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Civ 3 crashes on Macbook (running VMFusion + XP) after going through menu

Discussion in 'Civ3 - Macintosh' started by brasskeybill, Mar 31, 2009.

  1. brasskeybill

    brasskeybill Chieftain

    Joined:
    Dec 31, 2003
    Messages:
    3
    So, I have new 13" Aluminum Macbook. I recently installed VMFusion and Windows XP with no problem. I am only using XP to run a few games. I first installed Civ IV and there were no problems installing or playing. Next, I installed Civ III Complete. There were no problems installing, but I cannot get the game to play. When I pop in the Play disc, the window opens were I can select to play the game. I click play and I can hear the intro to the game, but it's just a black screen. But, if I press Enter, it skips the intro and goes to the menu. There I am able to select New Game, choose my World, and select Player Setup. So, when I finish all that and hit Enter to start the game, it starts to load (loading game, assigning team colors, etc.) but then crashes and goes back to the desktop. I've tried restarting, cleaning the disc, turning off firewall, and a few others with no luck. Anyone have any suggestions on what the problem might be? I don't know if it's due to VMFusion, Windows, or a bad install of the game. I have it on my desktop and I'm able to play it with no problems. Thanks for the help.
     
  2. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

    Joined:
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    Hi, welcome :wavey:

    I don't run Fusion, I use Parallels for Windows virtualization. However, if the opening movies don't play properly, and then the game crashes when you reach the point where it's about to display the start position, I would start by checking the video emulation settings. Is there a way to turn on DirectX in Fusion? If so, make sure it's switched on.

    Your firewall is irrelevant - as far as I know the FIraxis software doesn't call home. The disk ceases to be relevant once the game has first started. It's only used to verify that you have bought the software.

    I was understanding all that you wrote, until I reached ...
    What does that refer to?
     
  3. brasskeybill

    brasskeybill Chieftain

    Joined:
    Dec 31, 2003
    Messages:
    3
    Thanks for the help AlanH. I will try your suggestions later.

    I was just saying that I have Civ III on my PC desktop and it runs fine (no problems). I just thought I would mention that I know the game works.
     
  4. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

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    Ahah! Desktop has two meanings, and I thought you were referring to the virtual desktop on your Mac or Fusion VM, not a desktop computer.
     
  5. brasskeybill

    brasskeybill Chieftain

    Joined:
    Dec 31, 2003
    Messages:
    3



    Well it looks like that's not the problem. If I'm looking in the right place it looks like it's turned on.







    Also, looking at the spec requirements for Civ III, it should work fine. It really baffles me since Civ IV is working fine.

    Requirements for Civ III - my specs:
    Windows® version (98/2000/XP) - I'm running XP with all the latest updates
    Pentium II, 550Mhz - I'm running Intel Core Duo, 2.4Ghz
    128 MB RAM - I have 512 MB RAM allocated for Windows
    650 MB free HDD space (Plus 600MB HDD space used by CivIII) - I have 40GB of HDD space allocated for Windows
    4X CD-ROM - 8x SuperDrive (DVD±R DL/DVD±RW/CD-RW)
    DirectX 9.0b or better - running DirectX 9.0c
    Video card: capable of 1024 x 768 x 16-bit color - 1024 by 768 is a supported resolution
    Sound card: DirectX 9.0b compatible
     
  6. tao

    tao Chieftain

    Joined:
    Aug 15, 2002
    Messages:
    2,831
    Location:
    Germany
    I have VMware Fusion on my MacPro and it runs Civ III with Windows XP. It works sort of fine.

    But: The game crashes, if I set the resolution on my 1600x1200 screen either directly or via keepres to higher than 1280x1024. :(

    PS: If I run CivAssist II, its windows can be moved outside of the 1280x1024 area.
     
  7. TrexKN

    TrexKN Chieftain

    Joined:
    Jun 12, 2011
    Messages:
    1
    I have copied this directly from the Civilization III Readme.


