Dirk1302
Deity
^Your critic is the same, as mine and TMIT's, only TMIT argued a bit beyond the fundamental criticism here.There's no definition and nowadays there's isn't even that much discussion about the terms. These terms just got incorporated in civfanatics language making some discussions unreadable and frankly laughable.
About the fp's as long as you will stay under the health and happy cap and you have the workforce to farm them there's nothing wrong with that. I understand Rusten's comment why not farm fps? I had the same thought somewhere at the back of my mind and tried to list the reasons why you wouldn't farm those fp's. Here are some other considerations,
In my own games i need food surplus but i'm usually not a heavy spec runner, usually don't have Mids either. So i often focus on the capital for commerce and often farm other cities if possible so they're flexible. But farmed fp's just give me too much food for comfort, i don't need that much food for whipping infra etc. So i guess i tend to cottage for that reason. The 7 turns for farming in the early game for 1 extra food is imo a good reason not to farm fp's in the early game, better grow on unimproved fp's focusing on mining the hills (or so i always thought).
It may just be an automatism on my part though and maybe there's much more to be said for farming fp's than i always thought (especially with Mids and high health/happy caps).
About the fp's as long as you will stay under the health and happy cap and you have the workforce to farm them there's nothing wrong with that. I understand Rusten's comment why not farm fps? I had the same thought somewhere at the back of my mind and tried to list the reasons why you wouldn't farm those fp's. Here are some other considerations,
In my own games i need food surplus but i'm usually not a heavy spec runner, usually don't have Mids either. So i often focus on the capital for commerce and often farm other cities if possible so they're flexible. But farmed fp's just give me too much food for comfort, i don't need that much food for whipping infra etc. So i guess i tend to cottage for that reason. The 7 turns for farming in the early game for 1 extra food is imo a good reason not to farm fp's in the early game, better grow on unimproved fp's focusing on mining the hills (or so i always thought).
It may just be an automatism on my part though and maybe there's much more to be said for farming fp's than i always thought (especially with Mids and high health/happy caps).