JFD
Kathigitarkh
About crime: I suppose that my problem comes down to the fact that it replaces maintenance, but applies to much more, in a way that literally reduces the value of anything. Which is wrong, in my eyes. Its not like hotel construction encourages crime. Neither do amphitheatres. Those things, however, do require constant maintenance, and they also bring certain profits to their owners. Same goes for circuses, Zoos, etc. IMO, crime should be associated with buildings such as markets and harbors mainly, since most of the crime is related to gold.
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We've been over that your argument that X Building doesn't make sense as producing Crime doesn't hold water. A Hotel, for instance, could encourage the theft of equipment, the corruption of building codes, etc. An Amphitheater, on the other hand, could recite something with heretical or vandalising undertones. AHS clearly show that Circuses can incite Violence and Fraud, and Zoos can be a place for Treasonous officials to conspicuously meet.
And yes, these buildings require constant maintenance, but not always at the state-level or city-level - and we can reason the profit made from them, privately or otherwise, is used to net zero maintenance. And beyond that, having dual maintenance-crime Buildings would simply be too much, gameplay-wise, even if it might benefit conceptually.
I'm sorry, Natan, but your issues with Crime seems to be endemic, and frankly isolated, to the system, to which I'm sure you know what I have to say - disable it.
Why Floating Gardens appear in my cities? It should be already fixed long time ago, right?
And I didn't disable Colonies
Edit: Also, units spawn after someone declare war at me - is it a CiD or CPP feature? Can I disable it somehow? I was 4 in soldiers in demographics and the Maya were 1. After they declared war at me I'm 1 in soldiers and I got 2 Pictish Warriors per city. I have 5 cities, so I got 10 Pictish Warriors. I don't know if I should be happy or not - I will crush him, surely, but I have -25 gold per turn. I was weakened after first war and he chose nice moment to suprise me declaring war on me, but after all these units spawned, fighting with him isn't challenging now.
The Floating Gardens issue, as I explained back when it first cropped up, is the symptom of a non-specific cause. You'll need to relay the specific circumstances under which you first noticed it.
That's a part of Provinces, however, it can be disabled separately from the Provinces system as a whole. I don't see how you got 2 PW per city, however, unless all your cities are Duchies.