HorseshoeHermit
20% accurate as usual, Morty
Where's the link to the stable version?
(btw I figured out what "whoward's 63 mod" means)
(btw I figured out what "whoward's 63 mod" means)
Update notes
*Tech Tree is now updated, 516 Technologies are now includes and you need 455 Technologies before you can research the Future tech.
*Technologies unlock now Policy Branches, instead of just single Policies.
For this some Technologies are renamed to Branch names or just new ones added.
*The sytem of Manpower is updated. Now nearly all units need Manpower and also the cost for wonders per era is adjusted.
*Several new Wonders and Buildings are added to CCTP (not yet the suggested ones)
*The Policy system is reworked and tweaked.
Ok some work is already done, but this are the most important news.
This are notes for the next version that will be released the next weeks.
There are still so many thinks to do, that i cant say for sure how fast this will all be done.
Gilga handles the xml balancing, and with a mod this size, that takes some time and work.
Apologies, when I say some time, I mean a whole hell of a lot of time, English words have a lot of different slang meanings, and I forget that doesn't always come across in translation![]()
i saw "ocean cities" mod some time ago at steam workshop. Will it be implemented in final version of 405? Just wondering.
P.s Great work so far, even in current state cctp looks better than civBE![]()