Civ3 on Earth. Accurate world map, accurate resource placement, correct startsites.

I'm the king of the Castle and you are dirty rascals!

It is my birthday today aswell, I'm 21.

 

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Hey. :)
Awesome-cool map-mod, man. :) Everything looks great. Definately is more fun for me to play on Earth.
But, those barbarians you put in... ;P Making it tough for me. Real tough.
Try starting up as Russia. You settle where you start.
If you send out your worker to build irrigation from the nearest river to the wheat your population automatically farms, he gets it from barbs.
If you settle him down to join Moscow, even before you can build your first warrior, barbarians are attacking -- and it's a quick loss, down to 1 in pop, put at a real disadvantage.
It wouldn't be so bad, but Civ is coded, I guess, to give me a harder time with barbs than the computer civs get.
Where can I change this? Or, can you?
I haven't read through the whole thread, so, if the problem is adressed already, sorry.
Thanks. :)

:egypt: :king: :queen: :jesus: [pimp] :viking:
 
What version are you on...I am pretty sure that Version 7 gives you enough time to prepare b4 the barbarians come as I playtested the Russians myself!!! What I did in version 7 was move the barbarian camps further from certain civ starting sites, especially India, Persia and Russia.

Try out the latest version...if barbarians hit certain civs bad (and the Chinese civ and Iroquois deserve all the barbarians they get) I will give these civs a military unit to start with.


If you are using version 7 (EVERYONE I RECOMMEND DOING SO!) and this is a major problem tell me in what year the barbarians strike at and I'll see if it warrants being dealt with.


I am working on another version but am not a graphical artiste so am limited in this regard.

Features for further development:
1. Civil wars/rebellion/insurrection =don't get too excited ;)
2. Black death -basically a nod to the whole dark ages that civ3 misses completely.

Just a little taster!
 
I posted the same day I downloaded -- so, unless version 7 came out in-between my post and yours, it's what I'm using.
I found a way around it -- just manually set my pop to go for shields instead of food.

I've got an idea/suggestion -- dunno if you'll like it much, tho.
Maybe just a sort of spin-off of your original idea.
But, it'd be, basically, to skip to the early middle-ages.
Set up each Civ's places geographically, give them what they would have in that era, and let the game start from there?
That way, it works out more like Earth's history -- bypasses all sorts of problems.
And, I don't know about you all, but I find the barbaric-ages to be just a bit boring. ;)
So we'd start out with a pretty close equivelant to the world in the early middle-ages, let it start from there, so that every Civ would have whichever resources it had historically -- you get to play more as the particular civ than just under the name of it?
Sound good? :)?
 
That does sound a good variant...I'm just wondering when I'll have time to put it into practice :cry:

And certainly it would get round many problems...
 
The cpt had a double dot in the name on my download... .cpf.cpf
Simply rename it.

BTW, Kitten, What castle is home? and are you familiar with Moulton University? Located in Moulton?
 
Hey Kit

Did you have time to work on the corrupted saved games or should I just shut up and start a new game ? :cry:

Thanks

Est
 
Many people are unhappy with 1.17 for various reasons described in detail elsewhere.

What happens if we have both 1.16 and 1.17 installed - but then remove 1.17??

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Also, about China. The starting position for the Chinese is historically too far north. It should be a little to the west of that central coal tile. This should be changed, for history, and to give the Japanese a chance to get some cities on the mainland before China does. Even so, japan may need some additional free techs to have a chance.



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And belated happy birthday to kitten! I guess you can now celebrate in bars. :D
 
WTH! In brief Esteban you are wrong.

Why haven't I crashed??????????????????????????????????????

Look at my saved game (available bottom of page 3 of this thread) I have universities in my cities and HELL I haven't crashed!

Link to d/l my saved game:

http://forums.civfanatics.com/attachment.php?s=&postid=197730

Truely how the hell did I get to where I did in my game and build Universities if it crashes the game whenever you build them?
That is beyond belief...:confused:

:crazyeyes :rolleyes: :crazyeyes Esteban I am sure you are confusing patch version and my version of my mod with this problem. WHAT I WANT YOU TO DO is load up your game b4 the crash, go to the civlopedia and post what it says about University. In Version 7 of my mod it is a city improvement NOT a small wonder...that should tell you if you have the right version of my mod or not.

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Zouave...I have thought about Nanking as the Chinese capital but until this Sunday when my parents bought me the newest version of "The Times Atlas of World History" I wasn't going to change that. And I've been v.busy since then. Being at University I don't have access to all the books I'd like to (finding books in the University library is nigh on impossible and I don't like being seen in there :D )

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ANOTHER THING:
With version 7 of this mod it should work fine with 1.16f so no problem if you return to 1.16f (the issue was that before Gramphos's tool didn't work with 1.17f it is backwardly compatible).

