Also another idea: you should be able to chose in each era to stop... I mean, maybe I want to play only in Ancient era... ? Maybe I want to play only in Industrial era... Right now you can choose in each era to start but not the end era.
Also another idea: you should be able to chose in each era to stop... I mean, maybe I want to play only in Ancient era... ? Maybe I want to play only in Industrial era... Right now you can choose in each era to start but not the end era.
Combat XP: each unit should be able to gain XP only for "n" times (by diminishing returns) for each type of unit fought (independently if barb or regular), maybe taking into account also terrain.
- Combat XP: each unit should be able to gain XP only for "n" times (by diminishing returns) for each type of unit fought (independently if barb or regular), maybe taking into account also terrain.
Combat XP never seems enough if you ask me... my units get 5-6 promotions and I still want more lol. And that's the way it should be... many promotions, not just 1-2. This way you can specialise your units.
We need the ability to challenge rival leaders to duels, so we can add some realtime combat action for those who are bored of all the strategy.![]()
I would like to see the following:
- Removal of the Giant Death Robot: I find it's too unrealistic. Personally, I've never seen any in real life, and when I play a game of Civ, I like to make it as close to reality as possible.
- Expansion of Tech Tree/Eras: I would like to see a Prehistoric Era, which would add +/- 2,000 years to the game, and be a precursor to the Ancient Era. Include techs such as Fire, Hunting and Gathering, Fishing, Language, Basic Weaponry/Stone Tools (i.e. spears, stone ax, etc...), Ceremonial Burial and Counting. Additionally, Ancient techs, such as pottery and Animal Husbandry, can be moved back to prehistory, and be replaced by other techs in the Ancient Era. This would allow for more units, improvements, buildings and wonders. I would also like to see the future tech developed a bit more, with the goal of adding another 50-150 years at the end of the game. Of course, given that we haven't yet reached that point in time, this would be a more speculative/theoretical era.
That's all I have for now. Hopefully, some food for thought![]()
There's a bit of a paradox, I think, to suggest they remove the GDR because it's unrealistic, yet suggest they expand the future tech era which you admit is speculative/theoretical anyways. Anything they do in the Future tech era could be considered unrealistic because you or I have yet to see the future, and would be open to the same problems as saying the GDR is unrealistic because we have never seen one.
All that said, while I obviously disagree about your point of removing the GDR, I agree that the Future tech (Information era in G&K) era could stand an extra unit or two, or something more, to make it feel less tacked-on.
One other suggestion is multiple leaders per civ. They could make an expansion pack with about 15-25 different leaders for preexisting civs and then add a rebellions game mode option as well as colonies.
- Spherical maps: Real planets!