    "Refresh Rate: This popup menu allows you to choose a screen refresh rate (such as 60Mhz, 75Mhz, etc.) for Civ III. The Auto setting should work for most people, but occasionally the game will select a refresh rate which your monitor will not display (the screen will be black but you will hear the game running in the background), and you can use this menu item to choose different refresh rates until the correct rate is found for your monitor."

    "If you wish to change the settings at a later date, hold down the [Command] key on your keyboard and double-click on the Civ III application icon to display the "Game Options" dialog box."


    Moderator Action: Welcome, :wavey:, but please note that the thread you are replying to is over two years old. This problem is probably dead, one way or another.
     
  8. bereese

    bereese Chieftain

    Joined:
    Dec 20, 2011
    Messages:
    2
    I recently purchased civ3 complete for my mac. i installed it today and every time i try opening it the icon bounces up and down a few times and then it crashes and doesnt load. sometimes it gives me an error message sometimes it doesnt. i tried downloading civ3macrev4 patch but that didnt solve my problems...i have played civ 4 on this mac and it has worked so i dont know why civ3 wouldnt. please someone help so i can get to playing the game. below is the crash report:

    Process: Civilization 3 Complete X [14178]
    Path: /Volumes/Civ III Rev A Manual Install/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete X
    Identifier: com.aspyr.civ3conquests
    Version: 1.22 Rev. A (1.22 Rev. A)
    Code Type: X86 (Native)
    Parent Process: launchd [130]

    Date/Time: 2011-12-20 13:35:22.734 -0500
    OS Version: Mac OS X 10.6.8 (10K549)
    Report Version: 6

    Interval Since Last Report: 2752 sec
    Crashes Since Last Report: 2
    Per-App Interval Since Last Report: 14 sec
    Per-App Crashes Since Last Report: 1
    Anonymous UUID: ABEBD7AC-E688-43A2-9729-F2F687C4E84A

    Exception Type: EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.aspyr.civ3conquests 0x002c9c0a COLOR_16(unsigned char, unsigned char, unsigned char) + 28
    1 com.aspyr.civ3conquests 0x00043154 Popup:n_init() + 90
    2 com.aspyr.civ3conquests 0x0023b16d BasePop::init(int, long) + 509
    3 com.aspyr.civ3conquests 0x0023cec9 BasePop::start_popup(char*, char*, int, char*, int, GraphicWin*) + 195
    4 com.aspyr.civ3conquests 0x00213114 reportErrorAndExit(char const*, int) + 184
    5 com.aspyr.civ3conquests 0x001be984 Scenario::_findFile(char const*, bool) + 3018
    6 com.aspyr.civ3conquests 0x0004db88 cCampaignRecord::cCampaignRecord() + 160
    7 com.aspyr.civ3conquests 0x002f53da __static_initialization_and_destruction_0(int, int) + 142
    8 dyld 0x8fe0ed6d ImageLoaderMachO::doModInitFunctions(ImageLoader:: LinkContext const&) + 235
    9 dyld 0x8fe0d31e ImageLoader::recursiveInitialization(ImageLoader:: LinkContext const&, unsigned int) + 246
    10 dyld 0x8fe0d3d1 ImageLoader::runInitializers(ImageLoader::LinkCont ext const&) + 61
    11 dyld 0x8fe024a9 dyld::initializeMainExecutable() + 134
    12 dyld 0x8fe07950 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**) + 4189
    13 dyld 0x8fe018b1 dyldbootstrap::start(macho_header const*, int, char const**, long) + 779
    14 dyld 0x8fe01057 _dyld_start + 39

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x95ec0382 kevent + 10
    1 libSystem.B.dylib 0x95ec0a9c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x95ebff59 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x95ebfcfe _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x95ebf781 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x95ebf5c6 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x95ebf412 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x95ebf9a8 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x95ebf5c6 start_wqthread + 30

