Here is the first stable release of the Celtic Mod, RFC3000BCunlocked with the Celts added as a full playable civ.
http://www.filefactory.com/file/a22g86d/n/RFC_with_Celts.zip
There may be some things that still need polish, so here are the known issues with it:
-Translations of the UHV text into the other game languages have not been done
-Celtia does not appear in the civilopedia
-For some reason, the AI Celts refuse to use settlers on the British Isles, even though their settler maps indicate that they should (solutions here would be MOST welcome)
-It is unknown at this time whether the Celts will respawn after nationalism in Ireland (defined as its "normal" area) should they be defeated earlier. If anyone can confirm or deny this I would also be very appreciative.
But the crashing problem has been alleviated and everything seems to be working as intended so far as the coding goes (with the exception of the settlers and the possible rebirth).
I'm interested in any constructive comments people think are appropriate.
http://www.filefactory.com/file/a22g86d/n/RFC_with_Celts.zip
There may be some things that still need polish, so here are the known issues with it:
-Translations of the UHV text into the other game languages have not been done
-Celtia does not appear in the civilopedia
-For some reason, the AI Celts refuse to use settlers on the British Isles, even though their settler maps indicate that they should (solutions here would be MOST welcome)
-It is unknown at this time whether the Celts will respawn after nationalism in Ireland (defined as its "normal" area) should they be defeated earlier. If anyone can confirm or deny this I would also be very appreciative.
But the crashing problem has been alleviated and everything seems to be working as intended so far as the coding goes (with the exception of the settlers and the possible rebirth).
I'm interested in any constructive comments people think are appropriate.