jnebbe
Prince
- Joined
- Dec 14, 2019
- Messages
- 352
Hi all, bought civ3 on steam to try it out. I play civ 4 at emperor/immortal level and have a lot of questions comparing the two games, about mechanics, etc. A lot of these are QoL things that I might just have to get used to but I figured I'd ask.
I tried to look up as much as I could in civopedia but it's pretty bare-bones and doesn't explain many things well.
1: Is there a way to see your % to win a battle?
2: How many workers should you aim for? It seems like improvements take eons to finish so should I be aiming for like 3 workers per city?
3: Do you not need to improve a resource, just connect it with a road to get it's benefit?
4: Is there a way to see how many units are in an ai city?
5: City overlap, good or bad? In civ4 it's really important to share strong food sources early game to grow cities fast. In this game it looks like your cities will grow very big since you can constantly be working 2-food tiles
6: I read you should build farms on plains and mines on grasslands, what about hills?
7: Is there any way to change controls? Like moving units with right click, moving map with arrow keys
7.1: I Have 2 monitors (main monitor on right, 2nd on the left) and I can't scroll left because of it
8: Is there an easy way to see which tiles are being worked without zooming into each city?
9: Is chopping forests worth it? 10 shields doesn't seem worth it, maybe unless you're building a wonder
10: Is there a way to move an entire stack of units at the same time?
11: Are there unit counters/bonuses? Like archers getting city defense, spears get bonus vs cavalry, etc.
12: Is there a way to mark/ping tiles to add reminders?
13: What are the stances (cautious, polite, etc) in diplo?
14: Happiness system is really unclear, is there a good guide for it?
15: Are there any graphics packs, mods, etc that I should be using and why?
Thank you all
I tried to look up as much as I could in civopedia but it's pretty bare-bones and doesn't explain many things well.
1: Is there a way to see your % to win a battle?
2: How many workers should you aim for? It seems like improvements take eons to finish so should I be aiming for like 3 workers per city?
3: Do you not need to improve a resource, just connect it with a road to get it's benefit?
4: Is there a way to see how many units are in an ai city?
5: City overlap, good or bad? In civ4 it's really important to share strong food sources early game to grow cities fast. In this game it looks like your cities will grow very big since you can constantly be working 2-food tiles
6: I read you should build farms on plains and mines on grasslands, what about hills?
7: Is there any way to change controls? Like moving units with right click, moving map with arrow keys
7.1: I Have 2 monitors (main monitor on right, 2nd on the left) and I can't scroll left because of it
8: Is there an easy way to see which tiles are being worked without zooming into each city?
9: Is chopping forests worth it? 10 shields doesn't seem worth it, maybe unless you're building a wonder
10: Is there a way to move an entire stack of units at the same time?
11: Are there unit counters/bonuses? Like archers getting city defense, spears get bonus vs cavalry, etc.
12: Is there a way to mark/ping tiles to add reminders?
13: What are the stances (cautious, polite, etc) in diplo?
14: Happiness system is really unclear, is there a good guide for it?
15: Are there any graphics packs, mods, etc that I should be using and why?
Thank you all