Thanks, Silverwave!
Welcome to civfanatics too.![Party [party] [party]](/images/smilies/partytime.gif)
Notice the "art not final". That art IMO definitely looks very unfinal.
Welcome to civfanatics too.
![Party [party] [party]](/images/smilies/partytime.gif)
Notice the "art not final". That art IMO definitely looks very unfinal.

Thanks, Silverwave!
Welcome to civfanatics too.![]()
Look at the third screenshot in particular. There's an orange border that's on-screen in the bottom left, and a red border to the right, but there's no red or orange coloration on the minimap in those areas.What's wrong with the minimap in those screenshots? You do realise the borders are multicoloured?
Unfortunately due to work (end of semester marking and a giant toy sale) i have been out of the civ loop these last few weeks after E3, so what have I missed that needs to be added to the first post?
Look at the third screenshot in particular. There's an orange border that's on-screen in the bottom left, and a red border to the right, but there's no red or orange coloration on the minimap in those areas.
Peng Qi said:Look at the third screenshot in particular. There's an orange border that's on-screen in the bottom left, and a red border to the right, but there's no red or orange coloration on the minimap in those areas.PieceOfMind said:What's wrong with the minimap in those screenshots? You do realise the borders are multicoloured?
The orange line seems to be the cannon's firing range. The blue line below it seems to be the border's of a City-State, given that a) there's a few single-city colored borders on the map, all of which have the same blue (I guess?) colored dot to represent the city's tile, and b) there is no dual-colored border to signify a playable Civ.
Hi! That's my first post here, so greetings everybody!
I've just stumble upon this image at gamespot.com :
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Looks like there's gotta be Mech units!
Here's the article about Collector's Edition :
http://www.gamespot.com/news/6268802.html?tag=latestheadlines;title;1
...
This was in the day when paper units had to be cut out and pasted on heavier stock in order to play strategy games.
Can't wait to get this game!I couldn't have said it better myself.![]()
2) There are 4 strategic resources in the top bar, Iron, Horse, Oil and something I can't work out. Anyone got a clue?
I didn't see this confirmed, so the BBC article confirms the game starts in 4000 BC and the Space Race has been given an overhaul.
GameSpot: It was hinted at in March that Civ V will also make larger changes to the economic game, just like changes to combat. Tell us about these updates to the economic game.
Jon Shafer: A big change that veterans will notice is that the age-old "slider," which required players to choose between focusing either on scientific research or on producing wealth--or some kind of middle ground between the two--has been eliminated. Gold and science have been completely split up and come from different sources now. We just didn't feel that the slider was adding a whole lot to the experience in Civ V. In previous games, the objective was nearly always to run with as much science as one could afford, making the occasional change to upgrade units or trade for a tech or something. The new system requires less turn-to-turn management and better rewards long-term planning. Most science now comes from your population, though specialist populations and unique tile improvements also contribute.
The gold/science/culture/espionage slider has gone. Let me repeat that: THE SLIDER HAS GONE!![]()