I appear to have the infinite turn bug on 22.1, tried the latest patch and the game went a little further and hit the bug again....shame as v21 appear to be working fine for me
What the "HECK" I just wrote the idiot that wrote that also.
EDIT: I also just wrote to the Admin's about that bad Etiquette.
It was all meant as a joke especially as he is building a mod that will make C2C look simplistic.
, especially for new people that are just finding CFC and looking at stuff like that.
It completely disrespects, the Base personal, ie: Zappara, Afforess, and all the others that spent good time in making this Terrific mod, in my opinion.Turns out that indeed it was the limited units.....which is annoying as I liked that option to curtail stacks of doom...oh well, it didn't happen in 21 so maybe it wont happen in 23?
Odd....I never seemed to experience it in v21. So is it something that may be looked at in the future? Although I imagine that some hefty re-writing of the AI code would have to be done to change said strategy?
The new setup has 3032 turns and ends in the year 2100 AD, same as every other gamespeed.
