JammerUno
King
My advice;
stop crying like a baby and man up
stop crying like a baby and man up
It seems to me that even as a builder you can never win unless you take other civs cities to some extent.
One of my weaknesses is I rarely attack anyone, except barb cities. It seems to me that even as a builder you can never win unless you take other civs cities to some extent.
the problem is not with being a builder, but rather with being stuck with a builder mentality. i know if i start building and building, sometimes I forget to get army. AI will attack if your army is too small, so you need to take a break from building the aquaducts and the colliseums and make troops.
A recent example game was played by TheMeInTeam where he won on Immortal difficulty, with only 3 cities . Link to threadOne of my weaknesses is I rarely attack anyone, except barb cities. It seems to me that even as a builder you can never win unless you take other civs cities to some extent.
Not playing a Mod and builder, not warmonger. I would have built a slighlty larger army had I realised this idiot would suddenly become a crazed maniac and behave like Monty.
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and I think Civ 4 is one of, if not the best, game I have ever played.
It's a sound strategy but make no mistake it's not the only one and it's not always the best and not always the easiest. You mentioned that sometimes AI is too far for you for rush. Well in that case peacefully expanding all over the place would work. If the said AIs are no aggressive, so much the better.Looks like I have to be more agressive in the early stages which often I am not.
Yep yep yep.What is really important is focus on your goal. If you decide something, focus on it. If you decide to rush, focus only on rushing. If you decide to REX, focus on REXing. Means building only things you really need for that particular short term goal. It's way better to come up with worse goal and focus on it, than to come up with very good goal and not to focus on it.
First a small reminder: what matters is the research you get, not the slider. I know this is a old saying in here, but I prefer 20% of 100 than 100% of 10. This does not mean that you should go and drop cities everywhere as soon as you can, but that you should get as much cities as the the ones you can sustain minimally in peaceful terms.... OTOH settlers are not exactly cheap and they eat the food you need to grow as well, so going all settlers will not serve you well . Best thing to do is to look for the better spots in a 10 tile radius from your cap and think on settling in that area... the rest may wait.REXing, I understand is to avoided from what I read, Often I find I am down to 10% research and stuck there for ages. Does that mean I should build fewer cities at the start? I always feel if I do not grab them quickly the A1 will. Or does REX refer to not growing those cities you have too fast. If I cannot warrior rush then the only alternative seems to get those settlers out as soon as possible - is this correct. I notice the A1 tends to expand from out to in, meaning he will get as close to me as possible in order to block then build back towards his capital. Problem with this is I find that building further way costs more maintenance. Or is it best to build outwards from capital say no more than 4 tiles from each city?
One of my weaknesses is I rarely attack anyone, except barb cities. It seems to me that even as a builder you can never win unless you take other civs cities to some extent.
Indeed, few games have captivated me as much as this one. Its precisely the complexity and level of depth to it along with the insane attention to detail required at higher levels that makes the game so appealing. The game mechanics are very well thought out I think, the developers deserve a lot of credit for that even if the AI could be better.
Like a humongous fungus among us.