Civ 5 Confirmed Features

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Wasn't sure, there is a thread in this area about it... but it was long and tedious... but still, it would be a confirmed feature for at least Babylon (which is extra lame in my book...)
 
Wait...
Steam necessary?
I don't really mind, but that's destined to turn on a lot of controversy
 
Bite, you should update your post to mention Babylon as a deluxe edition exclusive civ, DLC being confirmed, the inclusion of first DLC coming free with preorder, and Civ5's requirement of Steam.
 
One thing that I have with steam, and Empire Total War is like this as well, is that it makes things harder to mod. It means that you won't easily be able to use the DLC in mods, as some players won't have steam/the same DLC as you, and it could also make the whole modding process a pain in the ass, contrary to what the dev team says. I guess we will just have to wait and see.
 
bite already posted somewhere upthread that he was going to update once the rage settles a bit.

As for what has been confirmed re steam:

Steam will sell a deluxe digital version that will include a Babylon civilization not included in other versions of the game. It will also include other items (behind the scenes video of making the game and the game's soundtrack).
Steam will sell preorder versions of the game that include an additional scenario/map of the fertile crescent.
Steamworks is part of the game regardless of whether you buy it online or on disc, and one time online activation via steam will be required for the game regardless of where you bought it.
 
Steam will sell a deluxe digital version that among other things unrelated to the actual game will include a Babylon civilization not included in other versions of the game.
You might want to rephrase this - for a moment I read the meaning to be that a Babylonian civilization is considered to be unrelated to the game.
 
bite already posted somewhere upthread that he was going to update once the rage settles a bit.

As for what has been confirmed re steam:

Steam will sell a deluxe digital version that will include a Babylon civilization not included in other versions of the game. It will also include other items (behind the scenes video of making the game and the game's soundtrack).
Steam will sell preorder versions of the game that include an additional scenario/map of the fertile crescent.
Steamworks is part of the game regardless of whether you buy it online or on disc, and one time online activation via steam will be required for the game regardless of where you bought it.

Anything known if they will limit how many installs are allowed?
 
So having the soundtrack is one of the bonuses of getting the deluxe version. This suggests the music files are no longer in an easy to read format like mp3s, as Civ4 used. I liked the fact in Civ4 that not only could you customise the music in game, you could also listen to the game's music outside of the game.

I think it was Civ2 that doubled as an actual audio CD. I remember putting it in a CD player and being freaked out that it played the tracks from the game. I would probably never try things like that out of curiosity these days. It also lead me to incorrectly believe that most games would work like that. I must have tried at least 3 or 4 game discs before I realised it didn't usually work. :lol: :sad:

By the way, I think it's a bit funny you guys are waiting for the rage to die down before listing Steam as a confirmed (required) feature. I understand the decisions has been made to delay listing the info, but I am not sure why that decision was made. I should have phrased that as a question. ;)
 
Please please please tell me this means that all we have to do is activate it, and then have no more to do with steam! Please!!
 
See I think that everyone's problem with it being on steam is that it automatically entails that DLC will be the new expansion pack, and in the long run DLC is more expensive than expansion packs. The average price for E:TW DLC is $3.25 on steam, BTS is selling on steam for $20 right now and when it was new it was about $40 or $50. BTS added and expanded that espionage system, corporations, random events, advanced starts, space race and diplomatic victories, added 10 new civs, 6 new leaders for existing civs, 25 new units, 18 new buildings, 11 new scenarios (which were free mods anyways but still), 6 new wonders, and new UN resolutions. To do that in DLC would take at least 10 if they did one for each new civ and possibly more. Over time that would cost more than just getting an expansion pack with all of that. This is what I really think everyone is up at arms about, and I don't blame them I like my money.
 
One thing that I have with steam, and Empire Total War is like this as well, is that it makes things harder to mod. It means that you won't easily be able to use the DLC in mods, as some players won't have steam/the same DLC as you, and it could also make the whole modding process a pain in the ass, contrary to what the dev team says. I guess we will just have to wait and see.

I haven't played any game on-line, apart from Dungeons and Treasures, (see signature) but that is not a multiple users game.

However, what you are saying makes a lot of sense. I don't have the last expansion of Civ IV, the only one I have is wardlords (and the vanilla) and I found that in the mod section most mods still being in active development are for BTS. If most modders are only focusing on 1 expansion out of 3 lately, If this new game of the saga is going to be shipped in two flavours right from the beginning, what are the modders going to choose for modding?
 
See I think that everyone's problem with it being on steam is that it automatically entails that DLC will be the new expansion pack, and in the long run DLC is more expensive than expansion packs. The average price for E:TW DLC is $3.25 on steam, BTS is selling on steam for $20 right now and when it was new it was about $40 or $50. BTS added and expanded that espionage system, corporations, random events, advanced starts, space race and diplomatic victories, added 10 new civs, 6 new leaders for existing civs, 25 new units, 18 new buildings, 11 new scenarios (which were free mods anyways but still), 6 new wonders, and new UN resolutions. To do that in DLC would take at least 10 if they did one for each new civ and possibly more. Over time that would cost more than just getting an expansion pack with all of that. This is what I really think everyone is up at arms about, and I don't blame them I like my money.

My problem is I am often without internet, and don't want to be beholden unto them to have a 3rd party program to play their program which I paid for already.
:):):):) that noise.

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Please please please tell me this means that all we have to do is activate it, and then have no more to do with steam! Please!!

Steam generally means, every time you start Civ, you have to be connected to the internet...
 
2KElizabeth confirms that you only need Steam to authenticate the first install and can play withot it after that. (see the news thread).
 
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