My last minute submission. Hope it counts. Turn 233 Culture Victory, 743 score, 287/286 tourists, 1586 tourism per turn.
I used the Artifact strategy for Tourism. I didn't know Kandy was in the game until long after all Prophets were gone and I had discovered many Wonders. I actually dug out almost all artifacts in the game (I lost 3 to Greece, 1 due to France settling on top of the artifact, didn't reach one in time, and maybe there were more hidden near the poles. I actually themed 17 out of 19 museums, for a grand total of 56 artifacts. Shame I couldn't get the Great Scientist that boosts Artifact tourism by 300%, maybe I should have prioritized Campi earlier and shave off ~10 turns.
Though I mostly used Artifacts, a significant part of my tourism also came from Great Writing and Great Music.
For wonders, I built Colosseum, Forbidden City, Great Zimbabwe and Potala Palace. I began building Eiffel Tower, but couldn't finish it in time.
- How many cities did you settle or capture?
19 cities total, 2 captured from Egypt, 3 founded with captured Settlers (2 from Egypt, 1 from Spain).
- What did you prioritize for research and policies?
Tech-wise, usual beelines up to Machinery and Apprenticeship. Then going for Printing (double tourism from Great Writing), Industrialization (more production from mines), Radio (Seaside Resorts), Computers (quite obvious) then Steel.
Civic-wise, the usual beelines up to Exploration and Mercantilism, then Natural History for Archaeologists, Suffrage for Democracy, Cold War to avoid spies, Cultural History for Shipwrecks, Social Media and all envoy-giving civics.
I got Oligarchy for 1st tier government, Merchant Republic as 2nd tier, and Democracy as the 3rd.
- Did You get the first religion?
No religion at all. I think that even GWAM bonuses can't make up for the awkward theming from Great Art, which should form the backbone of my tourism. If I had known I'd found Kandy later, maybe I'd prioritize it, but that's life.
- How much warring did you do?
Not as much as I normally do. I only wiped out Egypt, and after that there were some brief wars. First against Philip/Tomyris, which resulted only in a few pillaged tiles and sunken units, and almost at the end, when France/Spain joint-declared war, and a couple turns later Gorgo/Sumeria did the same. I built a lot of ships because I was going to take out some cities, but my tourism was already ramping up. Maybe I should have built Builders for Resorts.
- Were City-States helpful?
Less because of suzerain bonuses (though helpful while they briefly lasted), but because of the 6 envoy bonuses. The cultural ones really propelled my civics tree, especially late game, and Geneva didn't let me fall behind too much in tech.
- Any surprises you ran into, how did you deal with it?
No big surprises except for the plentiful start. I actually deforested my landmass for production, which really helped build my districts and museums.
- Did you enjoy the game?
Guess so. I became stressed due to repeated failure in the GotM 07, and I wanted to do a Cultural Victory (which I didn't do for quite a while), so it was refreshing.
- Spread the word thru peace and love, or conversion by the sword?
Mostly peace and love. But maybe I should have brought war to Greece, it was the runaway civ with high culture, but I unlocked Battleships too late.
Some mistakes I made:
- Built Colosseum quite late (it became ready past Feudalism), and I sacrificed many productive tiles from Novgorod. It hurt a bit later on.
- Built Lavras before I realized I was too late for a religion. I had ~4 GPP, other Civs had ~8 GPP and very near recruiting.
- Poor exploration overseas. I had to clear much of the fog using embarked Archaeologists
- Neglected Resorts until much later they came online. I should have made a mini-wave of Builders to get some in place.
- Maybe over-expansion, but I like my empires wider anyway.
For me, much of Russia's power comes from a seemingly small thing: bonus tiles when founding a city. Cosscks, Lavras and bonus to tundra are strong, but not as much. The Shoshones had proven in Civ 5 how powerful it is to work your very best tiles around your city in the very beginning, and Russia inherited that legacy.
For people that try the Artifact strategy: tourism only begins to ramp up after quite some time, so don't despair if other civs begin building tourism before you. I had more than half the game without a single tourist. But when you begin sending your Archaeologists, your tourism simply skyrockets, since they're quite easy to theme and all tourism-boosting policies are coming.