Duke William of Normandy
King of England & Unofficial Welcoming Committee
How the turns table, Cyrus...Hello neighbor!
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Also, amazing spawn RNG.
How the turns table, Cyrus...Hello neighbor!
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Cyrus' settler is conveniently positioned next to my warrior. We are one happy family now.That's uncomfortably close.![]()
I'm curious!Cyrus' settler is conveniently positioned next to my warrior. We are one happy family now.
From what I remember, Deity gives them one settler, then gives them more as they build districts.I'm curious!
Didn't he have more settlers? Looks like you were on high difficulty for him to get so many warriors.
Did catching that settler immediately triggered the loosing leader scene?
Any era score for killing him, as you would get when conquering his last city?
On lower difficulties when AI starts with just one settler, this immediately triggers a loosing leader scene and Historic momentI'm curious!
Didn't he have more settlers? Looks like you were on high difficulty for him to get so many warriors.
Did catching that settler immediately triggered the loosing leader scene?
Any era score for killing him, as you would get when conquering his last city?
No, the way it works on Immortal/Diety is AI starts with one settler. If you capture that, the AI is defeated. Once they settle their first city, a second settler spawns. On diety, once they settle the second city, a third settler spawns.On lower difficulties when AI starts with just one settler, this immediately triggers a loosing leader scene and Historic moment
On higher difficulties (this is the case here) when AI starts with 2 or 3 settlers, this is just the beginning of the war, so the other 3 warriors on the screen will probably kill the one who captured a settler![]()
Ah right, someone said it was districts. My bad.No, the way it works on Immortal/Diety is AI starts with one settler. If you capture that, the AI is defeated. Once they settle their first city, a second settler spawns. On diety, once they settle the second city, a third settler spawns.
Ok, thanks for clarification.No, the way it works on Immortal/Diety is AI starts with one settler. If you capture that, the AI is defeated. Once they settle their first city, a second settler spawns. On diety, once they settle the second city, a third settler spawns.
I might be misremembering, but no, you don't get the era score. You get that ominous sound and the losing screen then a notification saying he was defeated, but no era score.
Mmm reefy... Or, if you prefer--> Reef... it's what's for dinner.
We all forget. Sometimes with catastrophic consequences.I like that you put a pin to remind yourself to use the +8 campus location for a campus.
Given that @Francel is researching Horseback Riding and it's not a Hills Tile, I wouldn't worry too much.That's definitely a case where I will very aggressively want that campus planted, even if I can't build it quite yet, before I accidentally unlocked iron or horses or something on that tile.
*slaps deck of longship* This bad boy can fit so much pillage in itThe fastest ship of the ancient era in repose:
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Ouch. Is the correct solution to attack ol' Cyrus and steal his settler?Hello neighbor!
In, pillage twice, and out! Signature double tap.*slaps deck of longship* This bad boy can fit so much pillage in it