Civ VI Funny/Strange Screenshots

Yeah they got conquered. Looks like ai get another settler(on deity) after settling a city.
Exactly, the additional units are created on district built (in this case the city centre) - compare with late era starts. Also, a civ without a settler or a city after a city is built is considered defeated.
It seems to me that the bug with close spawn points is back at it again! Too bad it avoids me.
 
I am sorry Genghis, you can stamp your feet at me for having lots of horses but you are the idiot that thinks you can farm them.
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I am sorry Genghis, you can stamp your feet at me for having lots of horses but you are the idiot that thinks you can farm them.
View attachment 568860
He's been told that one ear of horse crop yields one hundred horses every harvest twice a year.
:mischief:
 
Germany (AI) setting up for the Petra city?

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:p
 
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Somehow.. I think this is going to be a good (but broken) bull moose game, something just tells me so.

Those are going to be some amazing cigarettes!

Bull Moose Teddy might be one of the few leaders to absolutely avoid floodplains. For anyone else? Yeah, dangerous but bountiful. But for Teddy? BAD APPEAL! BAD TILE! BAD FLOODPLAINS!
 
Like others I've recently had starts where an AI or CS settler was within sight of my settler on turn 1. However, I never saw this before:

RapaNuiSettlerTurn72.jpg


I discovered Rapa Nui and was offered the chance to send an envoy...to their settler unit. Instead I "helped" them get things moving by settling a city for them, our scout just had to "escort" them to a sutable location. :shifty:

Edit: typos
 
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