Regarding the hybrids, I personally rather not have the hybrids more developed into their own full-blown affinities. I think the original three are pretty solid and unique, I would rather see them focused on. Some hybridization should be encouraged in the game, but the game should always encourage you to make a choice and delve deeper into one of the three main affinities. I'm all for interesting hybrid units and abilities, just not their own affinities. I think the direction of the hybrids were a little weak, especially Supremacy/Purity and some of the units were a bit lame (again, especially Supremacy/Purity, though I liked the Golem). I'd much rather see the three main affinities fleshed-out even more and have hybrid units which tie into one of the three main affinities more. For example, there would be unique hybrids for a Purity/Harmony player with more focus in Purity and unique hybrids for a player with the same combo with a heavier focus in Harmony. Their designs would resemble the main affinity more for better overall unity. Also, you shouldn't be able to produce ALL unlocked unit/buildings of any affinity you've gained points in, you should lose the ability to construct those things if you focus more on another affinity. For example, if you're Purity, and you gain points in Supremacy, you shouldn't be able to suddenly produce fully AI controlled robots -- it goes against their flavor. These are the holes that the special hybrid units would fill in. So, if you've earned the tech for CNDR's you also unlock the hybrid replacements of it so it's not a waste. This way, just like the lower tier core units, as your affinity evolves, your existing units can suddenly change and take on the theme of your dominant affinity.