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Civ leaders who are easy to crush in single player.

Ghandi is proly the easiest to crush, but some others that come to mind are Liz and Pacal. Mansa is tough early because of the skirmishers, but builds little military and is easy prey later on. Cyrus is not exactly easy cuz he does build military and has immortals which counter an axemen rush.

Some really tough ones early on IMO are Sitting Bull and Hammurabi, but all protective civs are a bit tough as is Mansa.
 
Cyrus is not exactly easy cuz he does build military and has immortals which counter an axemen rush.
How exactly do immortals counter an axemen rush differently from normal chariots? :confused:
And who wouldn't take a spear with the axe-stack when the enemy has horses?
 
Who are they?

Ghandi, Cyrius?

This is sort of a silly guess, because a lot of it is game dependant. In some tuff deitys, some of the worst 3 things you want to see are:

#1 Your scout meets another scout from Ghandi
#2 Ghandi completes the Pyramids
#3 Ghandi has switched to Representation
 
Why is one of your neighbours having the pyramid bad? Unless its impossible to attack an AI on Deity?
 
Militaristic or isolationist leaders (Monty, Shaka, Tokugawa) can be easy if they build too many units, don't use them successfully, and fall behind in tech.

Peaceful leaders can be easy if you research military techs and they don't. In the late Renaissance there are many non-military techs that can tempt them. More than once I've invaded Willhem and noticed that he continued to research Physics and other nonsense even while my Riflemen were handing his ass to him. In the early game, I've seen that Isabella sometimes puts off Bronze Working for a long time while trying to found a gazillion religions.
 
And Catherine, as well as the other protective leaders.
I must admit that such statements would confuse me if I didn't know Cathy's traits.
 
Why is one of your neighbours having the pyramid bad? Unless its impossible to attack an AI on Deity?

Ohh, you can attack, but you'd need a UU yourself just to have a hope of being Successful!

AI's with terrible/conflicting rates such as Industrious/Aggressive (Stalin) can in fact be some of your worst monsters at the top.

Let's assume Stalin is close, very very close. If he decides to gear up for war, you are dead plain and simple. If, he decides to go wonder spamming (he will with resources), you STILL can't pull off a successful attack. He will have the pyramids, etc completed in no-time in his capital, while his other city (they get extra on deity) will auto-create war units. You are out-produced and out-gunned.

The AI there gets 5 extra techs, and can make bowmen right away. He gets double cheap barracks, and will have souped up bowmen, to stop any invasion by you. In fact, it only costs him 15 hammers per bowman! And even his axemen come with free trait promotions.

Good luck.

And we haven't even included the problem of deity culture getting so rediculously out of control. After a few wonders, his capital culture will sourround your capital and you will have hardly any tiles to work on. In the BC era still.
 
Willem van Oranje was a cakewalk in the last game and is a cakewalk in most other games of mine. When I started my first war all his cities were just defended by 2 archers. That was all. This is on monarch however.
 
I disagree heartily with people who think that Cyrus is a pushover. Whenever I have encountered him, his play has been shrewd enough to both utilise military technology to both execute and counter attacks - in a recent game I had against him he managed to field upward of 40 cuirassiers against the first city I wrestled from him. Although my defence managed to cope I have gotten to a stage now where I have prised away Parsargade, Persepolis, Gordium and one more city to force vassalisation. He still retains 20% (at least) land surface. I am happy to have him as my vassal as he has a formidable navy even if now his impressive army is shattered.

I've had difficulty taking on Stalin, Wang Kon (few forces but always top of the line and often behind massive cultural city defence).

People like Monty/Toku/Shaka become a chore if late age warring is happening as they usually have hundreds of redundant units. Easy to kill but the sheer volume makes even short vassalisation wars tedious slogs.
 
I'm surprised nobody has mentioned Izzy yet. Religion spamming works well for her as long as she's got an AI for a neighbor . . but not so well if the human player has Bronze anywhere nearby. I've hit her with a capital guarded only by Warriors on more than one occasion.

Zara can also be really weak, if you're ready to hit him with Axes early. He loves to REX like crazy, which means a slew of lightly defended cities. The capitol will have so much culture you'll have to wait for Cats, but otherwise you can catch him with his pants down, if you prepare well. This is on Noble, so take it as you will.
 
Babylon is a major pain in the butt to have as neighbor. They're practically immune to any pre-Catapult Rush.
 
Babylon is a major pain in the butt to have as neighbor. They're practically immune to any pre-Catapult Rush.

No special advantages against chariots or HA's...but point taken since Hammy is a solid leader all around.
 
@ OP: Are you sure you didn't mean Darius rather than Cyrus? Darius is easy pickings since he's a peaceful guy with a preference for teching, but Cyrus is a bit more aggressive and builds more troops. Just saying. ;)

Pretty much all of the peaceniks and techwhores are easy to take down early... and later on as well. Gandhi in particular, yes. Egyptian leaders also rank high in this regard, as does Mansa once the UUs are out of play.
 
Egyptian leaders also rank high in this regard, as does Mansa once the UUs are out of play.

Once they are out of play? If they ever get them online in the first place you are pretty much doomed. Egypt's warchariots are unlocked WITHOUT needing that expensive horsie tech which unlocks stables. They get it right out of the gate, and we are talking here about a 5 point unit, which comes with a movement of 2 in enemy territory, AND 100% bonus vs your axe-men.

What are you going to do, spam a bunch of spears? That wont get you very far.
 
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