Civ 5 Confirmed Features

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If Germany has the panzer AND landsknecht, they're going to be unstoppable.
 
Panzers are tanks (:

Spoiler :
Ignore the idiotically obvious rant above. So like, I hope Germany isn't overpowered like in other Civ games... Like I could play Germany or Aztecs in C3C and tear it up HARD
 
Civ V sounds very interesting. I am really looking forward to it. The flavors sound interesting, but they are not really new. We already know that Cathy is going to REX like crazy and it is difficult to avoid a war with Shaka or Monty. They have just made the whole AI decision making process more transparent.

Seems like Shaka isn't going to be there. But I guess Askia is the new Shaka.

Any news of Axemen? Can we still do the Quechua rush. I read some where that military is going to be more expensive, but relevant for a longer time.

BB
 
Bite, not sure if you'll find it useful but at WePlayCiv we've been tracking Civs/Leaders very carefully. Here's the full list as we see it:

Primary source = Firaxis/2K employees, can normally be assumed to be almost 100% reliable
Secondary source = Press/people who've seen the game in person, reliability depends on the reputation of the source and the quality of the report (off-hand mention vs detailed description)
Tertiary source = Re-telling of a secondary source (e.g. write-up of a magazine preview), not reliable on its own without detailed context and/or independent reports of original source

? = not enough info to call.

America - lock: screenshot, numerous sources
Arabia - ?: tertiary source (al-Rashid mention by GamePro)
Aztec - lock: Jaguar Warrior (screenshot/artwork) leaderhead (PC Powerplay)
China - lock: 2 tertiary sources (Wu Zetian mentioned by Computer Bild Spiele and Gamepro) Leaderhead (PCZone)
Egypt - almost-lock: 2 secondary sources (Rameses mention by IGN) played Egypt in demo (TenTonHammer)
England - lock: artwork, several sources
France - lock: primary source (Napoleon mention in G4TV interview) leader concept (PC Powerplay)
Germany - lock: several screenshots, numerous sources
Greece - almost-lock: played with in a demo (Gamespot mention), and secondary source (Alexander mention by 1UP/UGO (same article))
Inca - ?: tertiary source (Quechua mention by Swedish mag)
India - lock: primary source (Gandhi mention in G4TV interview)
Japan - lock: artwork (Samurai) and several sources
Mongolia - likely: tertiary source (Genghis Khan mention by GamePro) and secondary (PC Powerplay)
Ottomans - likely: 2 secondary sources (Janissary mention by Italian mag; Suleiman mention by IGN)
Persia - likely: secondary source (Italian mag mention) + tertiary source (Dutch mag mention)
Rome - lock: primary source (PC Gamer interview)
Russia - likely: secondary source (Katherine mention by IGN and discussed at length in their podcast)
Siam - possible: secondary source (Italian mag mention) -- possible mix-up with city state/India/generic War Elephant?
Songhai - almost-lock: played with in a demo (IGN report)

And this is probably in a more readable list:

Locked:
America - Washington
Aztec - Montezuma
China - Wu Zetian
England - Elizabeth (Victoria - unlikely from leader-head concept)
France - Napoleon
Germany - Bismarck
India - Gandhi
Japan - Oda Nobunaga
Rome - Julius Caesar

Almost locked:
Egypt - Ramses II
Greece - Alexander
Songhai - Askia

Likely:
Mongolia - Genghis Khan
Ottomans - Suleiman
Persia - ?
Russia - Catherine

To little to call:
Arabia - Harun al-Rashid
Inca - ?
Siam - ?

Which means at this point I'll call 12 confirmed, 7 unconfirmed.
 
Bite, not sure if you'll find it useful but at WePlayCiv we've been tracking Civs/Leaders very carefully. Here's the full list as we see it:



And this is probably in a more readable list:



Which means at this point I'll call 12 confirmed, 7 unconfirmed.

Who cares the civs, it will be pretty the same as the other Civs...
 
Would be nice to see real "root Civs" in the game. Sumeria, Akkad, Scythian Herders etc.. Then as you grow you can branch out and pick a leader to flavor your civilization. NONE of the Civilizations mentioned began as Civ's, except Egypt. Mycenean, Minoan, Hittite, Hurrian, Olmec, these are root civs from which many of the rest came, and don't forget the Gauls, Britions, Scotti etc. Real possibilities here if the designers and program writers want to be daring and radical. Somebody?
This is by far the best improvement suggestion that I have read. :goodjob: Too late for Civ V though
 
And this is probably in a more readable list:



Which means at this point I'll call 12 confirmed, 7 unconfirmed.

I think, all what you mention as not locked was named in the IGN article...so where do you make the cut for locked or not locked?
 
I think, all what you mention as not locked was named in the IGN article...so where do you make the cut for locked or not locked?

At the least, two reliable sources or direct from a primary source (Firaxis / 2K).
 
I've added some clarification to the apparent final three candidates for Civilizations
 
Welcome to CFC Asaf!

Also, you should have played Civ 3, you'd get the concept of blocking.

Thanks, I've been reading these forums for a while, but for Civ V I've decided to join.

I have played Civ 3. And 2. And the original one. And 4.
I know what blocking units is and it was a bad feature of the game.
I just think that if they returned this feature it would be a step back.

I guess yeah. Maybe if you have open borders agreement it is possible to move past.

Not sure. If you can't even let your own units pass each other, how can another civ's units pass?
And what about neutral territories?
 
I'm partially glad religion's gone. It's an important part of our history, but people don't automatically hate each other because they have different religions. As for espionage, I'm glad that I'll never see "Your farm has been destroyed by enemy infiltrators!" again.
 
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