The defender pops up the next turn, so if you take the town immediately it is razed and the defender is never built the town destroyed with a "full box" But maybe I am just a liar and making this up as I post.
The massive barbarian uprisings are hardcoded to occur when the first civ enters the Middle Ages IIRC.![]()
I've never seen conscripts before, but I could swear that I've seen them pop-rushing defenders during my turn. I've seen others report similar situations, where you can sneak-attack and find a town undefended, or containing a just a warrior, while if you declare war there's a spearman. However, try as I might, I have not been able to set up such a situation in testing. My old memory may simply have been misinterpretation of the "scared to death" bug.
Somehow they are able to pop-rush on the players turn, because I've seen that too, it's the essence of the scared to death bug. Very strange.
The defender pops up the next turn, so if you take the town immediately it is razed and the defender is never built the town destroyed with a "full box" But maybe I am just a liar and making this up as I post.
Delhi was on a hill, so I didn’t attack until I had 6 jags nearby in 2630 BC.
Since I couldn’t reach his city from outside his radius, I had to declare when he gave me the ultimatum. He whipped the spearman on that turn. My first veteran jag killed Ghandi’s non-fortified regular spear on a hill starting my Golden Age. The second veteran jag killed the warrior and eliminated India.
Niklas said that that is prevented if you give the AI a cash rush government tech like monarchy, so that would probably help if you want to capture cities rather than raze them.
Maybe hostility is too strong a word. But I dont lie in real life and I've practically been accused of it in this thread. And I've had the same experience in the past from from experienced players who think I am knocking, or belittling 'their' game. If it happened in real life I'd take them outside and show them the meaning of Conquest victory.
Now those are the words of a Mancunian!If it happened in real life I'd take them outside and show them the meaning of Conquest victory.
Just try to remember that you do get similar runs in your favour.What really gets me boiling is when the RNG repeatedly favors the AI...
I must admit that I'm surprised that it even attacked. That's a tough result but s**t happens. In my recent Deity game, I lost two armies (one cavs and one rifles) to a stack of archers, spears and the odd horse. Not as extreme as yours, as it wasn't so much a long run of bad results as much as the fact that there were simply too many units for me to deal with, along with some bad results early on. I know that I got some results that went my way as well in other parts of the game so I just get on with it. Annoying yes, but it doesn't stop me enjoying the game in the long run!...like on a recent turn a veteran sword killed an 11 point MDI army without being scratched.
Has anyone else seen a settler-spearman pair build a town and as the settler transforms to a town one or more warriors pop out?
Now that's cheating!![]()
Is there a different rule for barbs? I ask because in my game The Unluckiest Lucky Start, I had an army (& I think it was a cav army) attacked by barbs! Don't recall if they were warriors or horses, though.I must admit that I'm surprised that it even attacked. That's a tough result but s**t happens. In my recent Deity game, I lost two armies (one cavs and one rifles) to a stack of archers, spears and the odd horse.TheOverseer714 said:...like on a recent turn a veteran sword killed an 11 point MDI army without being scratched.
TheOverseer714 said:...like on a recent turn a veteran sword killed an 11 point MDI army without being scratched.
My understanding is there are a few cases in which an Army will be attacked by the AI (not barbs).Tone said:I must admit that I'm surprised that it even attacked.