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x00000000 ecx: 0x0000000b edx: 0xbfffc1d4
    edi: 0x00000000 esi: 0x00000000 ebp: 0xbfff9c28 esp: 0xbfff9c00
    ss: 0x0000001f efl: 0x00010286 eip: 0x002c9c0a cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x00000000

    Binary Images:
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    0x97071000 - 0x97395fef com.apple.HIToolbox 1.6.5 (???) <21164164-41CE-61DE-C567-32E89755CB34> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
    0x97396000 - 0x9739aff7 libGFXShared.dylib ??? (???) <801B2C2C-1692-475A-BAD6-99F85B6E7C25> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
    0x9739b000 - 0x973affe7 libbsm.0.dylib ??? (???) <14CB053A-7C47-96DA-E415-0906BA1B78C9> /usr/lib/libbsm.0.dylib
    0x9741e000 - 0x9741eff7 com.apple.Carbon 150 (152) <9252D5F2-462D-2C15-80F3-109644D6F704> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x975d0000 - 0x978cafef com.apple.QuickTime 7.6.6 (1787) <AC48EAD9-7201-7CE6-C826-41B12963FECF> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
    0x978cb000 - 0x9791bff7 com.apple.framework.familycontrols 2.0.2 (2020) <C96C8A99-A40C-8B9C-1FBA-A0F46AC92F17> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls
    0x9791c000 - 0x9799effb SecurityFoundation ??? (???) <3670AE8B-06DA-C447-EB14-79423DB9C474> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
    0x9802b000 - 0x9802bff7 com.apple.ApplicationServices 38 (38) <8012B504-3D83-BFBB-DA65-065E061CFE03> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
    0x98045000 - 0x9805dff7 com.apple.CFOpenDirectory 10.6 (10.6) <F9AFC571-3539-6B46-ABF9-46DA2B608819> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory
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    0x98252000 - 0x98260fe7 libz.1.dylib 1.2.3 (compatibility 1.0.0) <3CE8AA79-F077-F1B0-A039-9103A4A02E92> /usr/lib/libz.1.dylib
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    0x98c82000 - 0x98d14fe7 com.apple.print.framework.PrintCore 6.3 (312.7) <7410D1B2-655D-68DA-D4B9-2C65747B6817> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
    0x98d5d000 - 0x98e5ffe7 libcrypto.0.9.8.dylib 0.9.8 (compatibility 0.9.8) <015563C4-81E2-8C8A-82AC-31B38D904A42> /usr/lib/libcrypto.0.9.8.dylib
    0x98f08000 - 0x98f77ff7 libvMisc.dylib 268.0.1 (compatibility 1.0.0) <2FC2178F-FEF9-6E3F-3289-A6307B1A154C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
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    0x9ab04000 - 0x9ab4dfe7 libTIFF.dylib ??? (???) <579DC328-567D-A74C-4BCE-1D1C729E3F6D> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
    0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib

    Model: MacBook4,1, BootROM MB41.00C1.B00, 2 processors, Intel Core 2 Duo, 2.4 GHz, 2 GB, SMC 1.31f1
    Graphics: Intel GMA X3100, GMA X3100, Built-In, 144 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.42.4)
    Bluetooth: Version 2.4.5f3, 2 service, 12 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: FUJITSU MHY2250BH, 232.89 GB
    Parallel ATA Device: HL-DT-ST DVDRW GSA-S10N, 1.89 GB
    USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8501, 0xfd400000 / 2
    USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0229, 0x5d200000 / 3
    USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000 / 2
    USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8205, 0x1a100000 / 2
     
  9. AlanH

    AlanH Mac addict, php monkey Moderator Hall of Fame Staff Supporter GOTM Staff

    Joined:
    Jan 9, 2003
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    England
    Are you just running the game from the DVD, or did you actually install the software onto your hard drive?

    /Volumes/ at the start of a path could indicate that you have it on an external hard drive ... but it *could* still be running from the DVD.

    You need to copy the entire game folder into /Applications/
     

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