kp80 said:
In WWII rubber and oil were in short supply, so ways were found to synthetically produce them.
Ways were found to synthetically produce oil? I'd've thought I would have heard of that . . .
Alternative fuels, those are produceable (but hard to incorporate into oil-dominated infrastructure―network effect here).
Lightzy said:
simetrical:
You base too many arguments on dreams of what could have been.
Civilization is entirely about what could have been. It's no more reasonable to say the player should be constrained to the historical course of technological development than that they should be constrained to the historical course of wars.
Lightzy said:
you need chemistry to formulate an explosive
No, you just need serendipity. Chemistry is a system of methodical analysis and recording of the behavior of materials in isolation and combination; happening to see a pile of sulfur get hit by a spark and go up in flames and then investigating is not itself chemistry. You do, however, need explosives, which are distinct from chemistry.
Lightzy said:
metal working to create the actual gun (.. I don't buy that wooden gun crap. when you say 'gun' everyone knows what you mean. guns like we have here today)
Again, you're chaining the player to the course of historical events for no reason. Obviously it would be very unlikely that explosives and the concept of a gun would be developed before metalworking, but there's no reason it's not possible and no reason it shouldn't technically be doable.
Lightzy said:
physics to even conceptualize the idea of action-reaction with an explosive propelling a slug..
Guns were invented long before anything resembling what we call physics existed. The human mind is, through hardwiring and/or familiarity, instinctively acquainted with principles such as action and reaction, at least to a degree, and the unspoken genius who first thought up the gun didn't have to know anything about these principles to guess that explosive force could be channeled. Any weapon depends on action and reaction.
Lightzy said:
as for ebola slaves, that's to biological weapons what slings are to M16s.. precursor but unrelated in any form other than purpose
That was pedantic, yes.
Krafweerk said:
Take Radio for example...the discovery of radio, led to everything from intercoms between aircraft which increased thier effectiveness 100 fold, to television remote controls, to police scanners. Though Radio, for all intents and purposes in Civ4, is only a military improvement. It took many many years, and billions of dollars to build up civilian radio infrastructure, which had, imho, a fairly negligble effect on society. It was just an evolution of sitting around the fire and telling stories.
How about allowing planes (which are of fairly major importance to society) to communicate with ground stations, which is critical to their success? How about enabling remote communication with anything mobile, in fact, such as emergency vehicles? How about various non-invasive medical scans that have doubtless saved many, many lives? How about satellites? Radio is nowhere close to the civilian importance of something like the combustion engine or the computer, or to radio's importance to the military, but it's still pretty significant to civilians, far from negligible.
Krafweerk said:
But I dont see it falling into any other category but military.
Oh, nor do I. But would you put satellites and spaceships in the same category? They depend heavily on radar, and while the military does make good use of satellites, it's not the major market for space travel today.
Krafweerk said:
Excuse me? General relativity is absolutely correct, to the extent of our knowledge.
Krafweerk said:
quantum physics are highly theoretical, and have no practical uses
Not many yet, no, but I think you'll change your mind if we ever get quantum computers.
Krafweerk said:
laws of motion is a theory, not a scientific principal.
Erm, what's the difference?
Krafweerk said:
None of those are techs that would be represented in civilization.
What do you think the Physics tech represents, if not advances such as relativity and quantum mechanics?
Krafweerk said:
They havent had an impact on technological advancement...
You do realize that relativity underlies the principle
e =
mc^2, I hope, and that that principle is what caused people to realize that vast amounts of energy could be produced by somehow converting matter to energy, and that this is what triggered the research that ultimately led to nuclear weapons? More directly, the laws of motion are absolutely critical to things such as calculating rocket trajectories―how do you propose a ballistic missile be launched from America to Russia if not by calculations based on the laws of motion?
Krafweerk said:
Newton, einstien, oppenhiemer, none of these people made a longer lasting lightbulb, a better mouse trap, or a way for me to make my life more convienant.
But they enabled others to do so.
Krafweerk said:
Not to mention all of them were the classic case of standing on the shoulders of giants.
And, in turn, the technologists stood on their shoulders.
