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chieftain - warlord

iambenben

Prince
Joined
Feb 3, 2007
Messages
330
whenever i played warlord it didnt seem that much different from cheiftain, i never really had any major problems

anybody know what changes?
 
One difference that is not mentioned in that link:

When playing Chieftain, you can run a negative gpt budget without sufficient funds and not get penalised. If you do this on Warlord (or above), you'll lose a unit or improvement for each turn that you spend more gold than you have in your treasury.
 
Just play like you usually do on chieftain except build less ancient age wonders.

This is a good point. A few others:

1) Build lots of workers. You'll never have enough (at least 1 per city, hopefully more).
2) Road every tile your cities are working for the commerce bonus.
3) Use the science/luxury slider (don't use entertainers for happiness) on the F1 Domestic Advisor screen.
4) Keep expanding until there's no room, and don't have big gaps between cities (usually 2-3 tiles between is good).
5) You don't need to build every improvement in every city.
6) Trade with the AI (or at least early in the game when they have stuff to trade) to speed up the tech pace.

Also, check out the War Academy for some good tips. I know this wasn't your question, but everyone can use advice!

Overall, the change from Chieftain to Warlord results in the AI being less severely penalized.
 
Wow.. I hope this helps so I can finally beat Warlord. And Ill start by playing the Modern Age start / 8 players, tiny, pangea, 80%
 
Wow.. I hope this helps so I can finally beat Warlord. And Ill start by playing the Modern Age start / 8 players, tiny, pangea, 80%

I strongly advise against that. The Modern Age start isn't realistic. 8 players on a tiny map isn't realistic. Play a normal game (standard map, 8 civs, normal start, etc.) on Warlord - it's the only way you'll get better. "Tailoring" the settings is just a crutch that prevents development.
 
i find that cramping the map makes it harder, less room to expand into, a lot more likely to get beaten if you start between a couple of aggressive civs
 
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