Final Fantasy XIII and XIV may be quite similar to Shafer 5. Straying away from your roots, trying to awe with beautiful graphics but not giving your target audience what they really want.
http://mygaming.co.za/news/news/7898-Final-Fantasy-XIV-receives-terrible-user-reviews.html
http://features.metacritic.com/features/2010/how-does-final-fantasy-13-compare/
Final Fantasy XIV players arent impressed, with disappointing user scores emerging
Square Enix has really annoyed Final Fantasy fans with their latest MMO iteration of the series. The PC version of the game launched in late September, with the PS3 version set to arrive in March 2011.
The later PS3 release date was attributed to having to adapt the game to system memory limitations on the PS3, an adaptation that took longer than planned.
One of the main controversies was the experience gain limiting system. The whole system is rather complicated, with experience earning thresholds in place that will gradually see players earning less experience over time, eventually reaching zero. This is reset once per week, counted from the moment the first experience points of the week are earned. This only applies to each character class at a time, so swapping out classes frequently is a work-around.
Square Enix explains that this is a balancing mechanic that should help keep the playing field level among players with varying degrees of free time. The problem is that telling gamers who are paying a monthly fee to play a game that they cannot earn the maximum amount of experience possible for lengthy periods of play time does not go down well.
Then there was another set of debacles, along the lines of the game was made in China, catering to casual players and renaming Chocobos to Horsebirds. Square Enix has had a bad run leading up to release.
http://mygaming.co.za/news/news/7898-Final-Fantasy-XIV-receives-terrible-user-reviews.html
What part of "final" do they not understand?
How lucky is number 13?
Arriving in stores this week, Final Fantasy XIII (PS3: 82; 360: 83) is neither the final nor the 13th game in Square Enixs venerable franchise. In fact, dating back to the original Japanese release of Final Fantasy (for the Nintendo Entertainment System) in 1987, there have been over three dozen FF-related titles, and over 70 individual product releases, amounting to over 80 million units sold.
The new game is considered the 13th installment in the main series, and it actually follows a game widely considered one of the best (if not the best) in the series: Final Fantasy XII. FF13 also marks the arrival of the main series on the modern-generation consoles, which means that not only does it have impossibly big shoes to fill, it needs to impress visually like never before.
And how is the new game performing with critics? Well, while it is earning generally positive reviews, Final Fantasy XIII is the lowest-scoring title in the main series since at least Final Fantasy VII (the earliest installment for which we have a score). While the new game does shake up the tried-and-true RPG formula quite a bit and while reviewers are indeed loving the graphics some critics seem a bit bored with the release.
http://features.metacritic.com/features/2010/how-does-final-fantasy-13-compare/