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Civ5, 6 and BE in the future

Discussion in 'CivBE - General Discussions' started by WiseGreen, Aug 12, 2016.

  1. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

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    Yes this is the key point, whatever was broken in base game CivBE didn't even get close to being fixed in Rising Tide. It's like they ignored it on purpose
     
  2. Valessa

    Valessa Communistress

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    Maybe they have, though I don't think they did so in a nefarious way.

    I find it way more likely that they just didn't have the team size and, maybe more importantly, the experience, to really make it a great, "cohesive" experience, so they decided to fix things that are within the scope of what they can do.
     
  3. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

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    that definitely makes sense and is consistent with how I feel about the game.

    But yeah it's true, they obviously didn't have a big enough team to be able to make things work better. It's too bad, I mean it's not a bad game, but I had to wait until it dropped to 15 bucks or sth otherwise I would never buy it
     
  4. WiseGreen

    WiseGreen Chieftain

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    I think it's also a matter of design choices that had the potential to be awesome, but ended up being very limited by other stuff. Some of these might be solved by having more people/resources to work with, but I think some might not (the AI being clueless in how to deal with the tech web properly, for instance; I think the AI tech simply isn't there yet, and it might get a while to get there). I see BE as not a great game, but a mix of an OK, enjoyable game and a lot of great ideas that were perhaps way too ambitious for the game's own good. But I also think RT was a reasonable leap in quality from the base game, and that it added a lot of replayability on it.
     
  5. Bandobras Took

    Bandobras Took Chieftain

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    One of the reasons I'm unenthusiastic about Civ 6 is that I didn't feel BE got the post-release attention it needed.
     
  6. Joch

    Joch Chieftain

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    I play both Civ5 and CivBE. I tend to alternate between the two. I can't honestly say one is better or more complete than the other. They both have a very strong common heritage, the only real distinction is the setting.
     
    WiseGreen likes this.
  7. Zenstrive

    Zenstrive Arabian King

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    There is one reason that might be lure me back to CiV and Civ:BE: the turn time on Civ VI is atrocious on my laptop. Do one or two things in less than a minute, then waiting for my turn to do things again for 3 minutes is just...immersion breaking
     
  8. Robo-Star

    Robo-Star Chieftain

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    I wouldn't go back from Civ4, but I still play SMAC. I think the latter is better than Civ2/3, though.
     
  9. Kolbeg

    Kolbeg Chieftain

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    I really want to enjoy BE, I want it to satisfy some of the nostalgia I have for SMAC.
    I´m even more enthusiastic about it than the regular historic Civ franchise, I think I´ve given up on trying to like it again, perhaps its just age or the direction the franchise has gone I don´t really know.

    The problem I have with BE (and Firaxis games in general) is that it is impossible to understand their motives, direction and ambitions. Its just a black hole that every now and then spits out these (historically acclaimed) games, and then we the customers have no real idea of where they are going with things. They seem to have zero interaction with their community of players, they just keep you hanging, and its so frustrating.

    Where is BE going next, what would they like to do, are they done with it, anything they would like to fix or just...
     
    Last edited: Jan 5, 2017
  10. Valessa

    Valessa Communistress

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    Yep. Dead game.
     
  11. SupremacyKing2

    SupremacyKing2 Chieftain

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    Honestly, I would love a sequel or remake of Beyond Earth. The premise has so much potential and the game did introduce some really cool ideas like affinities, quests and the tech wheel. In the right hands a BE sequel or remake could be amazing!!!
     
  12. Valessa

    Valessa Communistress

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    Most certainly, especially given how big the interest was when the game was announced.

    I'm not sure whether it's (only) a matter of "the right hands" though, I assume it's probably more a question of the budget. BE was more or less a quick "Okay, we have an engine, we have some time to fill until Civ VI, so let's put some people on it."-project, that, judging by some of the comments of the game files, might have originally been planned to be another expansion for Civ V.

    Give it the budget of Civ VI plus maybe some extra for proper AI (ffs), and you'll have an amazing success.
     
  13. SupremacyKing2

    SupremacyKing2 Chieftain

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    I think it is all of the above. You need a good budget, a good team and a good lead designer. But I agree with you that BE probably suffered from being a "side project". One reason why we should not be too hard on the BE devs. They never had the time or resources necessary to make the kind of game that many civ fans were expecting. With the resources of a flagship game like civ, the game would have been even better!
     
    DefiantMars likes this.
  14. legalizefreedom

    legalizefreedom Inefficiency Expert

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    I agree with the both of you here. I don't blame the leads. I like the vision and what came from it and I can only imagine their pain when the resources were not provided or cut before they could finish.

    This game doesn't need much. The remaining (air) units, enhancements to the orbital layer and a couple of things to fill in the late game. Then top it off with a balance pass. Unfortunately, it appears we have all been short changed.
     
    DefiantMars and SupremacyKing2 like this.
  15. DefiantMars

    DefiantMars Chieftain

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    The only thing I'm really upset with the Devs about is for the unfinished state that the Hybrids were left in. They said the Hybrids were going to be their own solutions and not 50/50 splits of the Core Affinities, but that's exactly what they are. :(

    Unfortunately I think it ultimately boils down to the points you've already covered.

    For me, its safe to say that Beyond Earth is my favorite concept for a science fiction setting in a long time. I will look at things now and attribute them to the affinities. The fact that can't tear myself away from the concepts means that they've done at least something right. The ideas themselves are not new and stem from longstanding Sci-Fi tradition and archetypes, but the way they've been framed is great.
     
    legalizefreedom likes this.

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