Probably too much of a spoiler for Ainwood to build in, i suppose .....SesnOfWthr said:Ainwood, since the utility reads the save file, something to consider for the next update.
....
Might be something of a spoiler, but otherwise it's a shot in the dark for espionage missions....
-----------
ainwood, the utility gets better and better. it feels very comfortable to use it. my observations for 1.0.7:
General
- All names in the first columns in all tables are editable. I could really live with that, so will probably many others. But because you "Made listboxes un-editable" in 1.0.6 I thought this could be on your to-do list and i mention it here.
Base Terrain
- All pictures of resources have a border at the left and upper side that is 1 pixel wide.
- There is a circular misplacement of resources grfx for for the 'new' resources. Tropical Fruit is depicted as Oasis. Oasis is shown as Sugar. Sugar is displayed as Tropical Fruit. Tobacco is displayed as tobacco. Haven't back-checked entirely, but I suppose the listed values for f/s/g of these resources are correct, that means e.g. selecting "tropical fruit" produces the correct numbers but i see an oasis on the jungle tile.
- Q:Isn't there an additional increase in shields for metros of industrial civs (town=1s; city=2s; metro=3s instead of 2s)?
Corruption
- A runtime error occurred like this: I changed the palace city, then i pressed the "restore" button; when i change the location of the palace again, i get: "Run-time error '35600' - Index out of bounds"
- "Feudalism" lists the same numbers as "Fascism"; at least unit support should be quite different.
Alerts
- What about a timer: Alert me in "XX" turns? Good for deals, prebuilds .... (maybe already suggested here).