civ 3 players will not move on

A mechanic that worked the same way in Civ 1 and 2.


And a mechanic that was in 1, 2, 3, and believe it or not, is still in 4.


No civ game has allowed boats to travel through rivers. Civ 3 had every wonder Civ 2 had to my recollection. Plus more.

no civ 3 is missing a bunch of wonders (eiffel tower, notre dame, taj mahal, statue of liberty, Angler wat(i dont know how to spell it right) and a bunch more, I am also pretty sure you can ride boats in rivers in civ 2

ThERat- i started this post to answer a question and it was answered and then people posted about how civ 3 was better than civ 4 which was not my question so i am just doing the same thing, if your going to say what you just said about me maybe you should read the whole thread, and you can say that too a lot of people
 
well then it must have been a mod i dowloaded, but civ 3 is missing a lot of wonders
 
Yeah, OK, why do you guys keep mentioning the catapult bug? You can use it only if you choose to. Like someone is accidentaly going to press G then B. Its more of a cheat then a bug.

Yes I know, by not choosing to play C3C at all I can reliably avoid any of the bugs. Guess what? That's what I do (I play PtW, when I feel the need to play Civ 3 - what happens now and then in spite of CIV). So you have convincingly proven to me, there are no bugs at all in C3C. :lol:

That's what wikipedia says about a bug:

"A software bug (or just "bug") is an error, flaw, mistake, failure, or fault in a computer program that prevents it from behaving as intended (e.g., producing an incorrect result)."

Beeing able to fire across the globe according to that definition is definitely a bug. And why do I mention it? Because after my statement 'C3C is the most buggy part of the franchise' people asked me to clarify. I am a friendly guy, so I did. ;)
 
well then it must have been a mod i dowloaded, but civ 3 is missing a lot of wonders

Sure Civ 3 doesn't have all the wonders of Civ 4, nor does it have the goofy Walt Disney-like graphics and screwy 3D either. What it does have though are two great Wonders in the Statue of Zeus and the Knights Templar.
I really miss those free ancient cavalry and Templar knights.
Many a game has been won with stacks of them
So I've just uninstalled Civ 4 and all its expansions for good.
Goodbye to all that and welcome back to Civ 3, bugs or not.
But definitely no "river boats", not there or anywhere else.
So if you really have seen river boats, buddy, good luck to you.
I've seen Elvis too! (Sorry, you never liked Civ2 either, did you?)
Bye Bye!!:lol:
 
There was a lot more wrong with Civ III than has been mentioned:
  • Endless micromanagement to avoid civil unrest
  • Infinite city sprawl tedium
  • Pollution
  • Corruption :mad:
  • RoP rape
  • Overpowered wonders
  • Ridiculous switching of hammers between projects and the resulting wonder cascades
  • Really stupid AI
  • Cities flipping back immediately after conquest and subsequent loss of the invading army :mad:
 
There was a lot more wrong with Civ III than has been mentioned:

Tru. It's also very annoying to have four of your neighbours fighting a thousand year long war inside your state borders. If you remind them friendly to leave your territory, they laugh at you and return the next turn - or declare war. Why are there cultural borders if the AI gives a s... about them??? But woe to me if any of my workers accidently stumble across enemy borders... :rolleyes:
But that's how Civ 3 is. Even those oddities give it kind of a special flair. ;)
 
You all do realize that it's pointless to argue about subjective preferences, right? This thread is as likely to come to a resolution as one debating the relative merits of the colour orange and the colour purple:

"Guyz u are total loosers, teh blue influens on purple makes it totally worse than teh orange is. Teh yellow makes all teh diff." :rolleyes:

Seriously. I know these threads (Civ 3 vs 4, Civ 2 vs 4, AC vs Civ3, etc) are a fact of life on these forums, and this comment won't make them go away. But for all of you who are desperately trying to convince others that your favourite game (3, 4, BtS, Conquests, whatever) is the best, ask yourself - are you trying to convince others because that will make them happier, or are you just trying to reassure yourself that you have the universally acclaimed "best" game (if there could be such a thing)? If the latter... what's the point?

