I let my HQ grow to 2 straight away. I made Fishing a high
priority to research, so i could use the coastal squares to
rush to Pottery asap. As soon as i had built my worker, i
swtiched my production squares over to commerce ones while i
built my Settler (100 turns). Once i had pottery, i
switched back over to my 2 food squares, that my worker had
been improving while i had been research pottery. This
meant i was pumping out settlers every 12 turns.
I did something a bit crazy here. I put cottages on 2x of
the 3 sugar plots. This way, i got the 3 food from the
sugar + commerce from growing cottages... to me (3F + max
commerce) is better than the 4F/1C i'd get from sugar +
plantation. True, i'll probably need the happiness, but at
that point i can replace the cottages with plantations, and
i won't miss the commerce so much.
Once my first settler was built (2480BC) i swapped my HQ
squares back to commerce, this time using one coast and one
cottage. I wanted to get my cottage grow asap, and get
Bronze Working done so i could do a bit of chopping.
Now, there wasn't really any AMAZING 2nd city sites,
everything is all covered in Jungle which is going to take a
lot of chopping to get rid of. I put it to the W of my HQ
however, it should produce a nice CS city later on.
With my first cottage into a hamlet, i swap my coastal
square over to my other cottage. This means i start getting
extra food - which goes towards growing my HQ to size 3 (6
turns) This will allow me to run one of the Food/Prod
squares and pump out another settler double-quick.
Bronze Working hasn't shown up any bronze near me... I was
hoping there would be, cos the barbs will start getting
frisky soon and my warriors won't be able to stand up to
them.
Writing completes on the same turn as my worker builds a
road to my new city. I send it back to chop rush a library
in HQ, which is good cos my warrior will finish building
next turn. I head towards Iron Working.
With all the extra food HQ is pumping out, it has already
reached its happiness limit (4), so i switch to
commerce/production heavy squares to slow down growth while
my library is getting chopped.
My library gets chopped pretty quick, and i now pump out
Settlers in 8 turns, while still pulling in the same
beakers/turn as before! My next settler + Iron Working
should be finished about the same time.
My 2nd settler gets finished. Now, i dont want another
settler yet, as my economy isn't strong enough to handle
lots more cities, so instead i get 2 of my HQ people as
scientist specialists. This helps keep the beakers coming
in, while i have to drop my science because of my 3rd city
being placed. Plus, i get an academy in 16 turns!
Finally some luck! I've found some iron within the fat
cross of my 3rd city. I can chop-rush a library in it to
get some culture. After Iron Working i head for Archery - i
need some protection!!
Here is a good tip - if you have a jungle square that you
want to use, ALWAYS chop the jungle and THEN build the
improvement - it might not make much of a difference, but
it'll give you an extra 4 turns of +1 food etc.
For the next few hundred years i basically spammed cottages around HQ and Head Support and used City A to first build a barracks, and then continue with Archers/Spears and Axemen. I need to kill of Cyrus next to me asap to gain some ground, but will need a solid economy to support his cities.
Grr... turns out he got Longbowmen just as i wandered across his border with my 3 Swords, 3 Spears and 3 Axes. I'll give it another go tomorrow.
priority to research, so i could use the coastal squares to
rush to Pottery asap. As soon as i had built my worker, i
swtiched my production squares over to commerce ones while i
built my Settler (100 turns). Once i had pottery, i
switched back over to my 2 food squares, that my worker had
been improving while i had been research pottery. This
meant i was pumping out settlers every 12 turns.
I did something a bit crazy here. I put cottages on 2x of
the 3 sugar plots. This way, i got the 3 food from the
sugar + commerce from growing cottages... to me (3F + max
commerce) is better than the 4F/1C i'd get from sugar +
plantation. True, i'll probably need the happiness, but at
that point i can replace the cottages with plantations, and
i won't miss the commerce so much.
Once my first settler was built (2480BC) i swapped my HQ
squares back to commerce, this time using one coast and one
cottage. I wanted to get my cottage grow asap, and get
Bronze Working done so i could do a bit of chopping.
Now, there wasn't really any AMAZING 2nd city sites,
everything is all covered in Jungle which is going to take a
lot of chopping to get rid of. I put it to the W of my HQ
however, it should produce a nice CS city later on.
With my first cottage into a hamlet, i swap my coastal
square over to my other cottage. This means i start getting
extra food - which goes towards growing my HQ to size 3 (6
turns) This will allow me to run one of the Food/Prod
squares and pump out another settler double-quick.
Bronze Working hasn't shown up any bronze near me... I was
hoping there would be, cos the barbs will start getting
frisky soon and my warriors won't be able to stand up to
them.
Writing completes on the same turn as my worker builds a
road to my new city. I send it back to chop rush a library
in HQ, which is good cos my warrior will finish building
next turn. I head towards Iron Working.
With all the extra food HQ is pumping out, it has already
reached its happiness limit (4), so i switch to
commerce/production heavy squares to slow down growth while
my library is getting chopped.
My library gets chopped pretty quick, and i now pump out
Settlers in 8 turns, while still pulling in the same
beakers/turn as before! My next settler + Iron Working
should be finished about the same time.
My 2nd settler gets finished. Now, i dont want another
settler yet, as my economy isn't strong enough to handle
lots more cities, so instead i get 2 of my HQ people as
scientist specialists. This helps keep the beakers coming
in, while i have to drop my science because of my 3rd city
being placed. Plus, i get an academy in 16 turns!
Finally some luck! I've found some iron within the fat
cross of my 3rd city. I can chop-rush a library in it to
get some culture. After Iron Working i head for Archery - i
need some protection!!
Here is a good tip - if you have a jungle square that you
want to use, ALWAYS chop the jungle and THEN build the
improvement - it might not make much of a difference, but
it'll give you an extra 4 turns of +1 food etc.
For the next few hundred years i basically spammed cottages around HQ and Head Support and used City A to first build a barracks, and then continue with Archers/Spears and Axemen. I need to kill of Cyrus next to me asap to gain some ground, but will need a solid economy to support his cities.
Grr... turns out he got Longbowmen just as i wandered across his border with my 3 Swords, 3 Spears and 3 Axes. I'll give it another go tomorrow.