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user746383
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You son of a gun, I'm in. Installing now - I'll post here with some first impressions in a bit.
On the surface Ara deals with the same concepts that Civ does, but its systems function quite differently. The most core thing, I think, is to acquire resources, set up production chains, and then use the produced goods to benefit your people. The QoL stats for each city are key to how productive they are, and also contribute to your score. I'm really just scratching the surface here, there's a lot to learn. Feel free to ask if there's something you need help with.
The narrator is Debra Wilson, apparently she does a lot of voice work these days. She's in Civ 7 as well, as Harriet Tubman.Just a quick notification, as of yesterday the giant 1.4 update for Ara is out, as well as the first paid DLC, Untold Scenarios, and the game is on sale, 50% off.![]()
No worries.Thanks for noting this! I've been wanting to try this and it sounds like a good time to jump in.
I'm also quite optimistic that Stardock is involved and supporting development now and I really enjoyed Oxide's previous work with Ashes of the Singularity (still keep that installed on my PC).
Yeah, I'm very happy about Stardock's involvement so far, development seems to have sped up significantly. If you look at the changelog for 1.4, you'll get a sense of just how much is being done, including significant improvements to the AI. It's the biggest update since launch, but I would assume that 2.0, which is planned for later this summer, is going to be even more substantial.Yeah, it's going to take a few playthrough to fully get a sense of what to produce. There is a Wiki, but it's both incomplete, and with the game changing so quickly, probably a bit outdated.Is there a basic guide for the production chains in the latest version somewhere? My cities are making a bunch of stuff, but I have no idea how optimised it is or if I'm doing it right, and I don't really understand how to use the in-game views to try to make sense of it.
I personally find it very satisfying. When I see a resource I don't have on the map now, it's always exciting, because I know what it could give me down the line. I might rush to secure a Copper resource, for example, as I know it will soon be useful for getting the Metal Ingots I need for mid game units, and maybe for speeding up production of Coins, and later for Electronics.I have literally never heard of this game until just now. I spent the day playing Civ 6 after writing my goodbye letter to Civ 7. I could have been playing this!
Any reason to buy on Steam instead of Xbox store?
No worries, I'm just happy more people are discovering it these days.Thanks KayAU for all your posts and convincing me to try it!
Ara is already easily my favorite among the "Civ competitors", and it's improving quickly now. I think it deserves more attention, so it's nice to see there are some new players these days.
It has a lot going for it. I think my favourite aspect is the whole economy system and how resources are used. I am also a big fan of the presentation, it reminds me of the classic city builders I used to play, Caesar 3, Pharaoh, and so on. I have a few hundred hours in the game, but I still zoom all the way in to look at my citizens going about their lives. I also still compulsively screenshot every time I build a Triumph:Things I love about Ara ... having armies in reserve; battles that take turns to resolve and can be affected by reinforcements; the sheer number of leaders; the general presentation of it is better than I was expecting - it is AAA
For whatever reason, Microsoft partially judges their success by Steam reviews not necessarily by just purchases, so I would say buy it on steam just so you can leave a review, and that increases the chances of getting more content later down the line.I have literally never heard of this game until just now. I spent the day playing Civ 6 after writing my goodbye letter to Civ 7. I could have been playing this!
Any reason to buy on Steam instead of Xbox store?
I'd still love a video of someone playing 1.4 talking through their decisions and how they are keeping track of everything. Seeing the game played would help me a lot I think. I can play the game fine, I'm just a hopeless optimiser and feel like I'm always doing something inefficiently.I will try my best to answer each of these:I’m wondering about the small QoL things: are there a good assortment of ethnic/cultural building and unit art styles? Are the city lists accurate and reflect historical importance, or are they just thrown together hodge-podges? (For example is Delhi or Pataliputra India's capital?) Is it easy to mod those things?
For all the places it needs work, Civ VII handles this stuff so well. Better than any game this side of a paradox release.