Krafweerk said:
Von Braun on the other hand...who worked very closely with his engineers, and even did some of the manufacturing of prototypes himself, has contributed more to modern society with advances in computers, algorithms, fuel efficeny, rocketry and theoretical musings than all previous scientists in the world combined. Every car you drive, every plane you fly on, every satallite in space is a credit to that mans brilliance.
And yet he could not have accomplished an iota of what he did without things like integral calculus and Newton's laws of motion. You can't make use of rockets if you can't calculate their flight paths.
Krafweerk said:
GNP, GDP is not a measure of a nations economic prowess.
Then what did you want us to look at in the CIA World Factbook?
Krafweerk said:
Why wont they let china into the WTO then?
China has been a member of the WTO since December 2001.
Krafweerk said:
The World Bank is an organization of developed nations whose primary (stated) goal is to assist developing nations. As China is a developing nation, its membership would be rather against the point. Furthermore, since it's still nominally communist, its admission undoubtedly wouldn't sit well with the capitalism-dominated membership.
Krafweerk said:
Merely pulling the GDP numbers is a discredit to your obvious intelligence. You know there is more to economics than GDP.
Of course there is, but GDP isn't a bad measuring-stick if you want to boil things down to one number.
Krafweerk said:
Take a look at manufactured goods
Why should manufactured goods be more important than other goods?
Krafweerk said:
Third-largest in the world in each.
Krafweerk said:
Not near, say, the U.S., but not that bad.
Krafweerk said:
I don't see any ratings, just reports.
Krafweerk said:
4.1%: high, but not quite crippling.
Krafweerk said:
Not directly relevant to an economy. Only relevant to certain portions, and to assume that those are the only relevant portions is unreasonable. Money's money.
Krafweerk said:
it all comes together....
To show that China is an economic superpower on the global stage.
Third-largest importer and exporter in the world. The only more important economic entities in the world are the U.S., Germany, and the EU, roughly in that order (the EU is less important than the figures indicate because of its limited control over its member states).
Krafweerk said:
I also attest that China has the same political sway as any nation that is nuclear capable, no more no less. MAD is the "big black chip" (as they say in poker) that keeps them at the bargaining table. Political savvy is not thier strong point.
To the contrary, MAD is wholly irrelevant short of war. Nobody is going to launch nukes except during war, precisely because of MAD, and therefore all nukes do is rule out war. Since nobody has much reason to go to war with China anyway, its nukes aren't a big deal. Its trade deals are.
Krafweerk said:
Really though...8 billion? with 1 billion people? We do better with 350 million.
And therefore our population is vastly richer, congratulations. As a nation, we aren't that much better.
Krafweerk said:
I dont see that as being even a contender in the world stage.
6.6% of global exports and 6.3% of global imports makes it a major contender.
But this is getting massively off-topic, so I think I'll drop this line of discussion. Or continue via PM/e-mail, if you feel the need to respond to the issue of China's economic status, since I'm not one to let others have the last word.
The issues about
Civ 4 technology, of course, are entirely relevant.
Narcio said:
Another idea I like as far as teching up is this: If you are the first person to research any one tech you would need the "standard" requirements to get that tech. However, once you have contact with someone else with a tech that you don't have, you don't need the requirements to research it, but you do pay a higher research cost. . . .
I think a "trickle-down" effect would be a better model of reality. You would gain knowledge of others' technology based on contact with them. Based on the number of trade routes and adjacent borders you'd have, and maybe the number of battles you fight with them and the number of units you have in each other's territory, and also based on the simplicity of the tech itself, you'll slowly gain tech points in every technology they've researched.
Narcio said:
An example would be something like this: Your country has already researched castles. Now you want to research a made up tech that gives you a more modern fortress. You already have castles, your people have put work into that sort of thing so your people can start researching "fortresses."
IMO, you shouldn't have to have castles to build more advanced fortresses. Only strictly necessary prerequisites should actually be prerequisites.
Narcio said:
Another example could be something like this: Your nation has never built boats (for whatever reason.) Now suddenly foreigners come in contact with you in ships with metal hauls. Your people can now directly research these metallic-hauled ships rather than researching 5 techs relating to wooden hauls.
Again, wooden-hulled ships shouldn't be prerequisites for metal-hulled ships.