Leucarum
Deity
- Joined
- Dec 21, 2018
- Messages
- 3,296
Hot take: Mana was to Imperator what Civ Switching is to Civ7. A big overarching feature which turns off a lot of players and overshadows a bunch of very good additions.BTW, being an Imperator fan myself I noticed that quite a few concepts of IR appear in a similar form in EU5 - one can surely feel that Johan isbehind both titles. The (sad) irony is that IR also tried to combine stuff from other gsg, but failed (too shallow on release with the really changes/content having come too late to save it, as well as some design errors like the mana system)...however that failure might have actually laid a good foundation for EU5.
But more broadly it looks to me - in terms of communication and community engagement - that paradox learned a lot of lessons from Imperator's flop and applied them well.
Firaxis really could learn a lot from Paradox's community engagement these days. It has now become very early (so you can implement reccomendations and act on community feedback), frequent (players know when to expect news and it comes often), and relevant (getting opinions on important topics like map design/UI as opposed to peripheral things like auto-explore options). Imagine how Civ7 could have looked if Firaxis had got the same amount of feedback Paradox have gotten for EU5 well before release...
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), I am very happy we get a minor to major patch each month and not months of silence as we wait for bigger fixes. If the game is saved, it is because of just that. 