As I've said before, if people are happy playing a game, let them be. By all means, offer them a chance to play other games, but if they aren't interested, really, what's it to you?

well said, couldn't agree more
 
Let's all sit in a circle and sing "Kumbya"...

I played CivIII for over a year and it's a great game in my opinion, but should have been developed in 3D because it seemed outdated, and the only other thing that bothered me is that Arabs are pink! What the F!? No I'm not Homophobic but pink makes my eyes agonize in pain. But overall it was a great game.

But now that I've exposed myself to CIV especially BtS, I can no longer go back, too may great features, CivIII just seems "different" now.

IMHO
 
Endless micromanagement to avoid civil unrest - Mod it out

Infinite city sprawl tedium - What does that mean?

Pollution - Agree it would have been nice to have a toggle to disable pollution in the editor.

Corruption :mad: - Mod it out

RoP rape - What does RoP rape mean?

Overpowered wonders - I like the power of wonders in Civ3. It makes them worth building and makes it crucial sometimes to build them before the AI does. Some of the Civ4 wonders seem rather pointless to build.

Ridiculous switching of hammers between projects and the resulting wonder cascades - What is a "wonder cascade"?

Really stupid AI - Civ4 has better AI? Most of what you call AI is simply the computer cheating or else the human player being limited. Neither of which are satisfactory to me. But I agree that AI for computer games in general needs a boost.

Cities flipping back immediately after conquest and subsequent loss of the invading army :mad: - Agree there should be a way to restrict just that specific occurance, although there is the option to restrict culture flipping in totality.

@Beyond Civilized: Just edit the civ color for Arabs. :rolleyes:
 
all civ games have their disadvantages but in this case, civ 3 has more
 
I enjoy these III versus IV debates because I learn more about both games. But there will be no resolution.

Both III and IV are amazing games. Both have their strengths and weaknesses. Both have things I like and things I don't. Play the one you like best. Or, like me, play them both (though I tend to favor IV). Looking forward to getting BtS for Christmas.

Maybe Civ V will be the best of both worlds???
 
Personally I don't know why everyone complains so much about civ4 computer requirements, I've played since the introduction of the game with a 128 MB graphics card, 1 gb of memory and an okay CPU (for it's time) and I never had a problem. You have to expect that the game needs at a decent computer to run the game, expecting a late 2005 game to need the same level of a computer that a 2001 computer game needed is just plain foolish, yes this is no fps, but it is running a much more advanced graphics environment, just as people argued and ranted the game needed prior to release. Yet people today expect that better graphics aren't going to have consequences? That makes little sense.

Endless micromanagement to avoid civil unrest - Mod it out
By the very fact that you acknowlege civ3 needs to be modded you demonstrate that civ4 is better in that regard, simply saying that one should "mod it out" is no answer, most of us would much rather be playing the game thank you. ;)
Infinite city sprawl tedium - What does that mean?
Look it up ICS in the forum search, you find a couple hundred topics on the subject. :p Search before you post man.

Pollution - Agree it would have been nice to have a toggle to disable pollution in the editor.
Which, since it looks like we're so ready to mod, is why civ4 is better again.
Corruption - Mod it out
Let the Panacea flow from the streets! Our limited config modding program will fix all the worlds ills! :p
RoP rape - What does RoP rape mean?
Again, if you don't know, don't be afraid to look it up if you don't know, it's significant frustration for higher leveled players, just look at some of the < Emperor games to see what he means.
Overpowered wonders - I like the power of wonders in Civ3. It makes them worth building and makes it crucial sometimes to build them before the AI does. Some of the Civ4 wonders seem rather pointless to build.
So mod it out. :p Actually here I agree with you, it makes the game more interesting.
What is a "wonder cascade"?
Umm, look it up before posting, it's something that really bothered me when I used to play.
Really stupid AI - Civ4 has better AI? Most of what you call AI is simply the computer cheating or else the human player being limited. Neither of which are satisfactory to me. But I agree that AI for computer games in general needs a boost.
Sorry, but the civ4 AI is, yes rather dumb at times, but far more advanced and less artificially boosted then the civ3 one was, it's still sad at times, but less sad then the civ3 one.
 
