I started founding without moving the settler and building a worker and researching mining followed by bronze working for the chop rush. then, by a lucky strike I had animal husbandry popped from a hut. I worked the cows, make roads until i discovered chopping, then chop 1 tile to rush a settler, place it by the clamps at the plain/hills tile (it gives an extra hammer

)
Then discover fishing, work the pig's tile, generate another worker in the capital, after growing to pop two, discover masonry, quarry at the stones and start building the piramids.
the third city was founded close to the gems, for the extra money. I wasn't going to try stonehedge, but since it only took 10 turns to build it in my second city, I tried and I built it in the same turn I finished the piramids. I went for the oracle in my third city, after building a worker. I researched code of laws and I chose philosophy as a freebie. I changed to caste system and the civic that gives extra 100% great person growing rate (can't remember the civic's name)
i found a fourth city in the jungle close to the rice tile and the dyes tile. I declared war on then japanese and I took 2 of their cities.
Finally, I had two great engineers that i used to rush two wonders and I chop rushed Itza and the spiral minaret to finish at 1070 AD.
My two big mistakes: I forgot to research politeism (It wasn't very polite of me LOL) until I had my first great prophet. So I didn't go for the parthenon.
Somehow I think an 50% extra great person rate would be much better than any other wonder thing.
I went for music too late too. I didn't know you can build a great wonder if you research music. Usually I do it for the great artist if I go for a cultural victory.
EDIT: On second thoughts, maybe I shouldn't have founded my fourth city. The attack to the japanese was good since I built itza in one of his cities by chop-rushing while I was working on other wonders in my other three big cities.