ANOTHER THING:
I tried to see whether I could via savegame editors change the rules of the game you are playing so to make the University problem disappear...unfortuantly I have not found as yet any that can do so. :rolleyes:

ANOTHER THING:
I am surprised you need to re-name the ctf file as it worked on my as I make damn sure to use download my mod each time I post it for you lot and then play it personally! ;)

But hells bells I have replaced the download files with the file renamed to avoid possible problems (as hell I never suffered any!).
 
It might have worked fine without renaming, but when I saw the two periods, I just renamed it. Windows will happily put and extension on an extension...
Just for the record, Ihave universities, several. It is difficult to get ahead with only a handful of cities. (Currently 10th), but at least they dont declare war at will any more. "Well, I have bigger fish to fry, " and " Humpph. Good thing I am busy. Just wait till next time..." Of course the score is not everything. they have much more land, but not so many more people... many small, scattered villages, not even connected by road. I am well ahead on tech.

I am watching the trading carefully, being suspicious. (not of your mod -- of the AI) In 1225AD, Rome had 0 gold, and was 3 techs behind me.Germany was 1 behind 44 gold, France one behine, 0 gold. Russia even 42 gold. In 1200 Rome was even with 44 gold, Germany one ahead, 0 gold, france still one behind, and russia even. No outside contacts. Germany could have been researching Horsback Riding. Rome could have been researching 1, not three. and could not buy. I offered to sell her one in 1225--"Not possible" No gold, nothing to trade. How did she get ahead 3? Might have researched or found (goody hut) horseback, and sold it to Germany--except she did not have horseback. And she did have the gold Germany used to have. Was Gibt?

Thats 1200 bc, and 1225 bc....
 
Sorry if I caused quite a comotion here, I meant, if you have pre V7 map, it
will crash at the varsity whatever version of CIV you are on (1.16 and 1.17)
... :rolleyes: I guess everybody knew that :rolleyes:
 
I was just v.worried that it could be a problem as I get a nice feeling in me to think that other people are getting enjoyment from my mod.

At present I see no reason why anyone should have any problems due to what I have provided and included in it! (version 7 that is).


Hopefully I can maintain that when I make subsequent changes/additions :rolleyes:

;)


Another thing:
If people are e-mailing me concerning the mod can they please make it clear in the TITLE of the e-mail e.g "civ3 on earth" as I do delete most e-mails from people I don't know ESPECIALLY if it doesn't seem relevant...e.g "hi there"
 
The Mod is great, but one little annoyance is actually trying to colonize Australia. Without any Civ starting there, by the time I got to it in 1200 AD there was a barbarian horde waiting. Just about every other spot along the shore had a horsemen waiting, let alone the constant barbarian uprisings once I managed to land a settler.

Otherwise its great.
 
I think that's good ... and hell, you bring a single little musketman (or rifleman) and you'll crush this puny rebellion :)
 
Originally posted by kittenOFchaos
I was just v.worried that it could be a problem as I get a nice feeling in me to think that other people are getting enjoyment from my mod.

At present I see no reason why anyone should have any problems due to what I have provided and included in it! (version 7 that is).

I just wanted to say thank you for all the hard work you do in creating these mods. As a business owner, I do not have the time to spend doing the tinkering you have done to make the game more enjoyable. [ I may have made a mistake in turning my attorney on to CIV III. Bad grades is one thing, lost cases (especially mine) are quite another. (Sarcasm intended)]

The Top 10 American Ancestry groups with the highest percentage of Millionaires? ..........................................................
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English, German, Irish, Scottish, Russian, Italian, French, Dutch, Native American (Casino Strategy working), Hungarian compiled from "The Millionaire Next Door"
 
Kitten i downloaded the last version and everything but i dont know how to use the CPT, i unzipped the file and all i see is CPT folder like the figure of a SCREEN... where do i put the CPT folder? because i always start the game and the civs dont apear in the exact place... also can u create something to eliminate the global warming? because i like to play the game long, and when i have played a lot of years the terrain of my world is all messed up because of the global warming, in other words all the terrain is mostly desert, can u create something like avoiding the global warming? thanx
 
I got your e-mail...I will see what I can do.


As for the CPT file...place that anywhere...

You then follow the instructions I provide in the kitREADME.txt file for how to use this tool. The instructions are pretty clear.
 
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