Discussion in 'Civ5 - General Discussions' started by Woobi, Sep 25, 2010.
That really isn't true. There has been a scene release for it recently, and just like all of the other scene releases, it works nearly flawlessly.
Civ5 didn't have any extreme measures, it had the same protection as every steamworks title, and was cracked using the method as previous steamworks titles.
Protection was generally in place to prevent pre-release cracks, which it did.
Unfortunately, that's not the case here. I've a friend who downloaded the cracked version and it updated the 184.108.40.206 patch automatically and he's still able to play it without any problems.
one of them! Get him!
I like to see games fight piracy by sheer size. Let's see them pirate 1Tb of data!
basically its very simple, anyone who wants the game will get it. Whether they choose to pay or not will be entirely their discretion.
So, publishers are effectively living off donations. Unsurprisingly they dislike it.
But its wise of them to at least act nice to their donors. Steam is among the least worst of protections, however annoying I find it, so kudos Firaxis, they'll likely get my money for it with only small regrets about supporting a DRM system. I do wish they removed it though, if the intended purpose - preventing a pre-release crack - has as many claim expired.
That would be pointless....Imagine you having to install and uninstall every game you play because your drive is unable to hold 2 TB of data...and how about those that have 200 GB Hard drives?!?!? And think how long it would take to install a 1 TB game? STOOOPEEEEEED!
By making a game of that size you would be damaging the honest customers as well
I wonder how much the "success" of not being cracked until a few days after release affects the companies financial bottom line.
Are they really expecting to make that many sales in just the 1st few days?
I suppose this was part of the reason for whipping up a frenzy of pre-orders.
But if they only make a small percentage of their total profits in the 1st few days then all of this copy protection that hurts the paying customer is fairly silly in it's uselessness.
There I games I never bought that I wanted to buy simply because the copy protection was so terrible.
I haven't decided whether or not to to buy Civ 5 yet and part of the reason is Steam.
would depend on what was needed to crack the game.
A little shack or a huge mansion still just has that 1 door or window that needs to be gotten through.
Steam for protection? No, no... going with the Steam path is a sign for future anti-mod games and overpriced DLCs, any other reasons given are rubbish. Now, I dislike Steam, but only because I'm terribly frightened with companies that go that way; look at Total War. People somehow believe that pirates will buy the game if it can't be crack, how wrong that thought is. No, they'll just play another game. Why'd you think they pirate in the first place?
Also, it's always within a week or so for a game to be cracked (and multiplayer evenutally, if it's popular enough) and lots of times, the cracked version works better. I would know; where I live, I'm the only idiot who had gone legit and I suffered (still suffer) for it. Now, I do not promote piracy, but these are the sad facts.
i remember a developer once said he would rather his game be pirated than to use DRM. that was epic. he probably got pirates support and would be pirates actually bought his game rather than pirate it. Smart Man!
A game must be independent from everything, Steam , internet etc...
Steam may be used to buy the game but after that nothing has to exist between the game and the player, above all M$ or Steam.
Which is interesting, because you are still using Windows to run it.
It is not Sid's, 2K's or Fraxis' fault that people pirate their game and therefore have deterrents applied. Blame pirates for DRM, not sid.
He coult be using Mac you know.Lesser of the two evils
True, but Steve Jobs is as big a player as Bill Gates...
This is the reason why it is better to use a more consumer friendly system, that allows requirement to become a member of the 3rd party software DRM only to get updates, instead of forcing 3rd party software to play the game you just bought. IMO at least...
The reason that Steam likely will never do this is because although DRM and distribution are the major parts of their program, communication and MP are the things that they talk about so no one thinks about the rest of it. Forcing users to sign up immediately increases their chances of making more sales.
You know Pirates play DRM-free games right. Publishers enforce by DRM that punishes you, not a pirate... it rewards Pirates, there is a whole scene biult around cracking games... Who do you blame?
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