ThERat
Deity
As mentioned in the sucession games forum, I am planning to start a SG for this brand new mod that at this stage is still in beta mode due to some stability issues.
Thus, I am starting this introduction game, which hopefully will make you curious about this mod and serves as some sort of guide as well. CCM has a lot of new elements, which will make gameplay rather different. However, just reading about it in theory is very different from following an actual game.
So, here we go:
I started a new game yesterday which will hopefully highlight a lot of the new elements. I will start with visual uploads tonight. For now, let me talk about the settings that I chose for this game.
CCM is meant to be played on huge maps with 30 opponents. It play reasonably fast on such maps. Thus, I chose a huge 70% continent map. I go for Canada with their mounties in the latter game as their UU. As a new world nation, Canada does not below to a traditional religious group. Thus, we will need to 'aquire' religion from other nations. Religion is a new element in CCM that I will explore further later on.
As for difficulty, I do not want to overrun the opponents, and thus choose emperor as a nice challenge. I also decide to beeline for a new government type called theocracy. It has the advantage of no war weariness and getting us a unique building that can serve as a barracks and library at the same time. Barracks are hard to come by in CCM. As I plan to take over the world, a no WW government with good barracks seems the right choice.
I hope you are curious enough to follow this thread which will be filled with pictures soon.
Thus, I am starting this introduction game, which hopefully will make you curious about this mod and serves as some sort of guide as well. CCM has a lot of new elements, which will make gameplay rather different. However, just reading about it in theory is very different from following an actual game.
So, here we go:
I started a new game yesterday which will hopefully highlight a lot of the new elements. I will start with visual uploads tonight. For now, let me talk about the settings that I chose for this game.
CCM is meant to be played on huge maps with 30 opponents. It play reasonably fast on such maps. Thus, I chose a huge 70% continent map. I go for Canada with their mounties in the latter game as their UU. As a new world nation, Canada does not below to a traditional religious group. Thus, we will need to 'aquire' religion from other nations. Religion is a new element in CCM that I will explore further later on.
As for difficulty, I do not want to overrun the opponents, and thus choose emperor as a nice challenge. I also decide to beeline for a new government type called theocracy. It has the advantage of no war weariness and getting us a unique building that can serve as a barracks and library at the same time. Barracks are hard to come by in CCM. As I plan to take over the world, a no WW government with good barracks seems the right choice.
I hope you are curious enough to follow this thread which will be filled with pictures soon.