mitsho
Deity
presumably (not in order of importance) a) building costs, b) upkeep costs, c) tech placement ("peaceful line") and d) access to promotions (not sure?). From a gameplay perspective, I'd wager it would be better anyways if the first gunpowder unit would require iron. Otherwise the predominance of iron is quite short (if you f.e. have to "get it" at a nearby City State first). But that doesn't make much sense...
Is it technically impossible to make the scout 'skip' the spearman and upgrade directly to the pike (at a point where horsemen/knights are available, you don't need the scout, at the era of the spear you presumably would want the speed)?
I haven't played it yet, but spears seem to be difficult to balance inbetween useless and too strong. But we're getting there
If the main problem is the fights vs. barbs one could give them a strength promotion against barbarians? (Btw. have we tested giving the AI a bonus vs. barbs so that they get less crippled by them when there's a circumstance of bad luck for them?)
Is it technically impossible to make the scout 'skip' the spearman and upgrade directly to the pike (at a point where horsemen/knights are available, you don't need the scout, at the era of the spear you presumably would want the speed)?
I haven't played it yet, but spears seem to be difficult to balance inbetween useless and too strong. But we're getting there
