Big_Ben said:Ok. I ended up deleting about 25 saves that I wasn't sure if I had played yet and really likedno biggy though.
If there was a chance he had played them, no one could use them for the HOF.dwarrior said:you could have given them to me to try out![]()
superslug said:If there was a chance he had played them, no one could use them for the HOF.![]()
Welcome to the Hall of Fame!Bumbelbee said:Hi,
it's my first post here, so please be patient with my bad english, i'm from germany and we play better soccer than writing in a foreign language![]()
When you say it saves maps, do you see the saved counter increasing or just a saving map message? If you are not sure, try changing the rule to something simple to that will be sure to get a map.Bumbelbee said:The Mod works fine and Mapfinder starts without any problem.
The tool displays that it generate maps and save maps, but always if I end mapfinder with Alt-X I can't find any saved map in any folder.
In HOF Mod I linked the Path to C:\Programme\Civ4_Map_finder\Saves where the mapfinder tool is located, but there is nothing in the Save-folder and the report module doesn't find any generated map.
I was a little bit frustrated, but shaking my brain I remebered that Civ3 mapfinder also had problems with german keyboard layout. So I changed my Keyboard Layout to "US" and hoped that Mapfinder could generate the right filenames.
....but nothing happens, the tool did'nt generate any map to save folder.
What can I do to make Mapfinder working ?
Is there anyone from germany outside where mapfinder is working ???
I posted the same in the german forum , but nobody answered, so I hope you have an idea to make mapfinder working for me.
Thanks a lot ...
Bee![]()
; Set to 1 for no python exception popups
HidePythonExceptions = 0
; Enable the logging system
LoggingEnabled = 1
; Overwrite old network and message logs
OverwriteLogs = 1
; Enable message logging
MessageLog = 1
Are you getting this message on Map Finder saves, too? That is the autosave that is failing. I don't think we messed with it. Did you do something to your autosave directory?ruff_hi said:I like this feature but I keep getting this error ...
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You didn't say, are using German language? If so, try changing to english, and see if that works. The message makes me think the file name generated has special charachers. You might have to use english for map finder until I can figure out a fix and put it into our next Mod version release. Sorry.Bumbelbee said:Hi Denniz,
all Python errors have the same bottom line:
Unicode Encoder Error "ascii"codec can't encode charakter u'xf6' in position 40: ordinal not in range (128)
It worked for the default rule set (I will try that again) but not for my rule set. I changed the autosave in the ini file to =0 (ie no autosave). I bet that is the issue. Let me change that back and try again (tonight).Denniz said:Are you getting this message on Map Finder saves, too? That is the autosave that is failing. I don't think we messed with it. Did you do something to your autosave directory?
The ability to save, regen maps and take screenshots in python comes from mods to the SDK.ruff_hi said:Question: Does mapfinder involve new SDK functions or is it purely python / xml?
I am not sure I understand the question. There are no restrictions on games settings whatsoever. You might get a HOF warning but you can still create and play any game you could with vanilla Civ4.ruff_hi said:I'm asking because I would love to use this on a non-HOF game. Is there a way of doing that without extracting the mapfinder mod from the HOF mod? What about creating a game with the HOF mod, then saving the map and starting a new game from the map - would that work?
If I start a game with the HOF mod to generate some maps to select from, I have to play that game with the HOF mod (game settings not withstanding). That means if I start an SG with this, everyone who plays the SG has to play it under the HOF mod.Denniz said:I am not sure I understand the question. There are no restrictions on games settings whatsoever. You might get a HOF warning but you can still create and play any game you could with vanilla Civ4.
I think any game start under a mod always asks for that mod. I guess you could try using the map seed to reproduce the map in Vanilla. (Don't ask me how as it is just something I've heard about.)ruff_hi said:If I start a game with the HOF mod to generate some maps to select from, I have to play that game with the HOF mod (game settings not withstanding). That means if I start an SG with this, everyone who plays the SG has to play it under the HOF mod.
Or can I load the HOF mod under customassets and use it from there?