For those who, like me, are new to this:
I've played Civ1 and Civ2 since 1995, several years as Emperor. I thought I was quite good, play the 'Money Game with Continuous War', but have found you Forum Folks know all the tricks. I discovered the online forums due to the massive bugs and corruption in Civ3, and am happy Civ2 is alive and well.
I like these Gotm's. But I can only hope to finish on a Small Map. And I love the 2 Settlers -- do we always get that? I hope so.
I found this link that describes Settlers in fantastic detail; it's enhanced my knowledge of this subject considerably, and I recommend it to anyone who has not seen it:
www.apolyton.net/forums/showthread.php?s=&threadid=20497
These are my notes, the last ones as it happened, all earlier ones from a review of my 14 Save files, and with a picture of the world at 1AD. The world is dry and this is only King level, so I decided to go for the Pyramids and population.
Rome founded on the westmost square, hoping for an extra bonus Whale.
I feel most comfortable fending off the Barbarians with a large number of guards, garrisons and mobile response troops, so I went for Warrior Code then Monarchy. Being generally conservative lowered my score.
1950BC, just got Monarchy, still Govt Despot. 40,00,60% Science.
70,000 Population in 3 cities. F11: Mfg=8, Family Size=4.6
The None Settler building roads, 1 Warrior, 1 Archer, 1 Horseman,
in Production: 2 Settlers and 1 Archer. Have explored quite a bit,
86,000 Sq Miles, found the NorthEast Wine and Oasis, the Lake Fish and Oil, the SouthEast Wine, 4 Buffalo, Corn, Coal, and River.
1850BC, now Govt Monarchy. 30,00,70% Science. Discoveries in 7 turns.
50,000 Population in 3 cities. Mfg=7, Family Size=5.2
The None Settler building roads, 1 New Settler, same 3 Units,
in Production: 2 Settlers and 1 Archer.
675 BC, about to build the Pyramids. 30,00,70% Chivalry in 13 turns.
250,000 People in 6 Cities. Mfg=23, Family Size=4.6
3 Settlers, 2 Caravans, 9 Archers, 1 Phalx, 1 Pike, 1 Horse, 1 Warrr.
Have built on the Lake to get the Fish and Oil, my future Barracks site. Evidently got a City from a hut on the NorthEast river with the Oasis and Buffalo, it has two Archer guards, madly building roads out to it. Have contacted the English Japanese and Chinese, so I know it's a hot spot. Have also built a city in the SE area, on the tiny lake just N of the first Buffalo. The Caravans are flowing in. Just fended off a Barb attack on Rome! The Barbs own York!
1 AD, The English are no more, 30,00,70% Researching Engineering.
630,000 People in 12 Cities, 22 Military Units. Mfg 47, 4.7 Children.
Income 18 - Cost 2 = 16. 37 Science in 13 Turns.
Pyramids and Harbor in Rome, Library in Veii for the Gems.
Building 5 Temples, London producing Settlers, York rebuilt at a slightly better spot; I'd like the Coal, but worry about a barbarian attack. My Trireme has searched the Rome area and South Bay, now scanning the north pole. Engaging the Barbarians and the Japanese. Around this era I decided to stay Monarchy, develop military science and wrap this up. Beginning my ordinary policy of building at least one Library somewhere.
Here is a map view:
www.ePlanOffice.com/Hampton/Rome1AD.jpg
Veii seems like a terrible spot, but it has been operating the Gems for thousands of years, developing Science. Cumae with its Fish and Oil will soon be the Barracks. It is marked CumaeI (with an I) to indicate that Irrigation is needed soon. Regarding Pisae, the BC mark means Build City, that Settler must soon build a city. You can see evidence of heavy fighting, both against the Barbarians and the Japanese. Note also the border guards -- a heavy investment, but I need no guard for Cumae. Pompeii seems unguarded -- they recently sallied to meet the Barbarian threat and will soon return home. Hispalis was recently built across the bay from Rome to ply the Science & Wine resources. The London Road is a current focus, then a road to support the conquest of the Japanese. There are so many large cities, the Hanging Gardens is becoming a major temptation.
320 AD, built Hanging Gardens, 30,00,70%, researching Literacy
1,130,000 People in 13 Cities, 28 Military Units. Mfg 58, 4.2 Children.
Income 23 - Cost 10 = 13. 61 Science in 9 Turns.
1 Barracks, 5 Temples, 2 Libraries, 2 Harbors
8 Settlers (incl 2 None) and 5 in Production, + 3 Knights, 2 Caravans.
Planning new Cities, 8 Units marching on Kyoto, many guards. I simply could not resist the Hanging Gardens -- Rome is celebrating, festering Scientists, and there is population and learning thruout the empire.
