Yeah, the interface is a pain. Another thing that frequently happens to me is that I sen a unit somewhere, for example to attack another unit, but don't notice that the target tile is a hill, so he won't make it there this turn. It seems to me that I cannot cancel the move anymore the same turn. I've tried selecting the unit (after it already moved the first step) and pressing space bar or something like that to cancel the selected path, but still, the unit will continue with the move the next turn if I don't give it any new orders before the cued up move is executed. Maybe there is some way to cancel the moves, but I haven't found it. Scrolling is a pain, it's almost impossible to open the City States advisor without scrolling the map. Zoom level is quite weak, even with a 6 city empire I can't zoom out enough to get a full view of everything. But I can't give any verdict about the game yet. Haven't played any game past T100. Also, this early on you would always compare everything with what you are used to and see most changes as bad things, just because you're not used to it. So I'll give it some more time before I decide if it's worth playing or if sticking with Civ IV is still the way to go. Regarding barb aggression, I've started a few games on emperor or immortal only to test some mechanics where I basically made no good decisions and just pressed end turn to get to some certain tech. No problems with barbs in any of these games, which mostly lasted about 50-70 turns. I don't know what those players are doing who are having problems with barbs. Maybe they think they are playing Civ 5 and always start by building scout->scout->monument.