Lily_Lancer
Deity
For me, I wish the knights to be consuming both horse and iron, as well as with reduced strength.
Knight without horses shall not be appropriate.
Knight without horses shall not be appropriate.
For me, I wish the knights to be consuming both horse and iron, as well as with reduced strength.
Knight without horses shall not be appropriate.
As that Horseback riding quote says - a man on a horse is spiritually, as well as physically, superior to a man on foot. I know Heavy Cav has been OP through most of history, and it is in the game, which is fine - it just needs to reflect that in cost/access so that there can be some semblance of balance between the unit lines we have.That makes sense to me too, with Heavy Cav needing the equivalent Melee resources and Light Cav resources (so Knights need iron and horses, and the new HC unit needing niter and horses).
I don't the knight unit itself is the problem -they wouldn't need reduced strength if pikes were fixed. I can show via graphs that then knights wouldn't be any different than spears vs heavy chariots.For me, I wish the knights to be consuming both horse and iron, as well as with reduced strength.
what exactly turns a mod into a "community patch"?I’m hoping that if GS doesn’t rebalance the Military side properly, we could maybe sort things out via a community military patch.
culture districts getting adjacency from luxuries would be nice. I find myself rarely building them since they never get any adjacency unless the rare occation where I build a wonder.
cavalry should have a penalty for fighting in rough terrain and for attacking city walls, and anticav should not have that ridiculous weakness to melee
I'd prefer if they reduce the culture of great writing and give a more achievable adjacency to the district instead. Trying to put districts in spots that give good adjacency is part of the fun.I’m a bit lost why you think Theatre Squares need a buff. They’re already very powerful. Their culture output comes from works not adjacency. A few early Writers are phenomenally good. I find some city centre, Commercial Hub, Theatre Ditrict triangles work pretty well. I might even run cultural projects to grab some Writers.
Major changes I want:
Persia Satrapy ability- It bugs me that a satrap is a governor, yet they have nothing to do with the bonus. More gold and culture from internal trade routes from the destination city if they have a governor.
Chateau: Just give it housing, it's literally a big house. On that note the Pa should provide housing as well since it was a fortified village.
Horses not needing Animal Husbandry to be seen.
New unique ability for Gilgamesh because Epic Quest doesn't work: Call it Cradle of Civilization and give it some sort of bonus for founding cities adjacent to two different rivers although they can keep the tribal village reward. Let the city state levying go to Gilgamesh's ability.
Name Changes: Water Park needs to be Amusement Pier, Warlord's Throne needs to be Throne Room.
Minor changes not needed but would be nice:
Theater Square: Adjacency bonuses from city center would be nice since many theater districts are located near cities downtown but not really important.
Name Change: Audience Chamber to Assembly Chamber- to me the bonuses sound more suited towards an early game senate or republic delegate building, but maybe that's just me.
National Park requirements and only using faith to purchase a naturalist. I can understand not building one but at least purchasing one with gold would be nice.
Workshops: I don't find IZ or production to be as bad as some but I think it would make since if maybe lumber mills gave an adjacency bonus to at least the workshop. Maybe not even adjacency bonuses but more production for every lumber mill in the city.
More exclusive buildings: It would be cool if we had more of these maybe one for every specialty district. To work we would probably have to have districts go up to maybe four buildings.
Campus has the choice of either an Observatory, if adjacent to a mountain, or a Conservatory Greenhouse if adjacent to two or more rainforest tiles.
Theater Square has the choice of an Opera House with a great work of writing and two music slots or a Cinema with two great work of writing slots and one music slot.
I'm sure I will think of more later.
I'd prefer if they reduce the culture of great writing and give a more achievable adjacency to the district instead. Trying to put districts in spots that give good adjacency is part of the fun.
I think I recall those graphs. Compounding the problem is the lack of cavalry ZOC and flanking bonuses, which add an ignoble insult to the mathematically marginalized pikers’ injury. I suppose if you get enough anticav in one place it becomes problematic (and lowering the cost would help). Presently the only place I tend to see this phenomenon of a massive anticav horde is late game Cree.I don't the knight unit itself is the problem -they wouldn't need reduced strength if pikes were fixed. I can show via graphs that then knights wouldn't be any different than spears vs heavy chariots.
It seems like they’re putting emphasis on consuming resources. Horses are kind of a weird resource to consume since horses can be bred. It’s not like civilizations ever had a shortage of horses that I know of. By the middle ages horses were widespread and mostly domesticated and not considered a “resource”.For me, I wish the knights to be consuming both horse and iron, as well as with reduced strength.
Knight without horses shall not be appropriate.
Name Changes:
It seems like they’re putting emphasis on consuming resources. Horses are kind of a weird resource to consume since horses can be bred. It’s not like civilizations ever had a shortage of horses that I know of. By the middle ages horses were widespread and mostly domesticated and not considered a “resource”.
The limiting factor of gunpowder was often to have enough of it with you on a campaign / get supplies in time for the next battle and such and not a shortage of the material per se. I hope that attacking with gunpowder units needs niter now to represent that to some extent.In know that there was a shortage of Niter during the American revolution as it was mostly imported from France. But even Niter can be farmed.