geography but I usually start off "generalizing" each city until it reaches a point where it doesn't, for instance, make sense to build, say, production buildings on low-hammer sites, etc. Another example is if say a site happens to have lots of food resources and is quick growing, then that is an obvious site to generate GP when I feel I need them for some purpose. (but rarely do I pre-plan a city with lots of farms just to support lots of GP generation per se).
I also don't do a whole lot of gamey stuff like send off a army of workers to chop-rush buildings or wonder. Nor do I usually micromange the cities except on occassion.
The result of my gameplay style is that although i always play marathon, I can go from 4000BC to 1200AD in a matter of just a a few hours! Yet as I understand the game okay I am at the same time competitive. I could play much more "perfectionist" but it just becomes way too tedious and unfun to do so.
Am I the only playing that plays this way yet at a high level or are most people here the perfectionist, plan every city, micromanage and optimize every turn kind of player?