1.
When you capture a enemy city its "cityartstyle" should not changed to what "cityartstyle" you have, but instead it should remain to what its original owner "cityartstyle" is.
ex. im playing as Rome, my cityartstyle is "
Greeko-Roman", i captured an enemy city founded by Japan (ex. Tokyo) which cityartstyle is "
Asian", in the current game if i annexed or puppet that city its cityartstyle will changed from "
Asian" to my cityartstyle "
Greeko-Roman" which shouldn't happen in the real life.
2.
After you captured and enemy city which is very far from your capital you could be allowed to choose from 4 option "
Raze City", "
Annex City", "
Puppet City",
and the last "
Declare Independence" which means that this city will be a City State (unless been recaptured by the original city owner) and will give you a full influence+all resources from that city and when the UN comes, their vote will be automatically yours even though you are not their current ally. and what kind of citysate they would be?? that would depend on their location on the map and resources they have;
Militaristic: if the city have a nearby strategic resources
Maritime: if the city have been founded on an Islands or Coastal tiles
Mercantile: If the City has no Nearby Resources (Strategic and Luxury)
Cultural:If the City is near natural wonders
Religious:If the City is near any Holy City
hope you will like this suggestion, thank you and more powers!
-Knightmare13
EDIT: do they really get Ideas from this suggestion thread?? just asking; no hard feelings
