OK, here are my 10 turns. Play 10 turns from now on, OK?
[Inherited Turn] Everything looks good. We're down a couple of techs, but its nothing to serious. Just hope to creep back up.
[1250 BC - Turn 1] Barracks->Spear in Canton. Worker->Spear in Nanking. That plain on the east looks promising - an irrigated plain is pretty good, and there is a nice open stretch of it to the east. Hmm...no one has Republic yet. Unfortunately there is no way we could research it on our own. I'm tempted to trade for Map Making, but no one seems to be willing to deal.
[1225 BC - Turn 2] Barracks->Spear in Xinjiang. I want a Settler, but we have to get another defender in there or else it will probably riot. Settler built in Beijing - I'll send him out to the East without a defender for two reasons - I don't want Beijing to riot, and there should be no Barbs over there. Our economy has dropped, we're getting Republic in 30 at 4gpt. Luckily though some of our deals are ending soon. We're getting another 5gpt in 3 turns and another 10gpt in 10 turns. I think that's when we should try getting techs again, because 4gpt isn't gonna cut it.
[1200 BC - Turn 3] Celts declared war on the Zulu. That makes the Celts and Russia against the Zulu. I check around for techs - Shaka will give Horseback Riding for 78g and 1gpt. I take it. Unfortunately I can't trade it with anyone. I want to get Poly from one of the larger Civs, because then I could sell it to two other Civs, but they won't deal. Why must we be poor!!!
[1175 BC - Turn 4] Arabia signs an MA with the Zulu against the Celts. That makes Arabia and the Zulu against the Celts and Russia. Now, if only Korea can get drawn in...

Shanghai riots. This is a sticky situation - either I raise Lux a notch until the Temple is built, but that puts us at -1gpt, or I put on an entertainer for the time it takes for the Temple to build, which will make Shanghai stagnant. I'll take the entertainer.
(Inter-Turn) The Zulu sign on Babylon to their side. They offer us an MA against the Celts and an RoP. I'd do it if I could get a tech, but they won't give us a tech. I refuse. Babylon demands our TM and 4g. Fearing war I'll let them take it.
[1150 BC - Turn 5] Hmm. I underestimated corruption in Shanghai - Temple in 27 turns! I switch it off to a Spear, wasting 13 shields, but that means Shanghai can start growing again. Our deals end, we're up to 10gpt now. I go back to the Diplomacy screen.

However, NO ONE will sell Poly to me! Damn it! I know Poly isn't that good of a tech, but I could probably get tech parity by selling Poly to Korea and Celts. Oh well, I'll wait a while longer.
[1125 BC - Turn 6] Shanghai builds a Spear, it grows again. Our Settler reaches its final destination, Settler-Settler built in Beijing. I think after this next Settler, due in 5, we could take a break, build a few workers and some infrastructure. That newly built Settler brought our gpt down to +6, which is why we need to take a break after this last Settler.
[1100 BC - Turn 7] Babylon and Zulu MA against the Celts. Xinjian riots, I'll put on an entertainer until the Spear is built in a few turns. I move our Settler in the East one more square to put a little cultural pressure on Korea's Pusan.
[1075 BC - Turn 8] Spear->Granary in Xinjian, the entertainer comes off. Spear->Settler in Canton. Macao built in the NE. I decide to get the fog-busting fortified Warrior to move there for protection. Our gpt is up to 11, so I try trading again. They STILL won't trade Poly to me, and Korea has Poly now. Damn. However, they will trade Map Making, but its very expensive - all our gold and 10gpt. With no re-trade value, its not worth buying.
[1050 BC - Turn 9] Anyang built, starts building a Warrior. We have 13gpt now.
[1025 BC - Turn 10] Settler->Barracks in Beijing. I'm not sure where to put him...I'll leave him unmoved and they'll be a discussion about this.
Here is the save:
And a dotmap of possible spots we could put the Settler. The red dot is one spot I was seriously considering. The red arrow is a black area that could be promising, and the circled areas are places we could put some cultural pressure on.
EDIT: I'm having trouble getting the Upload thing to load, server must be overloaded. I'll try again in a few minutes.