McSpank01
Warlord
- Joined
- Dec 8, 2016
- Messages
- 107
Yeah I don't disagree, I also prefer the slower, 'less stressful pace of the game, and often view it like a city builder. I don't like the pressure of legacy paths, but after playing the game you realise they don't actually make or break your game, and its easily possible to win whilst ignoring them.@McSpank01
Enforced legacy paths were turn off for some of the people since these people play Civ games for city-building purposes and they do not want any race condition, no stress/pressure on them. Just like "one more turn" option. You lost/won, ok? You just wanna continue, right? I do like legacy paths personally, but having an option to turn them off means that sometimes I could gather my old friends and just do a chill round, cooperate and build something aesthetically looking great, without actually caring about who found which artifact and where, who declares war on where, etc. So no I don't think this was an attempt to "fix the game" per se. They try to make the game playable for many people. Civ audience is like one of the most age-varying one, right? From age 14 to age 50 or so, we come in all ages. Not everybody likes the legacy paths since they enforce you to "strategize fast" or lose the game. You couldn't collect artifacts fast enough? Too bad, you lose the game. You start off with no buffs to your next age and whatever. Not everybody likes this kind of conditioning. Sometimes you just don't wanna give a fuss about all these. Same in Civ6, you always had to be careful about diplomatic victory, remember? Someone could just win/hijack the game by building state of liberty since it gave stupid amount of points towards it. I mostly played by turning that thing off, and I was glad there was such an option. I want the same for Civ7, and I am thankful to get it so that I can convince my old buddies to play this game with me without caring about being conditioned to do the necessary legacy mumbo jumbos.
That is to say, I think people have varying reasons to play a Civ game, and some people, whether you are aware or not, play this game purely for aesthetics and chill nature of it. Not every one is a competition buff trying to take down 8 deity AIs by himself. In fact, I think such folks are a minority. Civ is not a competetive game in its essense to begin with. We do not play this game for ranks, prizes and whatnot. There is no league, ladder, and thank God for that. Legacy paths/victory conditions should be optional and this was a good decisions by the devs (should have been there since the release but not gonnt a ***** about it now, past is past).
Either way, I want to play the Civ game the devs believed they were building. The core concept was built around ages, crises and legacy paths. If you strip those away the game becomes pretty empty. I won't be turning those features off.
I just don't want the developers to think that giving us the option of turning these features off is some sort of cure. It isn't. I've been burnt on this with games like Warhammer 3, where they just switch things off and never actually fix the game.