Pre-turn:
You still had cities set up for anarchy even though weve been a republic for 3 turns. We have scientists and tax-collectors in cities without happiness problems.
I think getting marketplaces up is going to help us more than horsemen are at this point. If we have to wait until chivalry to start war then so be it. Marketplaces are our key to survival. Beating techs out of the AI is not that easy, you have to take core cities if you want to get good deals. So were still going to have to rely mostly on buying techs. Most cities switched to marketplaces.
Time to connect that iron too, we need pikemen.
I never know what to do with the regular warriors when MP arent needed anymore. If I disband them we could get an additional 7gpt. But disbanding units on deity is rough because you never have enough of them. But is upgrading a regular warrior worth it?
You dont need to build a road on the horse to build a colony. Just build a road next to the horse then the colony automatically connects it. I dont think we should waste the worker until we have a harbor built though. Thankfully harbors are cheap for militaristic civs. Chengdu switched to harbor in 8 turns.
350 BC (1):
IT: Zulus demand TM and 21 gold. I give it to him. The Arabs are building Sistine Chapel. Of course the AIs are advancing down the tree we dont have access to. Were going to have to buy engineering when it becomes available.
330 BC (2): Im still selling our WM around each turn because I dont think its that tedious and its still helpful. I raise lux to 20% and we lose 2gpt.
IT: The Zulu are building Sistine Chapel.
310 BC (3): Beijing horseman->horseman. Jacks Gambit connected but its only producing 1 shield still. I notice Shanghai is 50% corrupt even. I change my mind, we should build FP in Shanghai, JG would take far too long. Shanghai switched to a temple. Worker finishes his chop at Beijing and reveals regular grassland.
290 BC (4): Blah I notice Russia is the only civ without horses and they lack a harbor, Arabia just took another of their cities and theyre down to 5 now. If we could get a road hooked up to them before they get killed off we could probably get Monotheism cheap. Would have to road 6 tiles. I establish an embassy in Russia for 57 gold. They have no strategic resources. 4 spearmen and 1 catapult in Moscow, building settler, working almost all unimproved tiles. I guess the other civs have been pillaging them like crazy. I dont think theyll hold out long enough to build a road to them. Russia is currently at war with Babylon, Zululand, and Arabia. I also build embassy in Arabia for 65 gold. They have iron, horses, and 5 luxuries. Mecca is guarded by 3 spearmen and a catapult. They have 41 turns to complete Sun Tzus Art of War. Theyre not doing very well on tile improvements themselves.
IT: Babylonians are building the Hanging Gardens.
270 BC (5): Beijing horseman->horseman.
IT: Korean pikeman shows his face at Hyangsan. Happiest nations of the world, Arabia is first, were 5th.
250 BC (6): Arabia, Zulus, and Korea learned Engineering. Figures Korea will give us the best deal for Engineering but we dont want to buy from them. I cant afford it from anyone else. Ill wait until our harbor is done and see if I can get a better deal.
230 BC (7): Iron connected. Colony built on horses. Shanghai switched to courthouse instead of temple. It already has more than 12 tiles to work. Celts have Engineering too now, only Russia doesnt.
IT: Korea and Arabia have signed a military alliance against Russia.
210 BC (8): Chengdu harbor->marketplace. Beijing horseman->horseman. Well that harbor didnt help us much. Celts and Russia need a harbor still. Everyone else has horses/wines except Korea doesnt have wines. We can now get engineering for 10gpt cheaper because the Celts have it now. Korea will give us another 10gpt discount because of wines. I have to take it, well just have to delay our war for 20 more turns. Wines, 17gpt, and 185 gold to Korea for Engineering. Engineering, 5gpt, and 5g to Russia for Monotheism. Everyone except Russia has theology + chivalry.
190 BC (9): Xinjian marketplace->aqueduct. We gain 4gpt. Russia has chivalry now.
IT: Koreans are building the Hanging Gardens.
170 BC (10): Beijing horseman->pikeman. Anyang switched from marketplace to granary without wasting shields. It was growing far too slowly.
We have 10 horsemen now. We cant go to war with Korea for 18 more turns. We should have chivalry by then but upgrading to knights costs 80 gold each, and Im not sure where well get that kind of money. We also have a few more embassies to establish. An option would be to join in an alliance against Russia. Most of the civs we have embassies with will give us a tiny bit of gold to do so. We could possibly capture their incense city and another iron source to trade.
170 BC Save