Caveman2Cosmos

The Mod was crashing on me, I reinstalled Civ 4 and the Mod and it seems to be working ok.. That is why I asked Dancing.. ;)

EDIT: Okay I reached approx ( Prehistoric era start) 8800 BC, huge map, 11 civs, 11 land masses, CTD while I was researching Masonry and sadly I cant recover, it keeps CTD!

It seems a patch may be in order Dancing.. :(

Keep reporting the dates and on what size map, and speed, thx, we might need it for changing the gamespeeds later, never know??

Right now i have an issue with the current dll, and as Koshling said he has pin pointed out the problem, but he cant get to it till he gets some C2C time, and that might take awhile, ok.
 
Had 2 CtD both in the Prehistoric era, while researching Sedentary Lifestyle, both in Huge maps, one a C2C Terra and C2C Continents.
 
Had not seen that and started a new game on a Big map, overwriting my old save :( If it happens again, i will post accordingly.
 
Seems very interesting| I'll try it: Good work! :goodjob:
 
@sr

Remember to apply latest patch.
 
A few problems I have noticed WW1 and WW2 ambulances are broken. The interface to use them is glitch beyond useable. Also my Great Farmers don't work, my cities keep suggesting I build village hall every turn even when I have built them, and multiple cities want to and can try to build the same wonder. But my biggest problem is that I cant get barbarians. I can get barbarian start with cities, but no new barbarians to spawn. So no animals etc, I have carefully went over the game options before starting and the old option of if I want barbarians isn't there anymore. Furthermore in the list that hops up just as I am about to start the game taht gives the list of options I have selected it says I have chosen No barbarians, but I didn't in the pregame option selection. Help please? By the way a very good mod and my congrats to all the people who made it. Before I got v31 I didn't have many problems except annoying things like very heavy tanks being weaker than heavy tanks :) but the barbarian thing is really annoying.
 
Also the option for multiple builds in one turn aren't available anymore. The thing that let me build more than one item in a city if I have enough production. Also any size above Huge crashes when loading, it used to work but with the new patch its a no go, even huge has trouble and often crashes. And One City Challenge has grown wings too.
 
A few problems I have noticed WW1 and WW2 ambulances are broken. The interface to use them is glitch beyond useable. Also my Great Farmers don't work, my cities keep suggesting I build village hall every turn even when I have built them, and multiple cities want to and can try to build the same wonder. But my biggest problem is that I cant get barbarians. I can get barbarian start with cities, but no new barbarians to spawn. So no animals etc, I have carefully went over the game options before starting and the old option of if I want barbarians isn't there anymore. Furthermore in the list that hops up just as I am about to start the game taht gives the list of options I have selected it says I have chosen No barbarians, but I didn't in the pregame option selection. Help please? By the way a very good mod and my congrats to all the people who made it. Before I got v31 I didn't have many problems except annoying things like very heavy tanks being weaker than heavy tanks :) but the barbarian thing is really annoying.

Also the option for multiple builds in one turn aren't available anymore. The thing that let me build more than one item in a city if I have enough production. Also any size above Huge crashes when loading, it used to work but with the new patch its a no go, even huge has trouble and often crashes. And One City Challenge has grown wings too.

Please post here, thx.

http://forums.civfanatics.com/showthread.php?t=501511
 
Well, here's my question.

If I download this mod and zap all the gremlins will it run on mac? It's a long process so I want to know if theres a chance of it working before I attempt.
 
Anything with a modified DLL will not work on mac IIRC
 
Oh crap Strategy I thought I was in that forum, so sorry :P
 
1) The new landmarks feature will not work when Personalized Map is selected.
2) With prerequisites the totem pole doesn't show up no more.
3) Hand Ram and Battering Rams do nothing, just looks nice! :lol:
4) Alligators and other water animals end up being useless after the Myths are done. Might want them to be used for Citizen food!
5) I plunder gold from all animal Barbarians? :confused::crazyeye:
6) The total of experience given for Bull Leaping and other early wonders with Chief/warrior hut doesn't seem to add the proper promotions amount, am I wrong?

I also found a ton of typos, many are located in the setup map/advice loading screen. If I knew were they were located I fix all the typos, I want to help more then posting bugs I find on this thread! :cool:

I hope this helps and for the record I play huge maps that are 140x88 never get a crash Strategy. 11 land masses, 3 big islands, 11 civs on Noble, with Rare Common islands selected from Planet Generator_68 script. :goodjob:

Try posting in the bug/crashes thread, and then look at post # 1 for how to, thx. . . SO

http://forums.civfanatics.com/forumdisplay.php?f=460
 
Great job, man! Obviously this means i will never actually get to finish a C2C game, what with the CTDs and the new versions, but i really don't mind :) It's been years since i have enjoyed a mod so much! Thanks ;)
 
Great job, man! Obviously this means i will never actually get to finish a C2C game, what with the CTDs and the new versions, but i really don't mind :) It's been years since i have enjoyed a mod so much! Thanks ;)

ahaha:lol:, you should get to finish the SAME game, ALL C2C savedgames "should":mischief: be compatible, to play on no matter what version comes out. (Unless they are corrupt,:hmm::p
 
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