There was a lot more wrong with Civ III than has been mentioned:
  • Endless micromanagement to avoid civil unrest CivAssist made avoiding unrest much easier.
  • Infinite city sprawl tedium Never used ICS, and I was able to win up to Demi-God.
  • Pollution Although frustrating, at least it was stoppable unlike Civ4 Global Warming
  • Corruption :mad: I never found corruption too much of an issue personally.
  • RoP rape At a heavy diplo hit though.
  • Overpowered wonders Civ4 has underpowered wonders
  • Ridiculous switching of hammers between projects and the resulting wonder cascades I agree that the way Civ 4 handles is is vastly superior
  • Really stupid AI Not as stupid as the Civ 4 AI. The bonuses it needed to win were immense until Blake's AI was implemented
  • Cities flipping back immediately after conquest and subsequent loss of the invading army :mad: Dont keep large armies in cities with chances of culture flipping.

My responses in red.

What's wrong with vassals?

They don't work how many, many people believe they should, plus in Warlords they would always peacefully vassalise to another AI but never a human.

There's an option in the game rules, where you can activate the princess. That's a unit sitting in the city waiting to be captured taken to your own home. Capturing earns you money. Works perfectly in PtW, is broken in C3C. OK, I rarely use it, no big deal. But it bothers me to get that option stuck right into my face each time I start a new game - while I know it doesn't work and noone at Firaxis gives a damn.

Really? I never noticed it. :lol:

Or to always having to send a transport out with my submariens so no stupid AI trireme can bump into it.

This bug was created by stopping the AI from knowing the exact location of submarines. I know which I prefer.

I can live with strange or stupid game concepts - but things not working at all or totally wrong bother me, sometimes so much, that I actually loose all interest in the game. But that's how different characters can be... ;)

That's why I have never been able to really get into Civ 4.

That's what I'd like to know as well! OK, there are some issues in BtS (fixable with Bhruics patch) - but Warlords seems to work, doesn't it? One might or might not like the feature from a game design point of view - but I don't see or have heard about any real bugs.

Warlords has been patched twice. At release, Warlords stunk like rotting flesh in a blender.
 
Personally I don't know why everyone complains so much about civ4 computer requirements, I've played since the introduction of the game with a 128 MB graphics card, 1 gb of memory and an okay CPU (for it's time) and I never had a problem. You have to expect that the game needs at a decent computer to run the game, expecting a late 2005 game to need the same level of a computer that a 2001 computer game needed is just plain foolish, yes this is no fps, but it is running a much more advanced graphics environment, just as people argued and ranted the game needed prior to release. Yet people today expect that better graphics aren't going to have consequences? That makes little sense.

If Civ4 had better graphics I would agree. They seem pretty Disney to me.

By the very fact that you acknowlege civ3 needs to be modded you demonstrate that civ4 is better in that regard, simply saying that one should "mod it out" is no answer, most of us would much rather be playing the game thank you. ;)

That doesn't prove Civ4 is better. You're reaching way beyond logic in your inference.

Look it up ICS in the forum search, you find a couple hundred topics on the subject. :p Search before you post man.

Are you incapable of typing an answer?

Again, if you don't know, don't be afraid to look it up if you don't know, it's significant frustration for higher leveled players, just look at some of the < Emperor games to see what he means.

I will since it seems to bug you for god only knows what ridiculously petty reason.

@BeyondCivilized: Sorry but getting frustrated over the color pink is pretty give away to at least mild "homophobia". Either that or you have some rare eye disease which doesn't like certain colors.
 
