Psychic_Llamas
Wizard in the Making
i like the current city art, and the mana nodes rock (keep them based on religion). will religion city art be reused for civ specific art?
personally I rather like the religion specific city art, especially OO, and think there's nothing wrong. It's nice to have, for instance, your entire civ actually look evil when you adopt the AV. It'd look kind of silly if you were, say, elohim with nice shiny houses while you were running the AV.
Yes but... I don't think itrs necessarilly the people in the civ are particularly evil, good or neutral it's not neccessarilly their idealologies it is their leaders. Especially with the AV, in effect I don't think changing to AV would spontaneously change all the publics personal idealogies
1. Paladins are like knigts really, they're honourable and virtueous and wouldn't work for an evil despot.
2. Undead and demons are recruited/created/raised w/e by the priests and wizards (authority figureswho support the government) to help enforvce the reign of the evil despot.
3. I'm not sure I really understand what your saying here, the leader, or more specifically ehoever enforces ther reign in that town, basicly ignores the needs of the population, thyey live in squalid, overcrowded conditions. represented by the big population increase this civic provides, they have no healthcare, probably no education either. None of that makes them evil how I see it, the people are basicly forced to live in shanty town conditions by their evil leader. They don't choose to live like that.
So I always thought the pop using 1 food thing was kind of a representation that much of the pop is now undead? Tieing this in, i'd say an undead populace really doesn't have much say in their alignments, as they were created to do the ruling wizards' bidding.
Yeah I wont deny I wasn't speaking from an RP point of view and I never suggeted that what I was saying was really displayed in the game. I've always felt that the purpose of a fantasy mod is to allow the player to RP, I suppose each to their own with the strategy and mechanics guys. I don't think that just because what I say isn't shown in the game with a mechanic it makes it any less valid.