440 AD, Germans built Colossus, 30,00,70%, I'm researching Philosophy
1,200,000 People in 15 Cities, 30 Military Units. Mfg 65, 4.3 Children.
Income 26 - Cost 11 = 15. 67 Science in 9 Turns.
1 Barracks, 5 Temples, 3 Libraries, 2 Harbors
8 Settlers (incl 2 None) and 5 in Production, + 3 units, 4 Caravans.
The Trireme has located Canton, 7 Units now take Kyoto, 4 others moving up or advancing beyond Kyoto, and many guards on roads. I still have built no mines, but have plenty of irrigation, 3 Buffalo, 5 Whale, 1 Oil.
Researching Philosophy, still no enemy City Walls nor Mathematics. I need Bridge Building, but feel the need for Happiness and Leonardo more. The army is 7 Knights, 5 Legion, 10 Archers, 6 Pikemen, 1 Phalanx, 1 Warrior.
760 AD, just built Copernicus. 30,00,70% researching Invention.
1,790,000 People in 22 Cities, 38 Mil. Units. Mfg 104, 4.4 Children.
Income 30 - Cost 16 = 14. 80 Science in 8 Turns.
2 Barracks, 9 Temples, 3 Libraries (+1 Constr), 2 Harbors.
12 Settlers (incl 2 None) and 3 in Production, + 10 units, 4 Caravans.
Recently destroyed the Japanese. Engaging the Germans overland, and also by the new Sea route. Barbarian Crusaders near Kyoto. I have built 2 Mines, one of them Wine, and nearly completed the road to Kyoto. I'm building 7 Pikemen, planning to build Leonardo and convert them to Musketeers.
1000 AD, building Leonardo's Workshop. 30,00,70%
2,220,000 People in 26 Cities, 50 Mil. Units. Mfg 121, 4.0 Children.
Income 43 - Cost 20 = 23. 126 Science in 6 Turns.
Sold Barracks, 11 Temples, 4 Librs (+3 Constr), 1 Mkt, 4 Harbors.
13 Settlers (incl 2 None) and 6 in Production + 9 Caravans.
Pushing back the Germans, located Leipzig Hamburg and Shanghai. Sadly, Shanghai has city walls; my veteran Catapults are moving up. Beginning to build an overland road to Germany with settlements. Now have 4 Mines.
1180 Building Michelangelo, Magellan. Recently Completed Leonardo. 30,0,70%
Just discovered Gunpowder. Attacking Beijing and Leipzig.
2,650,000 People in 27 Cities. Mfg 139, 4.1 Children, 56 Productivity.
Income 43 - Cost 31 = 12. 134 Science in 7 Turns.
3 Barracks, 14 Temples, 6 Libraries, 1 MarketPlace, 4 Harbors
1300 AD, about to finish Michelangelo, 30,00,70% researching Republic.
3,030,000 People in 31 Cities. 58 Milt. Units. Mfg 160, 4.2 Children.
Income 48 - Cost 34 = 14. 149 Science in 6 Turns.
3 Barracks, 15 Temples, 7 Libr, 2 MarketPlace, 4 Harbors.
19 Settlers (incl 2? None) and 7 in production, 16 Caravans + 11 in production, 5 Milt. units in production. Have captured Shanghai and Beijing, and Canton is being reduced. Have captured Leipzig, and am at the walls of Berlin, moving up Catapults from China. Huge barbarian Elephant infestation in the middle land will be a challenge.
Later... The war is nearly over. I'm planning to switch to Republic, then build up the population with many WLTK Celebrations.
1480 Triggered Revolution. Correction to helpful Revolution Chart.
Revolution 1500, not 1490
www.civfanatics.com/civ2sscsgs.shtml
1500 Achieved Republic Government. Went to 20% Tax, 40% Luxury.
4,270,000 Population in 40 Cities. Only Frankfurt remains.
Income 78 - Cost 44 = 34. 171 Science in 6 Turns.
2 Barracks, 17 Temples, 7 Libraries, 3 Markets, 1 Aquaduct, 11 Harbors
1520 WLTK kicked in substantially.
5,780,000 Population in 43 Cities.
Income 92 - Cost 47 = 45. 201 Science in 5 Turns.
1530 WLTK tapering off already. Built LightHouse, Sun Tzu.
6,570,000 Population in 43 Cities. Frankfurt is unguarded.
Income 100 - Cost 49 = 51. 215 Science in 5 Turns.
1540 WLTK nearly done. 30% Tax too late, 40% Luxury
7,120,000 Population in 43 Cities. Frankfurt is unguarded.
Income 158 - Cost 53 = 105. 166 Science in 6 Turns.
2 Barracks, 18 Temples, 7 Libraries, 7 Markets, 3 Aquaduct, 11 Harbors
Score: Pop 310, Wonders 180, Barbs 25 = 515 Bonus= 1152 Fair= 92%