@BeyondCivilized: Sorry but getting frustrated over the color pink is pretty give away to at least mild "homophobia". Either that or you have some rare eye disease which doesn't like certain colors.

The problem (IMO) wasn't so much that the Arabs got Pink, but that China and the Arabs were often impossible to distinguish because despite having two different shades of pink, they were too close to be able to tell which was which.
 
The problem (IMO) wasn't so much that the Arabs got Pink, but that China and the Arabs were often impossible to distinguish because despite having two different shades of pink, they were too close to be able to tell which was which.

That I can understand. Getting frustrated over pink because a person might get gay cooties from it is a little below my age anymore.

EDIT: But again it's such an easy, no brainer, fix to change the color. Why get frustrated over that?
 
Well I have homophobia then, cos all them pinkies running around just look terrible when you`re at war. Thank God for modding (without having to know a thing about programing)

I used to be so pissed off before I knew to mod, France had the best traits and the worst color :mischief:

Also, Johnnieboy, Search-fu is not exactly highly used on CFC. On other sites sure, but not here. Then again, I`m in foreign territory here, over at the Civ3 forum, we actually talk to each other, and answer each other`s questions. Don`t know what manner of creatures gather round these boards, tho.
 
Personally I don't know why everyone complains so much about civ4 computer requirements, I've played since the introduction of the game with a 128 MB graphics card, 1 gb of memory and an okay CPU (for it's time) and I never had a problem. You have to expect that the game needs at a decent computer to run the game, expecting a late 2005 game to need the same level of a computer that a 2001 computer game needed is just plain foolish, yes this is no fps, but it is running a much more advanced graphics environment, just as people argued and ranted the game needed prior to release. Yet people today expect that better graphics aren't going to have consequences? That makes little sense.

My computer runs Counter Strike: Source well on Medium settings, yet can barely handle a small Civ map on lowest graphics settings. Plus the graphics remind me of bad Nintendo 64 graphics, blurry, hard to distinguish what is who's and what unit is which. The leader heads are ok, the Wonder movies induce crashing, and the victory movies are too short and stupid. (although I quite like the Conquest one)

By the very fact that you acknowlege civ3 needs to be modded you demonstrate that civ4 is better in that regard, simply saying that one should "mod it out" is no answer, most of us would much rather be playing the game thank you. ;)

It's much simpler to create a mod in civ 3 than Civ 4, especially if code scares you.

Look it up ICS in the forum search, you find a couple hundred topics on the subject. :p Search before you post man.

In no way was ICS nessecary to win (except for 100k culture victories)

Which, since it looks like we're so ready to mod, is why civ4 is better again.
Let the Panacea flow from the streets! Our limited config modding program will fix all the worlds ills! :p

I have been able to make 1 modification for Civ 4, and that took 30 minutes to change Tokugawa from Agg/Pro to Ind/Phi. for a test game. It's very confusing to look through the code and make an adjustment, and it prevents mods coming from people who don't understand code.
Civ 3 was much much easier to mod, even though Civ 4 modding is more powerful.

Again, if you don't know, don't be afraid to look it up if you don't know, it's significant frustration for higher leveled players, just look at some of the < Emperor games to see what he means.

Never needed an ROP rape to win a game at any level, and when an AI ROP rapes me I'm generally pleased because that AI won't be trusted anymore, causing more inter-AI war. Something which pre-BtS AI severly lacked.

Umm, look it up before posting, it's something that really bothered me when I used to play.

Pre-building was more of a problem than wonder cascades IMO.

Sorry, but the civ4 AI is, yes rather dumb at times, but far more advanced and less artificially boosted then the civ3 one was, it's still sad at times, but less sad then the civ3 one.

Civ 3 AI got a free worker at the eqivalent difficulty as the Civ 4 AI. The Civ 4 AI seems smarter because anything that the human could use to manipulate the AI was removed in Civ 4 instead of getting the AI to be able to use them. Prime example of this is the Army unit. (Warlords are crap in comparison)
 
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